Player Matchup

Chiron
Chiron
Bellamy1002999
Chiron
Level 155
God Stats
3W - 4L
1,593 SR
Queue Stats
22W - 25L
1,379 Elo+
Party 3
Fenrir
Fenrir
LoRd TrAgEdy826
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,052 Elo+
Party 3
Zeus
Zeus
LovelyPeaches1
Zeus
Level 160
God Stats
3W - 3L
1,553 SR
Queue Stats
144W - 175L
1,390 Elo+
Party 3
Athena
Athena
tantalicsage69
Athena
Level 160
God Stats
13W - 12L
1,566 SR
Queue Stats
106W - 111L
1,462 Elo+
Party 3
Bellona
Bellona
wallydarkfox
Bellona
Level 124
God Stats
6W - 6L
1,437 SR
Queue Stats
543W - 564L
1,480 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,352 Elo+

VS

Team Averages
Level 106
1,437 SR
1,403 Elo+
Ymir
Ymir
Dcarter97
Ymir
Level 130
God Stats
2W - 2L
1,488 SR
Queue Stats
69W - 112L
1,317 Elo+
Party 1
Discordia
Discordia
DeViLiSh_RaW
Discordia
Level 155
God Stats
3W - 11L
1,523 SR
Queue Stats
48W - 62L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
LiLBoat4200
Danzaburou
Level 89
God Stats
25W - 16L
1,599 SR
Queue Stats
123W - 99L
1,539 Elo+
Solo
Ra
Ra
ThousandSunny
Ra
Level 82
God Stats
1W - 3L
1,182 SR
Queue Stats
19W - 31L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
majiinbeatz22
Sun Wukong
Level 75
God Stats
10W - 10L
1,392 SR
Queue Stats
272W - 315L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 11
10,713
893
12,216
10,056
4,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 7
8,245
687
2,730
8,784
4,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 0 / 8
11,256
938
14,089
8,394
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 3 / 13
11,327
944
11,975
16,050
19,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
wallydarkfox
Bellona
16
5 / 2 / 15
10,234
853
11,456
12,918
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 5 / 8
8,589
716
5,254
18,078
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
DeViLiSh_RaW
Discordia
16
4 / 4 / 2
9,443
787
12,985
7,941
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
LiLBoat4200
Danzaburou
16
4 / 5 / 4
10,309
859
11,473
9,273
3,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 8 / 2
7,437
620
4,943
9,781
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
majiinbeatz22
Sun Wukong
13
1 / 4 / 8
7,958
663
8,165
14,952
10,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
26
Kills
10
10
Deaths
26
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
Ymir
1
5
8
1
L
Discordia
DeViLiSh_RaW
Discordia
4
4
2
1.25
L
Danzaburou
LiLBoat4200
Danzaburou
4
5
4
1.2
W
1
3
7
1.5
W
7
0
8
11
L
0
8
2
0.13
L
Sun Wukong
majiinbeatz22
Sun Wukong
1
4
8
1.25
W
6
3
13
4.17
W
Bellona
wallydarkfox
Bellona
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,466
Damage
42,820
56,202
Taken
60,025
42,218
Mitigated
36,523
11,194
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,216
4,172
631
2,685
10,056
4,267
2,426
3,446
6,384
0
40,016
L
Ymir
5,254
1,059
0
2,602
18,078
15,650
0
8,642
9,214
12,222
0
L
Discordia
DeViLiSh_RaW
Discordia
12,985
401
0
544
7,941
3,222
3
4,117
3,649
46,437
0
L
Danzaburou
LiLBoat4200
Danzaburou
11,473
4,079
0
1,517
9,273
3,688
0
3,588
5,422
0
33,713
W
2,730
512
337
1,079
8,784
4,458
429
3,463
5,068
0
7,412
W
14,089
805
0
2,604
8,394
3,418
2,074
4,894
3,145
56,192
0
L
4,943
359
171
632
9,781
3,653
0
4,991
4,668
26,048
0
L
Sun Wukong
majiinbeatz22
Sun Wukong
8,165
1,343
0
2,991
14,952
10,310
244
5,126
9,503
0
18,577
W
11,975
1,907
1,002
1,150
16,050
19,253
16
6,868
8,750
24,899
0
W
Bellona
wallydarkfox
Bellona
11,456
2,339
0
1,706
12,918
10,822
0
3,837
8,694
0
22,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,775
Gold Earned
43,736
285
Minions Killed
267
4
Camps Cleared
9
1,135,714
Distance Traveled
1,014,284
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,713
893
80
7
2
223,523
2
L
Ymir
8,589
716
12
1
0
190,342
0
L
Discordia
9,443
787
99
8
3
209,505
3
L
Danzaburou
10,309
859
69
6
4
218,975
0
W
Fenrir
8,245
687
12
1
1
231,435
4
W
Zeus
11,256
938
130
11
1
221,741
3
L
Ra
7,437
620
62
5
0
183,280
0
L
Sun Wukong
7,958
663
25
2
2
212,182
1
W
Athena
11,327
944
36
3
0
223,053
5
W
Bellona
10,234
853
27
2
0
235,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role