Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
hermanosmyi
Chang'e
Level 95
God Stats
3W - 2L
1,586 SR
Queue Stats
18W - 28L
1,390 Elo+
Party 1
King Arthur
King Arthur
martinari_0346
King Arthur
Level 86
God Stats
3W - 4L
1,594 SR
Queue Stats
38W - 52L
1,386 Elo+
Party 1
Team Averages
Level 109
1,560 SR
1,425 Elo+

VS

Team Averages
Level 96
1,500 SR
1,558 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
GreenElf006
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
6 / 6 / 3
11,160
656
15,939
14,275
5,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
hermanosmyi
Chang'e
14
1 / 5 / 7
10,260
604
8,326
14,889
7,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
martinari_0346
King Arthur
14
3 / 3 / 5
10,415
613
9,054
14,778
14,209
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 3 / 6
12,044
708
19,014
16,706
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
16
6 / 3 / 6
11,970
704
14,669
19,188
21,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 4 / 7
9,733
573
4,130
8,915
2,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
14
14
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
6
6
3
1.25
W
Chang'e
 
Chang'e
8
3
6
3.67
W
Kuzenbo
 
Kuzenbo
6
3
6
3
W
0
4
7
0.88
L
Chang'e
hermanosmyi
Chang'e
1
5
7
0.9
L
King Arthur
martinari_0346
King Arthur
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,319
Damage
37,813
43,942
Taken
44,809
26,653
Mitigated
29,856
10,662
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
15,939
7,290
385
2,706
14,275
5,357
370
10,703
3,572
0
46,386
W
Chang'e
 
Chang'e
19,014
691
4,915
9,871
16,706
5,915
650
4,496
11,790
58,355
0
W
Kuzenbo
 
Kuzenbo
14,669
3,673
0
510
19,188
21,192
465
2,591
16,360
42,358
0
W
4,130
1,792
0
157
8,915
2,749
1,366
897
7,910
0
21,388
L
Chang'e
hermanosmyi
Chang'e
8,326
451
2,391
3,747
14,889
7,087
0
12,821
2,068
32,946
0
L
King Arthur
martinari_0346
King Arthur
9,054
759
0
1,433
14,778
14,209
90
10,631
4,147
0
34,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
33,747
185
Minions Killed
176
8
Camps Cleared
6
877,117
Distance Traveled
818,325
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,160
656
78
5
2
258,863
8
W
Chang'e
12,044
708
78
5
2
300,448
2
W
Kuzenbo
11,970
704
54
3
4
305,763
0
W
Skadi
9,733
573
44
3
0
212,114
0
L
Chang'e
10,260
604
72
4
5
298,141
2
L
King Arthur
10,415
613
35
2
1
320,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role