Player Matchup

The Morrigan
The Morrigan
Gold II
Almightyloh
The Morrigan
Gold II
Level 84
God Stats
4W - 4L
1,613 SR
Queue Stats
383W - 376L
1,588 MMR
Solo
Bacchus
Bacchus
Gold I
Bxleexdatt
Bacchus
Gold I
Level 128
God Stats
28W - 22L
1,614 SR
Queue Stats
340W - 349L
1,576 MMR
Solo
Heimdallr
Heimdallr
Gold I
EventualFish415
Heimdallr
Gold I
Level 157
God Stats
13W - 12L
1,607 SR
Queue Stats
151W - 153L
1,581 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Mr Smigelski
Gilgamesh
Gold III
Level 129
God Stats
7W - 10L
1,536 SR
Queue Stats
806W - 803L
1,577 MMR
Solo
Nemesis
Nemesis
Gold IV
RueTK
Nemesis
Gold IV
Level 123
God Stats
4W - 4L
1,639 SR
Queue Stats
12W - 11L
1,582 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,602 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,592 SR
1,569 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
ArticBluez2787
Bellona
Gold III
Level 89
God Stats
3W - 1L
1,421 SR
Queue Stats
38W - 41L
1,614 MMR
Solo
Ullr
Ullr
Silver I
DrxMage
Ullr
Silver I
Level 119
God Stats
9W - 4L
1,877 SR
Queue Stats
13W - 8L
1,633 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Gcleve
Guan Yu
Gold III
Level 160
God Stats
10W - 8L
1,540 SR
Queue Stats
248W - 249L
1,514 MMR
Party 1
Sylvanus
Sylvanus
Gold III
arteirin
Sylvanus
Gold III
Level 126
God Stats
28W - 18L
1,622 SR
Queue Stats
192W - 185L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Almightyloh
The Morrigan
18
5 / 7 / 6
12,174
468
14,422
17,562
7,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Bxleexdatt
Bacchus
16
4 / 5 / 10
11,421
439
13,210
22,273
30,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
EventualFish415
Heimdallr
20
5 / 5 / 6
13,076
503
16,616
18,715
6,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Mr Smigelski
Gilgamesh
20
3 / 6 / 5
13,252
510
22,374
28,342
27,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
RueTK
Nemesis
18
10 / 9 / 10
12,289
473
15,470
28,255
9,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
LokiCliodhnaAchillesMulan

VS

Bans
Morgan Le FayArachneArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
8 / 5 / 7
14,265
549
18,052
20,427
8,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 9 / 7
14,952
575
20,926
27,838
22,153
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
DrxMage
Ullr
20
8 / 5 / 6
15,088
580
21,463
22,705
10,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Gcleve
Guan Yu
20
5 / 4 / 9
13,224
509
17,524
29,146
35,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
arteirin
Sylvanus
19
1 / 5 / 17
11,922
459
11,350
23,305
24,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
78
27
Kills
32
32
Deaths
28
37
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
5
7
2.3
L
The Morrigan
Almightyloh
The Morrigan
5
7
6
1.14
W
10
9
7
1.5
L
Bacchus
Bxleexdatt
Bacchus
4
5
10
1.8
W
Ullr
DrxMage
Ullr
8
5
6
2.2
L
Heimdallr
EventualFish415
Heimdallr
5
5
6
1.6
W
Guan Yu
Gcleve
Guan Yu
5
4
9
2.38
L
Gilgamesh
Mr Smigelski
Gilgamesh
3
6
5
0.92
L
Nemesis
RueTK
Nemesis
10
9
10
1.67
W
Sylvanus
arteirin
Sylvanus
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,092
Damage
89,315
115,147
Taken
123,421
81,270
Mitigated
100,304
22,299
Healing
45,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
18,052
2,947
0
2,173
20,427
8,041
1,737
6,771
13,602
120,959
0
L
The Morrigan
Almightyloh
The Morrigan
14,422
2,184
326
3,623
17,562
7,452
0
5,502
11,634
71,595
10,474
W
20,926
8,836
0
7,191
27,838
22,153
1,729
6,979
20,807
0
145,091
L
Bacchus
Bxleexdatt
Bacchus
13,210
422
0
2,729
22,273
30,144
0
5,796
16,289
39,334
0
W
Ullr
DrxMage
Ullr
21,463
10,388
0
2,264
22,705
10,347
6,308
6,282
16,423
0
129,352
L
Heimdallr
EventualFish415
Heimdallr
16,616
3,733
0
2,818
18,715
6,854
0
5,377
13,285
0
101,445
W
Guan Yu
Gcleve
Guan Yu
17,524
2,386
3,044
14,393
29,146
35,466
0
4,142
24,952
0
74,585
L
Gilgamesh
Mr Smigelski
Gilgamesh
22,374
3,539
0
6,719
28,342
27,004
662
3,919
22,696
16,697
97,414
L
Nemesis
RueTK
Nemesis
15,470
6,043
0
6,084
28,255
9,816
0
8,069
19,880
0
71,761
W
Sylvanus
arteirin
Sylvanus
11,350
1,769
5,734
10,562
23,305
24,297
499
3,629
19,676
35,184
6,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,212
Gold Earned
69,451
662
Minions Killed
756
0
Camps Cleared
0
2,325,686
Distance Traveled
2,548,369
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,265
549
168
6
0
523,503
9
L
The Morrigan
12,174
468
141
5
0
404,601
6
W
Bellona
14,952
575
171
7
0
471,801
0
L
Bacchus
11,421
439
48
2
0
474,714
0
W
Ullr
15,088
580
228
9
0
539,986
2
L
Heimdallr
13,076
503
187
7
0
450,477
2
W
Guan Yu
13,224
509
130
5
0
508,880
8
L
Gilgamesh
13,252
510
200
8
0
469,387
3
L
Nemesis
12,289
473
86
3
0
526,507
1
W
Sylvanus
11,922
459
59
2
0
504,199
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role