Player Matchup

Gilgamesh
Gilgamesh
AGoodDayToYou
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Solo
Olorun
Olorun
Malu_19_29
Olorun
Level 5
God Stats
0W - 1L
1,368 SR
Queue Stats
3W - 1L
1,804 Elo+
Solo
Kali
Kali
PedroVaradero
Kali
Level 18
God Stats
2W - 2L
1,610 SR
Queue Stats
38W - 39L
1,464 Elo+
Solo
Neith
Neith
Sintijablum
Neith
Level 5
God Stats
1W - 4L
1,401 SR
Queue Stats
6W - 10L
1,544 Elo+
Solo
Hachiman
Hachiman
hero9208
Hachiman
Level 6
God Stats
1W - 4L
1,186 SR
Queue Stats
3W - 10L
1,192 Elo+
Solo
Team Averages
Level 13
1,413 SR
1,490 Elo+

VS

Team Averages
Level 18
1,601 SR
1,423 Elo+
Sun Wukong
Sun Wukong
Master_of_Oz
Sun Wukong
Level 29
God Stats
4W - 1L
1,699 SR
Queue Stats
270W - 192L
1,546 Elo+
Solo
Zeus
Zeus
Sedacool
Zeus
Level 22
God Stats
1W - 0L
1,810 SR
Queue Stats
15W - 25L
1,313 Elo+
Solo
Ymir
Ymir
hakimouri
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
lake_alert
Baron Samedi
Level 13
God Stats
6W - 2L
1,496 SR
Queue Stats
23W - 14L
1,493 Elo+
Solo
Fenrir
Fenrir
malhebs95
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AGoodDayToYou
Gilgamesh
17
1 / 8 / 6
10,287
935
9,798
18,972
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Malu_19_29
Olorun
16
0 / 10 / 6
9,948
904
15,859
21,148
8,307
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 9 / 3
11,605
1,055
16,858
26,157
9,393
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 3 / 1
9,794
890
6,293
11,116
6,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
hero9208
Hachiman
16
0 / 6 / 3
9,272
843
8,067
14,590
4,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Master_of_Oz
Sun Wukong
19
13 / 0 / 17
13,627
1,239
28,163
15,275
17,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
19
12 / 4 / 12
12,991
1,181
15,064
8,358
2,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
19
2 / 0 / 25
11,594
1,054
8,953
20,203
18,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
lake_alert
Baron Samedi
18
3 / 1 / 18
11,115
1,010
21,746
10,747
5,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
malhebs95
Fenrir
18
6 / 4 / 19
11,181
1,016
10,841
11,916
9,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
127
9
Kills
36
36
Deaths
9
19
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AGoodDayToYou
Gilgamesh
1
8
6
0.5
L
Olorun
Malu_19_29
Olorun
0
10
6
0.3
W
Sun Wukong
Master_of_Oz
Sun Wukong
13
0
17
21.5
L
6
9
3
0.83
W
Zeus
12
4
12
4.5
L
2
3
1
0.83
W
Ymir
2
0
25
14.5
L
Hachiman
hero9208
Hachiman
0
6
3
0.25
W
Baron Samedi
lake_alert
Baron Samedi
3
1
18
12
W
Fenrir
malhebs95
Fenrir
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,875
Damage
84,767
91,983
Taken
66,499
36,977
Mitigated
53,808
9,603
Healing
30,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AGoodDayToYou
Gilgamesh
9,798
1,184
0
178
18,972
7,459
0
12,201
6,636
0
15,174
L
Olorun
Malu_19_29
Olorun
15,859
9,229
239
3,586
21,148
8,307
0
8,330
12,349
35,741
0
W
Sun Wukong
Master_of_Oz
Sun Wukong
28,163
9,140
182
9,065
15,275
17,930
0
3,100
12,175
0
55,707
L
16,858
8,335
0
3,802
26,157
9,393
0
14,817
10,856
0
31,430
W
Zeus
15,064
2,331
320
1,370
8,358
2,979
0
498
7,860
36,437
0
L
6,293
2,464
99
1,244
11,116
6,965
0
5,027
5,920
0
15,134
W
Ymir
8,953
1,191
193
7,711
20,203
18,121
0
7,983
12,220
19,902
0
L
Hachiman
hero9208
Hachiman
8,067
2,855
129
326
14,590
4,853
0
5,388
8,802
0
23,392
W
Baron Samedi
lake_alert
Baron Samedi
21,746
1,719
6,096
4,446
10,747
5,416
0
1,553
9,194
44,315
0
W
Fenrir
malhebs95
Fenrir
10,841
3,102
0
1,116
11,916
9,362
0
2,725
9,191
0
14,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,906
Gold Earned
60,508
138
Minions Killed
209
4
Camps Cleared
11
902,782
Distance Traveled
979,495
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,287
935
13
1
1
215,476
0
L
Olorun
9,948
904
58
5
2
167,498
1
W
Sun Wukong
13,627
1,239
71
6
4
236,458
0
L
Kali
11,605
1,055
19
2
1
210,129
1
W
Zeus
12,991
1,181
59
5
5
169,266
1
L
Neith
9,794
890
15
1
0
138,222
1
W
Ymir
11,594
1,054
30
3
1
167,507
0
L
Hachiman
9,272
843
33
3
0
171,457
0
W
Baron Samedi
11,115
1,010
43
4
1
203,214
0
W
Fenrir
11,181
1,016
6
1
0
203,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role