Player Matchup

Neith
Neith
Azulfyre
Neith
Level 7
God Stats
1W - 3L
1,395 SR
Queue Stats
9W - 19L
1,236 Elo+
Party 1
Sylvanus
Sylvanus
DeadSkill777
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,258 Elo+
Solo
Freya
Freya
Firebones675
Freya
Level 64
God Stats
0W - 1L
1,293 SR
Queue Stats
13W - 24L
1,284 Elo+
Party 1
Nemesis
Nemesis
TheRealCthulu
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,341 Elo+
Party 1
Xing Tian
Xing Tian
lehighted
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,117 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,247 Elo+

VS

Team Averages
Level 21
1,397 SR
1,314 Elo+
Scylla
Scylla
Akaza0909
Scylla
Level 17
God Stats
10W - 7L
1,461 SR
Queue Stats
32W - 40L
1,402 Elo+
Party 3
Zeus
Zeus
GEMMOCONNOR
Zeus
Level 27
God Stats
19W - 35L
1,383 SR
Queue Stats
72W - 160L
1,310 Elo+
Party 2
Gilgamesh
Gilgamesh
LEWISBROWN
Gilgamesh
Level 28
God Stats
8W - 9L
1,409 SR
Queue Stats
26W - 63L
1,264 Elo+
Party 2
Skadi
Skadi
banshotein
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,388 Elo+
Party 3
Yemoja
Yemoja
sharnie2924
Yemoja
Level 25
God Stats
12W - 37L
1,231 SR
Queue Stats
47W - 130L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azulfyre
Neith
17
1 / 5 / 3
10,477
873
15,590
16,287
5,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
DeadSkill777
Sylvanus
16
0 / 3 / 3
10,076
840
2,989
17,331
17,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 12 / 1
11,509
959
9,831
25,772
7,949
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
16
0 / 12 / 2
9,605
800
5,449
25,488
11,750
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
lehighted
Xing Tian
16
0 / 9 / 3
9,549
796
6,398
25,665
20,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akaza0909
Scylla
20
17 / 0 / 16
14,254
1,188
35,141
4,307
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 1 / 14
10,149
846
10,790
8,929
4,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
LEWISBROWN
Gilgamesh
18
11 / 2 / 14
12,689
1,057
20,031
16,940
15,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
19
10 / 2 / 20
12,486
1,041
24,374
10,311
4,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
19
2 / 0 / 27
12,336
1,028
7,530
7,899
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
132
5
Kills
41
41
Deaths
5
12
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Scylla
Akaza0909
Scylla
17
0
16
25
L
Neith
Azulfyre
Neith
1
5
3
0.5
L
Sylvanus
DeadSkill777
Sylvanus
0
3
3
0.5
L
4
12
1
0.38
W
1
1
14
8
W
Gilgamesh
LEWISBROWN
Gilgamesh
11
2
14
9
L
Nemesis
0
12
2
0.08
W
Skadi
10
2
20
10
L
Xing Tian
lehighted
Xing Tian
0
9
3
0.17
W
Yemoja
2
0
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,257
Damage
97,866
110,543
Taken
48,386
62,556
Mitigated
33,983
5,167
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Akaza0909
Scylla
35,141
2,533
0
1,387
4,307
1,973
0
1,881
2,426
59,918
0
L
Neith
Azulfyre
Neith
15,590
9,716
0
1,435
16,287
5,186
0
8,159
8,128
0
39,161
L
Sylvanus
DeadSkill777
Sylvanus
2,989
2,220
321
818
17,331
17,331
0
8,467
8,864
9,700
0
L
9,831
3,692
0
1,987
25,772
7,949
0
12,316
13,456
32,741
0
W
10,790
1,988
0
1,752
8,929
4,760
0
2,915
6,014
21,596
0
W
Gilgamesh
LEWISBROWN
Gilgamesh
20,031
6,200
0
4,764
16,940
15,717
0
6,301
10,639
0
32,195
L
Nemesis
5,449
1,930
0
606
25,488
11,750
0
10,469
15,019
0
18,856
W
Skadi
24,374
12,382
0
2,041
10,311
4,145
0
3,877
6,434
0
42,149
L
Xing Tian
lehighted
Xing Tian
6,398
520
0
0
25,665
20,340
0
14,050
11,615
18,874
0
W
Yemoja
7,530
1,376
1,760
1,187
7,899
7,388
0
4,244
3,655
23,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,216
Gold Earned
61,914
142
Minions Killed
199
3
Camps Cleared
5
881,421
Distance Traveled
1,023,000
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,254
1,188
80
7
1
225,016
1
L
Neith
10,477
873
44
4
0
184,670
0
L
Sylvanus
10,076
840
10
1
0
132,591
0
L
Freya
11,509
959
50
4
2
202,279
0
W
Zeus
10,149
846
24
2
0
195,406
5
W
Gilgamesh
12,689
1,057
30
3
2
215,213
0
L
Nemesis
9,605
800
22
2
1
181,640
0
W
Skadi
12,486
1,041
39
3
2
186,936
0
L
Xing Tian
9,549
796
16
1
0
180,241
0
W
Yemoja
12,336
1,028
26
2
0
200,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role