Player Matchup

Sol
Sol
In0rii
Sol
Level 15
God Stats
10W - 14L
1,362 SR
Queue Stats
17W - 25L
1,208 Elo+
Party 2
Anubis
Anubis
WickedWest69
Anubis
Level 37
God Stats
5W - 6L
1,514 SR
Queue Stats
29W - 49L
1,329 Elo+
Solo
Bellona
Bellona
iMerccury
Bellona
Level 8
God Stats
1W - 4L
1,392 SR
Queue Stats
10W - 14L
1,208 Elo+
Party 2
Team Averages
Level 20
1,423 SR
1,249 Elo+

VS

Team Averages
Level 25
1,490 SR
1,368 Elo+
Neith
Neith
KarpuZ26
Neith
Level 26
God Stats
5W - 4L
1,315 SR
Queue Stats
23W - 23L
1,340 Elo+
Solo
Mulan
Mulan
ManuCogollo
Mulan
Level 45
God Stats
3W - 3L
1,415 SR
Queue Stats
30W - 39L
1,378 Elo+
Party 1
Nox
Nox
SharX03aWeBo
Nox
Level 5
God Stats
3W - 0L
1,740 SR
Queue Stats
4W - 2L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
In0rii
Sol
9
1 / 7 / 2
6,385
639
1,980
9,184
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
9
1 / 8 / 2
6,442
644
5,580
7,275
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
iMerccury
Bellona
10
3 / 7 / 1
7,140
714
9,215
13,767
11,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KarpuZ26
Neith
12
6 / 2 / 14
8,365
837
11,839
7,885
2,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
9 / 1 / 13
8,957
896
9,198
9,220
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
7 / 2 / 14
8,461
846
5,264
4,853
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
5
Kills
22
22
Deaths
5
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sol
In0rii
Sol
1
7
2
0.29
W
Neith
KarpuZ26
Neith
6
2
14
6.5
W
9
1
13
15.5
W
7
2
14
7
L
Anubis
1
8
2
0.25
L
Bellona
iMerccury
Bellona
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,775
Damage
26,301
30,226
Taken
21,958
17,630
Mitigated
8,483
5,024
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
In0rii
Sol
1,980
290
0
1,221
9,184
3,258
0
2,694
6,346
9,380
824
W
Neith
KarpuZ26
Neith
11,839
4,485
256
2,791
7,885
2,156
1,253
2,800
4,717
0
27,487
W
9,198
2,323
0
2,666
9,220
4,936
336
2,957
5,721
0
24,814
W
5,264
333
0
450
4,853
1,391
790
1,711
2,823
19,531
0
L
Anubis
5,580
382
140
406
7,275
2,473
258
413
6,721
14,267
0
L
Bellona
iMerccury
Bellona
9,215
2,030
198
3,059
13,767
11,899
0
2,581
10,706
0
23,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,967
Gold Earned
25,783
86
Minions Killed
106
4
Camps Cleared
5
401,396
Distance Traveled
542,899
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,385
639
34
3
0
120,394
0
W
Neith
8,365
837
33
3
1
182,280
2
W
Mulan
8,957
896
33
3
2
187,304
2
W
Nox
8,461
846
40
4
2
173,315
3
L
Anubis
6,442
644
20
2
2
115,911
0
L
Bellona
7,140
714
32
3
2
165,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role