Player Matchup

Sun Wukong
Sun Wukong
ItzFäg09
Sun Wukong
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
Wahlkvist
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
itzcow
Danzaburou
Level 62
God Stats
1W - 0L
1,655 SR
Queue Stats
4W - 1L
1,678 Elo+
Party 1
Team Averages
Level 39
1,552 SR
1,507 Elo+

VS

Team Averages
Level 29
1,360 SR
1,257 Elo+
Agni
Agni
GanaManaRegen
Agni
Level 25
God Stats
9W - 25L
1,261 SR
Queue Stats
14W - 34L
1,195 Elo+
Solo
Anubis
Anubis
ImmortalDertus
Anubis
Level 48
God Stats
11W - 13L
1,478 SR
Queue Stats
23W - 26L
1,350 Elo+
Solo
Fenrir
Fenrir
Rusinchouss
Fenrir
Level 14
God Stats
0W - 1L
1,339 SR
Queue Stats
6W - 12L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItzFäg09
Sun Wukong
16
7 / 2 / 15
11,889
793
7,846
15,411
16,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Wahlkvist
Kukulkan
14
8 / 2 / 12
11,095
740
13,199
9,117
3,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
itzcow
Danzaburou
15
8 / 2 / 15
11,364
758
13,956
9,703
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 6
8,725
582
10,547
12,787
3,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 8 / 2
9,482
632
7,234
13,244
5,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
3 / 7 / 3
9,863
658
6,265
16,665
9,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
23
Kills
6
6
Deaths
23
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
3
8
2
0.5
W
Sun Wukong
ItzFäg09
Sun Wukong
7
2
15
7.25
L
Fenrir
3
7
3
0.64
W
Kukulkan
Wahlkvist
Kukulkan
8
2
12
7
W
Danzaburou
itzcow
Danzaburou
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,001
Damage
24,046
34,231
Taken
42,696
24,600
Mitigated
18,844
12,444
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,547
1,248
40
2,624
12,787
3,427
72
3,607
9,180
29,567
0
L
7,234
550
0
2,962
13,244
5,968
0
4,931
8,313
23,442
0
W
Sun Wukong
ItzFäg09
Sun Wukong
7,846
1,615
885
5,860
15,411
16,742
112
9,338
6,073
0
31,762
L
Fenrir
6,265
1,542
0
850
16,665
9,449
0
4,895
11,770
236
14,815
W
Kukulkan
Wahlkvist
Kukulkan
13,199
2,843
0
2,587
9,117
3,866
1,084
4,814
4,303
31,477
0
W
Danzaburou
itzcow
Danzaburou
13,956
6,125
0
3,112
9,703
3,992
2,057
4,740
4,963
0
45,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
28,070
154
Minions Killed
94
6
Camps Cleared
2
765,236
Distance Traveled
603,169
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,725
582
40
3
1
187,954
0
L
Anubis
9,482
632
39
3
1
201,793
3
W
Sun Wukong
11,889
793
29
2
2
271,417
7
L
Fenrir
9,863
658
15
1
0
213,422
2
W
Kukulkan
11,095
740
53
4
2
255,131
0
W
Danzaburou
11,364
758
72
5
2
238,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role