Player Matchup

Fenrir
Fenrir
Solxe
Fenrir
Level 147
God Stats
2W - 4L
1,543 SR
Queue Stats
117W - 113L
1,500 Elo+
Party 2
Thanatos
Thanatos
WELSHWARDRAGON
Thanatos
Level 31
God Stats
9W - 18L
1,130 SR
Queue Stats
99W - 102L
1,399 Elo+
Party 3
Danzaburou
Danzaburou
WELSHWARMONKEY
Danzaburou
Level 37
God Stats
24W - 32L
1,410 SR
Queue Stats
99W - 105L
1,371 Elo+
Party 3
Cthulhu
Cthulhu
WHYSY99
Cthulhu
Level 29
God Stats
6W - 0L
1,686 SR
Queue Stats
115W - 122L
1,345 Elo+
Party 2
Vulcan
Vulcan
xL SyxL
Vulcan
Level 69
God Stats
1W - 1L
1,532 SR
Queue Stats
108W - 110L
1,432 Elo+
Party 2
Team Averages
Level 63
1,460 SR
1,410 Elo+

VS

Team Averages
Level 44
1,405 SR
1,398 Elo+
Ah Muzen Cab
Ah Muzen Cab
ByRaullllll_
Ah Muzen Cab
Level 60
God Stats
2W - 3L
1,367 SR
Queue Stats
205W - 242L
1,387 Elo+
Solo
Loki
Loki
MdaraUchiha-_-02
Loki
Level 27
God Stats
0W - 7L
1,204 SR
Queue Stats
40W - 62L
1,357 Elo+
Party 1
Medusa
Medusa
ObitoUchiha-_-02
Medusa
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 16L
1,472 Elo+
Party 1
Hel
Hel
tecnico2018-raul
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 90L
1,413 Elo+
Party 1
Hun Batz
Hun Batz
xBENlJU
Hun Batz
Level 58
God Stats
6W - 10L
1,453 SR
Queue Stats
123W - 197L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Solxe
Fenrir
14
10 / 1 / 2
8,812
629
10,495
12,373
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
14
5 / 2 / 2
8,047
575
3,839
6,695
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
WELSHWARMONKEY
Danzaburou
13
5 / 5 / 1
7,577
541
6,610
10,517
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
WHYSY99
Cthulhu
11
3 / 2 / 2
7,167
512
3,033
8,415
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
xL SyxL
Vulcan
12
0 / 2 / 2
6,927
495
4,596
5,020
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ByRaullllll_
Ah Muzen Cab
12
2 / 6 / 5
7,259
519
6,687
10,112
2,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 9 / 2
6,550
468
3,470
10,926
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
5 / 2 / 1
7,269
519
7,501
7,581
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 4 / 3
6,646
475
2,185
7,379
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
xBENlJU
Hun Batz
12
3 / 2 / 2
7,712
551
5,995
8,894
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
23
Kills
12
12
Deaths
23
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ByRaullllll_
Ah Muzen Cab
2
6
5
0.75
L
0
9
2
0.11
L
5
2
1
2.75
W
Fenrir
Solxe
Fenrir
10
1
2
11
W
Thanatos
5
2
2
3
W
Danzaburou
WELSHWARMONKEY
Danzaburou
5
5
1
1.1
W
Cthulhu
WHYSY99
Cthulhu
3
2
2
2
L
2
4
3
0.88
L
Hun Batz
xBENlJU
Hun Batz
3
2
2
2
W
Vulcan
xL SyxL
Vulcan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,573
Damage
25,838
43,020
Taken
44,892
20,449
Mitigated
12,690
19,683
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ByRaullllll_
Ah Muzen Cab
6,687
1,338
0
1,170
10,112
2,199
2,400
605
9,507
0
47,907
L
3,470
581
0
1,010
10,926
3,172
0
284
10,067
0
32,697
L
7,501
3,973
0
1,898
7,581
2,173
288
1,020
6,480
0
33,504
W
Fenrir
Solxe
Fenrir
10,495
3,002
0
5,544
12,373
7,584
98
643
11,730
0
44,746
W
Thanatos
3,839
1,206
0
7,343
6,695
2,222
0
317
6,378
0
44,279
W
Danzaburou
WELSHWARMONKEY
Danzaburou
6,610
2,631
413
3,790
10,517
3,283
0
0
10,517
0
42,408
W
Cthulhu
WHYSY99
Cthulhu
3,033
358
0
2,153
8,415
5,186
0
430
7,985
14,879
0
L
2,185
322
1,325
2,150
7,379
2,176
0
3,631
3,537
24,812
0
L
Hun Batz
xBENlJU
Hun Batz
5,995
1,534
0
2,973
8,894
2,970
0
1,857
6,976
0
36,632
W
Vulcan
xL SyxL
Vulcan
4,596
1,658
0
440
5,020
2,174
0
795
4,225
44,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,530
Gold Earned
35,436
380
Minions Killed
341
0
Camps Cleared
0
1,282,122
Distance Traveled
1,251,290
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,259
519
84
6
0
232,370
0
L
Loki
6,550
468
68
5
0
247,869
1
L
Medusa
7,269
519
68
5
0
244,588
0
W
Fenrir
8,812
629
90
6
0
265,806
4
W
Thanatos
8,047
575
89
6
0
282,760
0
W
Danzaburou
7,577
541
101
7
0
213,576
1
W
Cthulhu
7,167
512
23
2
0
253,271
0
L
Hel
6,646
475
50
4
0
248,628
0
L
Hun Batz
7,712
551
71
5
0
277,835
1
W
Vulcan
6,927
495
77
6
0
266,709
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role