Player Matchup

Sol
Sol
CatzGoMeow
Sol
Level 57
God Stats
1W - 0L
1,682 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 2
Horus
Horus
CryGuy
Horus
Level 128
God Stats
6W - 0L
1,539 SR
Queue Stats
36W - 21L
1,640 Elo+
Party 2
Sun Wukong
Sun Wukong
Zoekie927
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,723 Elo+
Party 2
Team Averages
Level 71
1,574 SR
1,621 Elo+

VS

Team Averages
Level 26
1,775 SR
1,566 Elo+
Khepri
Khepri
JAMONTE19
Khepri
Level 25
God Stats
5W - 1L
1,942 SR
Queue Stats
52W - 49L
1,552 Elo+
Party 1
Anubis
Anubis
richie0922
Anubis
Level 26
God Stats
34W - 13L
1,741 SR
Queue Stats
71W - 50L
1,566 Elo+
Party 1
Charybdis
Charybdis
tiddyboi23
Charybdis
Level 27
God Stats
6W - 4L
1,641 SR
Queue Stats
80W - 60L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,560
713
10,081
7,273
2,197
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Horus
CryGuy
Horus
12
4 / 2 / 5
8,143
679
7,294
12,958
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Zoekie927
Sun Wukong
12
1 / 0 / 8
7,885
657
7,331
11,438
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JAMONTE19
Khepri
9
0 / 4 / 2
6,765
564
2,226
13,175
8,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
richie0922
Anubis
12
1 / 2 / 2
7,705
642
9,011
5,504
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
tiddyboi23
Charybdis
11
1 / 3 / 1
7,488
624
11,756
8,067
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
2
3
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Horus
CryGuy
Horus
4
2
5
3.25
L
Khepri
JAMONTE19
Khepri
0
4
2
0.25
W
Sun Wukong
Zoekie927
Sun Wukong
1
0
8
5
L
Anubis
richie0922
Anubis
1
2
2
1
L
Charybdis
tiddyboi23
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,706
Damage
22,993
31,669
Taken
26,746
24,422
Mitigated
14,434
13,274
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,081
5,188
0
3,625
7,273
2,197
824
2,834
4,439
47,446
1,367
W
Horus
CryGuy
Horus
7,294
2,464
1,700
4,706
12,958
12,174
426
4,004
8,954
0
10,185
L
Khepri
JAMONTE19
Khepri
2,226
151
0
1,430
13,175
8,561
0
6,568
6,088
7,330
0
W
Sun Wukong
Zoekie927
Sun Wukong
7,331
1,550
521
2,722
11,438
10,051
90
5,339
6,099
0
16,898
L
Anubis
richie0922
Anubis
9,011
607
0
1,871
5,504
2,532
0
2,186
3,124
33,378
0
L
Charybdis
tiddyboi23
Charybdis
11,756
5,032
0
520
8,067
3,341
0
1,130
6,293
0
36,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
21,958
118
Minions Killed
130
5
Camps Cleared
6
682,460
Distance Traveled
615,527
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,560
713
95
8
4
226,263
2
W
Horus
8,143
679
4
0
0
216,243
2
L
Khepri
6,765
564
9
1
1
213,111
3
W
Sun Wukong
7,885
657
19
2
1
239,954
2
L
Anubis
7,705
642
58
5
1
205,014
3
L
Charybdis
7,488
624
63
5
4
197,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role