Player Matchup

Set
Set
IIEXAM
Set
Level 67
God Stats
10W - 7L
1,546 SR
Queue Stats
376W - 380L
1,517 Elo+
Solo
Cerberus
Cerberus
Jbird95
Cerberus
Level 99
God Stats
5W - 12L
1,373 SR
Queue Stats
519W - 575L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
RageAtomBomb
Heimdallr
Level 128
God Stats
11W - 22L
1,358 SR
Queue Stats
237W - 249L
1,461 Elo+
Party 2
Sol
Sol
Stouwie
Sol
Level 62
God Stats
24W - 17L
1,882 SR
Queue Stats
252W - 249L
1,549 Elo+
Party 3
Horus
Horus
skulonly
Horus
Level 102
God Stats
14W - 15L
1,500 SR
Queue Stats
252W - 241L
1,520 Elo+
Party 3
Team Averages
Level 92
1,532 SR
1,503 Elo+

VS

Team Averages
Level 104
1,478 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Griffinpaps
Cerberus
Level 123
God Stats
1W - 2L
1,351 SR
Queue Stats
53W - 61L
1,453 Elo+
Solo
Chaac
Chaac
OXTORD
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,578 Elo+
Solo
Charybdis
Charybdis
Opinaise91
Charybdis
Level 97
God Stats
5W - 9L
1,413 SR
Queue Stats
693W - 652L
1,520 Elo+
Party 1
Nemesis
Nemesis
RiasIsMyWaifuDxD
Nemesis
Level 67
God Stats
13W - 9L
1,627 SR
Queue Stats
276W - 260L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
IIEXAM
Set
14
9 / 0 / 6
8,218
632
9,342
8,329
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Jbird95
Cerberus
13
0 / 2 / 2
7,766
597
5,267
10,281
5,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
RageAtomBomb
Heimdallr
12
4 / 2 / 3
7,502
577
6,046
8,866
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
12
3 / 0 / 7
7,700
592
6,146
7,722
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
skulonly
Horus
11
3 / 0 / 9
7,449
573
3,783
9,848
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 0
6,345
488
6,916
5,770
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Griffinpaps
Cerberus
13
2 / 1 / 0
7,092
546
6,559
11,091
6,392
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
OXTORD
Chaac
9
1 / 6 / 1
5,401
415
3,791
11,655
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Opinaise91
Charybdis
11
1 / 3 / 1
6,501
500
7,396
8,388
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 0
6,214
478
4,730
10,272
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
4
4
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
L
Cerberus
Griffinpaps
Cerberus
2
1
0
2
W
Set
IIEXAM
Set
9
0
6
12
W
Cerberus
Jbird95
Cerberus
0
2
2
0.5
L
Chaac
OXTORD
Chaac
1
6
1
0.25
L
Charybdis
Opinaise91
Charybdis
1
3
1
0.5
W
Heimdallr
RageAtomBomb
Heimdallr
4
2
3
2.75
L
0
5
0
0
W
Sol
3
0
7
6.5
W
Horus
skulonly
Horus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,584
Damage
29,392
45,046
Taken
47,176
21,935
Mitigated
17,388
23,253
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,916
820
0
505
5,770
1,327
0
2,335
3,432
40,662
0
L
Cerberus
Griffinpaps
Cerberus
6,559
865
0
5,388
11,091
6,392
0
5,267
5,824
47,370
0
W
Set
IIEXAM
Set
9,342
3,475
0
4,584
8,329
3,448
0
921
7,298
0
53,638
W
Cerberus
Jbird95
Cerberus
5,267
735
0
5,144
10,281
5,876
0
7,079
3,140
53,311
0
L
Chaac
OXTORD
Chaac
3,791
694
0
2,776
11,655
5,087
195
723
10,932
0
14,375
L
Charybdis
Opinaise91
Charybdis
7,396
3,749
0
3,306
8,388
2,307
557
1,713
6,675
0
47,054
W
Heimdallr
RageAtomBomb
Heimdallr
6,046
2,872
0
2,690
8,866
2,676
786
681
7,869
0
47,627
L
4,730
1,991
0
3,607
10,272
2,275
0
802
9,470
0
33,085
W
Sol
6,146
2,512
0
4,582
7,722
2,922
0
3,172
4,282
47,546
5,515
W
Horus
skulonly
Horus
3,783
1,601
1,393
4,860
9,848
7,013
0
1,016
8,537
0
12,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
31,553
444
Minions Killed
385
0
Camps Cleared
0
1,244,246
Distance Traveled
1,272,674
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,345
488
80
6
0
254,386
5
L
Cerberus
7,092
546
125
10
0
232,925
1
W
Set
8,218
632
94
7
0
304,701
2
W
Cerberus
7,766
597
131
10
0
207,923
2
L
Chaac
5,401
415
20
2
0
299,342
1
L
Charybdis
6,501
500
92
7
0
205,361
5
W
Heimdallr
7,502
577
89
7
0
226,247
2
L
Nemesis
6,214
478
68
5
0
280,660
2
W
Sol
7,700
592
114
9
0
231,588
1
W
Horus
7,449
573
16
1
0
273,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role