Player Matchup

Medusa
Medusa
Desu-icide
Medusa
Level 8
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 1L
1,213 Elo+
Solo
Ymir
Ymir
Rampage9366
Ymir
Level 26
God Stats
3W - 1L
1,487 SR
Queue Stats
100W - 92L
1,547 Elo+
Solo
Sol
Sol
xb Graveborn dx
Sol
Level 28
God Stats
5W - 8L
1,521 SR
Queue Stats
7W - 13L
1,327 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,362 Elo+

VS

Team Averages
Level 59
1,655 SR
1,520 Elo+
Loki
Loki
EchoesXL
Loki
Level 78
God Stats
0W - 1L
1,755 SR
Queue Stats
72W - 53L
1,479 Elo+
Party 1
Sobek
Sobek
TuskRose
Sobek
Level 86
God Stats
3W - 3L
1,532 SR
Queue Stats
84W - 65L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
bandicoot06
Gilgamesh
Level 13
God Stats
3W - 7L
1,678 SR
Queue Stats
8W - 10L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Desu-icide
Medusa
11
3 / 5 / 5
8,382
645
8,261
9,757
4,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 10
9,688
745
10,014
10,527
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 1 / 5
10,049
773
18,121
8,614
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 4 / 3
8,356
643
7,266
10,902
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
TuskRose
Sobek
12
4 / 5 / 1
9,062
697
6,453
14,752
17,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
bandicoot06
Gilgamesh
10
0 / 6 / 5
7,573
583
9,326
16,109
7,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
7
7
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Desu-icide
Medusa
3
5
5
1.1
L
Loki
3
4
3
1.13
W
3
1
10
8
L
Sobek
TuskRose
Sobek
4
5
1
0.9
L
Gilgamesh
bandicoot06
Gilgamesh
0
6
5
0.42
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,396
Damage
23,045
28,898
Taken
41,763
23,304
Mitigated
29,387
5,820
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Desu-icide
Medusa
8,261
3,603
0
260
9,757
4,523
590
2,765
6,992
0
26,641
L
Loki
7,266
1,479
0
413
10,902
4,489
0
7,268
3,634
0
30,192
W
10,014
1,738
0
1,912
10,527
11,313
0
2,674
7,853
28,569
0
L
Sobek
TuskRose
Sobek
6,453
477
698
1,453
14,752
17,448
0
8,115
6,637
10,586
0
L
Gilgamesh
bandicoot06
Gilgamesh
9,326
1,408
0
498
16,109
7,450
0
11,948
4,161
5,194
13,693
W
18,121
5,287
0
3,648
8,614
7,468
1,115
3,688
4,926
40,458
3,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
24,991
151
Minions Killed
78
8
Camps Cleared
2
674,808
Distance Traveled
686,354
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,382
645
39
3
3
225,116
4
L
Loki
8,356
643
43
3
0
247,761
4
W
Ymir
9,688
745
39
3
1
229,651
3
L
Sobek
9,062
697
11
1
1
223,684
0
L
Gilgamesh
7,573
583
24
2
1
214,909
2
W
Sol
10,049
773
73
6
4
220,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role