Player Matchup

Skadi
Skadi
GEMMOCONNOR
Skadi
Level 27
God Stats
0W - 2L
1,410 SR
Queue Stats
1W - 5L
1,146 Elo+
Party 1
Gilgamesh
Gilgamesh
LEWISBROWN
Gilgamesh
Level 28
God Stats
0W - 1L
1,440 SR
Queue Stats
14W - 20L
1,412 Elo+
Party 1
Yemoja
Yemoja
sharnie2924
Yemoja
Level 25
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Team Averages
Level 27
1,367 SR
1,260 Elo+

VS

Team Averages
Level 28
1,408 SR
1,317 Elo+
Scylla
Scylla
Gmocookies
Scylla
Level 42
God Stats
6W - 3L
1,505 SR
Queue Stats
29W - 26L
1,567 Elo+
Solo
Artemis
Artemis
horrorstry
Artemis
Level 18
God Stats
10W - 31L
1,218 SR
Queue Stats
14W - 45L
1,180 Elo+
Party 2
Odin
Odin
riku7478
Odin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 34L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,692
608
3,147
11,501
3,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
LEWISBROWN
Gilgamesh
10
2 / 9 / 3
7,437
676
7,160
14,728
10,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
11
2 / 3 / 1
7,625
693
2,866
11,988
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gmocookies
Scylla
15
13 / 2 / 5
10,212
928
17,895
6,713
1,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
horrorstry
Artemis
11
4 / 1 / 8
8,304
755
6,059
5,878
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
2 / 3 / 10
8,411
765
8,265
12,844
7,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
19
19
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Scylla
Gmocookies
Scylla
13
2
5
7.75
L
Gilgamesh
LEWISBROWN
Gilgamesh
2
9
3
0.39
W
Artemis
horrorstry
Artemis
4
1
8
8
W
Odin
2
3
10
2.33
L
Yemoja
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,173
Damage
32,219
38,217
Taken
25,435
24,408
Mitigated
11,191
3,880
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,147
1,683
0
1,462
11,501
3,240
0
6,873
4,286
0
13,680
W
Scylla
Gmocookies
Scylla
17,895
1,757
0
1,329
6,713
1,912
672
1,452
5,261
52,002
0
L
Gilgamesh
LEWISBROWN
Gilgamesh
7,160
1,633
0
1,570
14,728
10,046
0
5,602
8,876
0
20,773
W
Artemis
horrorstry
Artemis
6,059
3,739
0
0
5,878
1,814
1,267
1,159
4,719
0
16,003
W
Odin
8,265
2,496
274
1,338
12,844
7,465
426
931
11,188
4,587
15,984
L
Yemoja
2,866
497
494
354
11,988
11,122
0
7,140
4,591
14,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,754
Gold Earned
26,927
76
Minions Killed
131
4
Camps Cleared
6
488,460
Distance Traveled
600,524
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,692
608
20
2
1
141,133
3
W
Scylla
10,212
928
83
8
4
217,304
0
L
Gilgamesh
7,437
676
30
3
3
171,087
2
W
Artemis
8,304
755
22
2
0
186,826
0
W
Odin
8,411
765
26
2
2
196,394
1
L
Yemoja
7,625
693
26
2
0
176,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role