Player Matchup

Sol
Sol
Gold II
MushroomRuffy
Sol
Gold II
Level 57
God Stats
4W - 4L
1,583 SR
Queue Stats
27W - 32L
1,590 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 57
1,583 SR
1,590 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,866 SR
1,500 MMR
Izanami
Izanami
Bronze III
TykkeFugl
Izanami
Bronze III
Level 104
God Stats
0W - 1L
1,866 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
7,876
1,125
6,560
6,138
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ah Muzen CabSkadiHe BoUllrFreya

VS

Bans
PoseidonKaliOlorunChronosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TykkeFugl
Izanami
10
1 / 4 / 0
6,110
873
3,103
7,644
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Izanami
TykkeFugl
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,560
Damage
3,103
6,138
Taken
7,644
3,976
Mitigated
4,286
3,849
Healing
1,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,560
2,275
0
3,849
6,138
3,976
2,784
379
5,759
43,079
4,389
L
Izanami
TykkeFugl
Izanami
3,103
1,837
0
1,421
7,644
4,286
0
6,020
1,624
0
25,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,876
Gold Earned
6,110
102
Minions Killed
63
7
Camps Cleared
0
137,135
Distance Traveled
131,859
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,876
1,125
102
15
7
137,135
0
L
Izanami
6,110
873
63
9
0
131,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role