Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Hipstern
Ra
Level 8
God Stats
2W - 2L
1,889 SR
Queue Stats
8W - 26L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
micke0000
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,243 Elo+
Solo
Team Averages
Level 40
1,630 SR
1,452 Elo+

VS

Team Averages
Level 73
1,329 SR
1,435 Elo+
Cerberus
Cerberus
OTTODROTTO
Cerberus
Level 28
God Stats
1W - 1L
1,495 SR
Queue Stats
5W - 4L
1,578 Elo+
Party 1
Chronos
Chronos
SlayAM
Chronos
Level 108
God Stats
1W - 0L
1,317 SR
Queue Stats
110W - 178L
1,294 Elo+
Solo
Jing Wei
Jing Wei
ZISS
Jing Wei
Level 82
God Stats
2W - 5L
1,174 SR
Queue Stats
75W - 94L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 5 / 2
13,352
607
13,564
22,215
12,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 8 / 5
13,064
594
17,328
13,956
6,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
micke0000
Sun Wukong
15
2 / 9 / 3
12,786
581
15,970
27,677
28,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OTTODROTTO
Cerberus
17
2 / 3 / 17
13,423
610
13,176
24,071
29,117
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
SlayAM
Chronos
18
11 / 3 / 10
15,112
687
18,979
17,710
6,558
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ZISS
Jing Wei
19
9 / 3 / 10
15,189
690
20,228
17,873
6,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
9
Kills
22
22
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
2
1.2
L
2
8
5
0.56
W
Cerberus
OTTODROTTO
Cerberus
2
3
17
3.5
W
Chronos
SlayAM
Chronos
11
3
10
5.33
W
Jing Wei
ZISS
Jing Wei
9
3
10
4.67
L
Sun Wukong
micke0000
Sun Wukong
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,862
Damage
52,383
63,848
Taken
59,654
47,906
Mitigated
42,659
8,468
Healing
20,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,564
1,924
0
2,826
22,215
12,635
128
10,359
11,856
0
31,598
L
17,328
2,717
1,758
1,165
13,956
6,447
60
7,241
6,715
49,512
0
W
Cerberus
OTTODROTTO
Cerberus
13,176
1,462
896
9,819
24,071
29,117
290
10,780
13,291
30,762
0
W
Chronos
SlayAM
Chronos
18,979
5,750
0
4,368
17,710
6,558
1,016
3,837
13,873
48,778
0
W
Jing Wei
ZISS
Jing Wei
20,228
16,506
0
5,048
17,873
6,984
2,073
3,297
14,576
0
93,727
L
Sun Wukong
micke0000
Sun Wukong
15,970
1,919
405
2,314
27,677
28,824
0
15,131
12,546
0
41,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
43,724
157
Minions Killed
234
3
Camps Cleared
14
1,115,102
Distance Traveled
1,237,190
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,352
607
29
1
0
390,119
11
L
Ra
13,064
594
86
4
2
337,240
0
W
Cerberus
13,423
610
42
2
1
414,747
3
W
Chronos
15,112
687
61
3
3
401,926
9
W
Jing Wei
15,189
690
131
6
10
420,517
1
L
Sun Wukong
12,786
581
42
2
1
387,743
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role