Player Matchup

Neith
Neith
Boogie_The_Fool
Neith
Level 141
God Stats
7W - 2L
1,635 SR
Queue Stats
323W - 380L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
MaleMan2316
Gilgamesh
Level 18
God Stats
1W - 3L
1,150 SR
Queue Stats
1W - 5L
1,092 Elo+
Solo
Hades
Hades
RoseAirplane937
Hades
Level 17
God Stats
4W - 1L
1,851 SR
Queue Stats
28W - 24L
1,431 Elo+
Party 1
Team Averages
Level 59
1,545 SR
1,309 Elo+

VS

Team Averages
Level 39
1,382 SR
1,302 Elo+
Ymir
Ymir
TGUNNA_MANDOW868
Ymir
Level 21
God Stats
3W - 7L
1,253 SR
Queue Stats
3W - 9L
1,221 Elo+
Party 2
Sol
Sol
adhesive-seven7
Sol
Level 67
God Stats
6W - 11L
1,394 SR
Queue Stats
417W - 511L
1,377 Elo+
Party 2
King Arthur
King Arthur
childsplay6926
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 152L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 11
9,110
911
12,240
7,348
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
MaleMan2316
Gilgamesh
12
6 / 0 / 13
8,369
837
8,684
8,075
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 2 / 14
8,931
893
13,180
9,480
5,625
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,122
612
3,831
12,493
4,672
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 6 / 2
6,893
689
9,918
10,356
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
childsplay6926
King Arthur
9
1 / 10 / 0
6,466
647
4,257
15,913
10,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
24
Kills
3
4
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
W
Gilgamesh
MaleMan2316
Gilgamesh
6
0
13
12.5
W
9
2
14
8
L
0
8
2
0.13
L
2
6
2
0.5
L
King Arthur
childsplay6926
King Arthur
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,104
Damage
18,006
24,903
Taken
38,762
14,113
Mitigated
17,526
8,411
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,240
6,019
0
2,459
7,348
3,070
1,404
4,026
3,322
0
39,569
W
Gilgamesh
MaleMan2316
Gilgamesh
8,684
1,766
8
1,142
8,075
5,418
147
4,712
3,363
0
13,971
W
13,180
1,290
884
3,918
9,480
5,625
476
5,235
4,245
28,444
0
L
3,831
951
0
0
12,493
4,672
0
4,569
7,746
8,722
0
L
9,918
1,161
0
3,235
10,356
2,707
0
3,792
6,426
26,826
0
L
King Arthur
childsplay6926
King Arthur
4,257
1,181
129
1,646
15,913
10,147
0
5,369
10,230
0
11,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
19,481
121
Minions Killed
85
6
Camps Cleared
2
541,852
Distance Traveled
465,200
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,110
911
67
7
4
162,501
1
W
Gilgamesh
8,369
837
21
2
1
203,108
2
W
Hades
8,931
893
33
3
1
176,243
2
L
Ymir
6,122
612
16
2
1
145,963
0
L
Sol
6,893
689
50
5
0
172,501
1
L
King Arthur
6,466
647
19
2
1
146,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role