Player Matchup

Olorun
Olorun
AJRkilla914
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Aguilabri
Horus
Level 29
God Stats
7W - 7L
1,678 SR
Queue Stats
117W - 179L
1,313 Elo+
Solo
Fenrir
Fenrir
Eristide
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,559 SR
1,438 Elo+

VS

Team Averages
Level 58
1,511 SR
1,482 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jubbernaut99
Chaac
Level 26
God Stats
27W - 23L
1,534 SR
Queue Stats
113W - 98L
1,549 Elo+
Party 1
Agni
Agni
Straddle Kiss
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
1 / 14 / 1
5,799
644
4,576
13,638
3,284
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Aguilabri
Horus
9
0 / 9 / 1
5,544
616
3,486
11,815
6,807
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Eristide
Fenrir
6
0 / 5 / 2
5,672
630
216
6,617
1,379

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
20 / 1 / 4
9,709
1,079
11,655
7,217
2,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 22
8,357
929
9,843
9,185
4,542
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 2 / 13
7,259
807
4,440
4,442
1,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
66
1
Kills
27
28
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
20
1
4
22
L
Olorun
1
14
1
0.11
L
Horus
Aguilabri
Horus
0
9
1
0.06
L
Fenrir
Eristide
Fenrir
0
5
2
0.2
W
4
0
22
15
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,278
Damage
25,938
32,070
Taken
20,844
11,470
Mitigated
8,487
2,521
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,655
3,005
0
840
7,217
2,677
1,128
1,786
5,431
0
27,793
L
Olorun
4,576
2,108
117
510
13,638
3,284
0
1,065
12,573
9,611
0
L
Horus
Aguilabri
Horus
3,486
1,939
255
1,597
11,815
6,807
0
2,748
9,067
0
15,495
L
Fenrir
Eristide
Fenrir
216
216
0
42
6,617
1,379
16
1,130
5,487
0
1,411
W
9,843
2,034
0
4,648
9,185
4,542
610
1,955
7,230
0
26,279
W
4,440
1,226
0
464
4,442
1,268
730
1,329
3,113
16,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,015
Gold Earned
25,325
34
Minions Killed
96
2
Camps Cleared
6
307,691
Distance Traveled
499,541
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,709
1,079
30
3
3
175,163
1
L
Olorun
5,799
644
11
1
1
113,784
1
L
Horus
5,544
616
21
2
1
143,286
0
L
Fenrir
5,672
630
2
0
0
50,621
1
W
Chaac
8,357
929
41
5
2
199,959
4
W
Agni
7,259
807
25
3
1
124,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role