Player Matchup

Camazotz
Camazotz
FrankyTopo
Camazotz
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 22L
1,675 Elo+
Solo
Chaac
Chaac
Stangarilov3
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,468 Elo+
Solo
Hou Yi
Hou Yi
creamlov
Hou Yi
Level 16
God Stats
2W - 1L
1,529 SR
Queue Stats
17W - 22L
1,366 Elo+
Solo
Ra
Ra
deku_retro
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,355 Elo+
Party 2
Ne Zha
Ne Zha
monocheto1
Ne Zha
Level 16
God Stats
4W - 0L
1,678 SR
Queue Stats
9W - 2L
1,443 Elo+
Party 2
Team Averages
Level 15
1,542 SR
1,461 Elo+

VS

Team Averages
Level 22
1,410 SR
1,448 Elo+
Bellona
Bellona
ITzWitchCraft
Bellona
Level 28
God Stats
16W - 8L
1,693 SR
Queue Stats
108W - 102L
1,525 Elo+
Solo
Nemesis
Nemesis
SNC_KAKASHI
Nemesis
Level 18
God Stats
0W - 4L
1,109 SR
Queue Stats
16W - 31L
1,268 Elo+
Party 1
Cerberus
Cerberus
Vulpiis
Cerberus
Level 22
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 3L
1,689 Elo+
Solo
Scylla
Scylla
admagic_9
Scylla
Level 28
God Stats
2W - 2L
1,462 SR
Queue Stats
83W - 86L
1,460 Elo+
Party 1
Merlin
Merlin
pxndx123rock
Merlin
Level 14
God Stats
0W - 5L
1,493 SR
Queue Stats
6W - 16L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FrankyTopo
Camazotz
20
12 / 0 / 6
13,749
625
25,970
30,473
35,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 4 / 10
10,780
490
4,906
23,785
22,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
creamlov
Hou Yi
16
5 / 4 / 8
11,224
510
11,214
12,101
4,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 9
11,726
533
12,613
14,352
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
monocheto1
Ne Zha
15
6 / 6 / 4
11,042
502
7,608
13,425
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
13 / 7 / 2
11,155
507
27,340
22,689
28,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
SNC_KAKASHI
Nemesis
12
1 / 5 / 3
7,990
363
1,001
8,694
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Vulpiis
Cerberus
15
6 / 5 / 8
9,770
444
11,204
29,608
33,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
admagic_9
Scylla
2
0 / 0 / 0
4,161
189
0
0
0
Merlin
14
1 / 14 / 5
8,518
387
8,118
16,344
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
31
Kills
21
21
Deaths
31
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Camazotz
FrankyTopo
Camazotz
12
0
6
15
L
Bellona
13
7
2
2
L
Nemesis
SNC_KAKASHI
Nemesis
1
5
3
0.5
W
3
4
10
2
L
Cerberus
Vulpiis
Cerberus
6
5
8
2
L
Scylla
admagic_9
Scylla
0
0
0
0
W
Hou Yi
creamlov
Hou Yi
5
4
8
2.25
W
5
7
9
1.36
W
Ne Zha
monocheto1
Ne Zha
6
6
4
1.33
L
Merlin
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,311
Damage
47,663
94,136
Taken
77,335
73,540
Mitigated
70,432
40,715
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
FrankyTopo
Camazotz
25,970
8,614
0
20,990
30,473
35,397
721
7,201
22,932
18,630
91,766
L
Bellona
27,340
12,950
0
848
22,689
28,985
506
6,573
15,140
0
76,985
L
Nemesis
SNC_KAKASHI
Nemesis
1,001
383
0
2,120
8,694
1,698
115
287
8,313
0
28,669
W
4,906
1,987
508
7,374
23,785
22,539
2,011
5,983
17,548
0
42,274
L
Cerberus
Vulpiis
Cerberus
11,204
1,946
0
6,529
29,608
33,718
0
7,984
20,402
32,808
0
L
Scylla
admagic_9
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
creamlov
Hou Yi
11,214
6,131
0
3,110
12,101
4,899
5,238
2,583
9,402
0
81,564
W
12,613
1,332
1,946
4,098
14,352
5,713
1,937
3,794
10,452
50,584
0
W
Ne Zha
monocheto1
Ne Zha
7,608
1,605
0
2,689
13,425
4,992
2,443
2,545
10,764
0
41,873
L
Merlin
8,118
830
356
509
16,344
6,031
468
1,755
14,182
38,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,521
Gold Earned
41,594
533
Minions Killed
247
0
Camps Cleared
0
1,967,357
Distance Traveled
1,255,629
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,749
625
187
9
0
470,151
4
L
Bellona
11,155
507
106
5
0
375,378
0
L
Nemesis
7,990
363
46
2
0
234,795
0
W
Chaac
10,780
490
52
2
0
348,204
0
L
Cerberus
9,770
444
44
2
0
350,809
1
L
Scylla
4,161
189
0
0
0
0
0
W
Hou Yi
11,224
510
131
6
0
361,754
0
W
Ra
11,726
533
79
4
0
399,568
1
W
Ne Zha
11,042
502
84
4
0
387,680
1
L
Merlin
8,518
387
51
2
0
294,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role