Player Matchup

Izanami
Izanami
IVI-FEAR-IVI
Izanami
Level 28
God Stats
24W - 34L
1,442 SR
Queue Stats
149W - 163L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
Whoody9421
Nu Wa
Level 19
God Stats
0W - 2L
1,303 SR
Queue Stats
65W - 68L
1,428 Elo+
Party 1
Horus
Horus
drstrangeluvv
Horus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 3
Nemesis
Nemesis
is i BIue
Nemesis
Level 18
God Stats
3W - 5L
1,201 SR
Queue Stats
4W - 6L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
simdogs
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 3
Team Averages
Level 15
1,389 SR
1,348 Elo+

VS

Team Averages
Level 26
1,621 SR
1,487 Elo+
Rama
Rama
DesecratedLegacy
Rama
Level 27
God Stats
5W - 1L
1,642 SR
Queue Stats
69W - 44L
1,553 Elo+
Solo
Discordia
Discordia
KamiAsashin
Discordia
Level 20
God Stats
3W - 0L
1,800 SR
Queue Stats
43W - 43L
1,417 Elo+
Party 2
Ymir
Ymir
OppressiveGod
Ymir
Level 25
God Stats
12W - 7L
1,587 SR
Queue Stats
78W - 63L
1,518 Elo+
Party 2
Chang'e
Chang'e
guimdlima
Chang'e
Level 28
God Stats
48W - 31L
1,611 SR
Queue Stats
213W - 209L
1,490 Elo+
Solo
Thor
Thor
theamazingjaw
Thor
Level 29
God Stats
3W - 3L
1,464 SR
Queue Stats
65W - 60L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IVI-FEAR-IVI
Izanami
15
2 / 7 / 5
9,574
1,064
9,675
19,336
7,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
15
2 / 13 / 6
9,062
1,007
14,399
20,068
7,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 10 / 7
8,400
933
4,720
18,091
16,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
is i BIue
Nemesis
15
1 / 8 / 6
8,891
988
3,340
16,272
8,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
simdogs
Baron Samedi
15
4 / 14 / 3
9,410
1,046
10,145
20,940
9,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
32 / 1 / 17
14,885
1,654
42,299
10,729
4,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
KamiAsashin
Discordia
17
2 / 3 / 24
10,032
1,115
10,339
7,578
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 24
11,807
1,312
10,775
12,189
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
guimdlima
Chang'e
17
2 / 3 / 28
10,167
1,130
13,360
11,148
4,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 1 / 20
11,514
1,279
12,237
9,140
3,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
165
9
Kills
52
52
Deaths
9
27
Assists
113
Player
Kills
Deaths
Assists
KDA
W
32
1
17
40.5
L
Izanami
IVI-FEAR-IVI
Izanami
2
7
5
0.64
W
Discordia
KamiAsashin
Discordia
2
3
24
4.67
W
6
1
24
18
L
Nu Wa
2
13
6
0.38
L
0
10
7
0.35
W
Chang'e
guimdlima
Chang'e
2
3
28
5.33
L
Nemesis
is i BIue
Nemesis
1
8
6
0.5
L
Baron Samedi
simdogs
Baron Samedi
4
14
3
0.39
W
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
89,010
94,707
Taken
50,784
49,294
Mitigated
29,920
7,415
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,299
29,746
0
1,737
10,729
4,341
0
5,439
5,290
0
68,189
L
Izanami
IVI-FEAR-IVI
Izanami
9,675
5,514
0
2,350
19,336
7,499
0
7,738
11,598
0
39,034
W
Discordia
KamiAsashin
Discordia
10,339
1,466
0
0
7,578
2,940
0
3,355
4,223
31,310
0
W
10,775
800
0
1,572
12,189
14,334
0
5,892
6,297
29,648
0
L
Nu Wa
14,399
4,430
0
755
20,068
7,260
0
5,128
14,940
40,180
0
L
4,720
1,904
573
1,085
18,091
16,558
0
7,894
10,197
0
8,076
W
Chang'e
guimdlima
Chang'e
13,360
775
2,999
3,483
11,148
4,333
0
5,074
6,074
19,843
0
L
Nemesis
is i BIue
Nemesis
3,340
749
0
643
16,272
8,908
0
6,790
9,482
47
11,826
L
Baron Samedi
simdogs
Baron Samedi
10,145
2,694
594
1,415
20,940
9,069
0
7,077
13,863
23,375
0
W
12,237
2,610
0
125
9,140
3,972
0
4,784
4,356
153
22,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,337
Gold Earned
58,405
149
Minions Killed
186
4
Camps Cleared
9
719,270
Distance Traveled
812,629
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,885
1,654
54
6
0
164,944
0
L
Izanami
9,574
1,064
57
6
0
149,708
0
W
Discordia
10,032
1,115
51
6
2
144,538
0
W
Ymir
11,807
1,312
39
4
4
160,983
0
L
Nu Wa
9,062
1,007
44
5
2
137,865
0
L
Horus
8,400
933
4
0
0
135,044
0
W
Chang'e
10,167
1,130
20
2
0
159,293
0
L
Nemesis
8,891
988
17
2
2
162,784
0
L
Baron Samedi
9,410
1,046
27
3
0
133,869
1
W
Thor
11,514
1,279
22
2
3
182,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role