Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Astrophysicist
Ao Kuang
Level 148
God Stats
0W - 1L
1,302 SR
Queue Stats
14W - 12L
1,545 Elo+
Party 1
Zeus
Zeus
Harken11
Zeus
Level 95
God Stats
0W - 3L
1,505 SR
Queue Stats
83W - 78L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Morgelix
Cthulhu
Level 159
God Stats
0W - 1L
1,557 SR
Queue Stats
13W - 9L
1,593 Elo+
Party 1
Horus
Horus
ZxMega
Horus
Level 122
God Stats
0W - 1L
1,591 SR
Queue Stats
10W - 11L
1,522 Elo+
Party 1
Team Averages
Level 129
1,491 SR
1,540 Elo+

VS

Team Averages
Level 120
1,587 SR
1,553 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BeastMan_10453
Ao Kuang
Level 149
God Stats
6W - 6L
1,593 SR
Queue Stats
293W - 291L
1,579 Elo+
Party 3
Nox
Nox
Lvcho_onew
Nox
Level 109
God Stats
2W - 2L
1,688 SR
Queue Stats
8W - 10L
1,542 Elo+
Party 2
Ullr
Ullr
Sỵzỵgỵ
Ullr
Level 83
God Stats
1W - 0L
1,594 SR
Queue Stats
32W - 28L
1,548 Elo+
Party 3
Mulan
Mulan
ThomasLDA
Mulan
Level 110
God Stats
7W - 10L
1,561 SR
Queue Stats
200W - 188L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 5 / 11
8,146
741
8,659
11,598
4,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
14
4 / 4 / 9
8,776
798
10,827
13,539
5,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
15
3 / 5 / 9
9,119
829
13,065
9,944
4,117
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Morgelix
Cthulhu
16
9 / 2 / 8
10,872
988
20,841
17,319
14,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
ZxMega
Horus
13
1 / 5 / 12
7,964
724
4,469
10,806
12,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 3 / 9
10,671
970
12,751
18,833
15,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
14
1 / 2 / 11
9,596
872
7,295
19,846
12,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 4
8,500
773
5,951
7,579
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 3 / 5
10,299
936
7,153
9,341
3,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ThomasLDA
Mulan
15
5 / 7 / 8
10,089
917
12,898
17,332
15,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
58
19
Kills
21
21
Deaths
19
49
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
11
1.5
W
Chaac
 
Chaac
6
3
9
3.5
L
Ao Kuang
4
4
9
2.13
W
Ao Kuang
1
2
11
3.25
L
Zeus
3
5
9
1.5
W
3
4
4
1.25
L
Cthulhu
Morgelix
Cthulhu
9
2
8
6.5
W
6
3
5
2.83
W
Mulan
ThomasLDA
Mulan
5
7
8
1.29
L
Horus
ZxMega
Horus
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,861
Damage
46,048
63,206
Taken
72,931
40,904
Mitigated
49,388
15,945
Healing
26,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,659
4,111
0
531
11,598
4,290
690
2,419
8,947
0
27,238
W
Chaac
 
Chaac
12,751
2,707
0
8,491
18,833
15,251
1,226
10,427
8,406
0
37,988
L
Ao Kuang
10,827
1,699
0
5,497
13,539
5,446
0
3,427
9,701
32,717
0
W
Ao Kuang
7,295
1,850
1,803
10,385
19,846
12,431
1,369
11,165
8,681
20,890
0
L
Zeus
13,065
1,615
0
888
9,944
4,117
366
1,286
8,371
39,233
0
W
5,951
190
0
572
7,579
2,950
1,170
5,692
1,887
18,489
0
L
Cthulhu
Morgelix
Cthulhu
20,841
1,921
204
2,932
17,319
14,952
46
3,767
13,118
40,363
0
W
7,153
2,198
0
268
9,341
3,640
2,825
6,951
2,390
0
23,152
W
Mulan
ThomasLDA
Mulan
12,898
2,104
0
5,379
17,332
15,116
952
10,560
6,772
952
18,969
L
Horus
ZxMega
Horus
4,469
1,870
3,063
2,830
10,806
12,099
0
3,363
6,993
0
8,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
49,155
235
Minions Killed
199
8
Camps Cleared
7
1,043,529
Distance Traveled
1,082,248
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,146
741
53
5
2
179,860
0
W
Chaac
10,671
970
64
6
4
239,105
2
L
Ao Kuang
8,776
798
36
3
1
219,874
4
W
Ao Kuang
9,596
872
34
3
1
210,881
4
L
Zeus
9,119
829
77
7
4
192,551
0
W
Nox
8,500
773
35
3
1
213,747
0
L
Cthulhu
10,872
988
57
5
0
238,722
0
W
Ullr
10,299
936
40
4
1
211,323
0
W
Mulan
10,089
917
26
2
0
207,192
6
L
Horus
7,964
724
12
1
1
212,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role