Player Matchup

Zhong Kui
Zhong Kui
Ahmad-tarek22
Zhong Kui
Level 69
God Stats
102W - 111L
1,441 SR
Queue Stats
233W - 369L
1,384 Elo+
Party 1
Yemoja
Yemoja
Besanka
Yemoja
Level 42
God Stats
37W - 66L
1,314 SR
Queue Stats
120W - 167L
1,290 Elo+
Solo
Izanami
Izanami
Darweash
Izanami
Level 89
God Stats
197W - 274L
1,428 SR
Queue Stats
337W - 699L
1,352 Elo+
Party 1
Da Ji
Da Ji
SaafanZ
Da Ji
Level 50
God Stats
50W - 48L
1,526 SR
Queue Stats
196W - 227L
1,416 Elo+
Party 1
Eset
Eset
shegazy-z
Eset
Level 105
God Stats
4W - 3L
1,366 SR
Queue Stats
547W - 897L
1,368 Elo+
Party 1
Team Averages
Level 71
1,415 SR
1,362 Elo+

VS

Team Averages
Level 88
1,507 SR
1,451 Elo+
Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AegyoRawr
Yemoja
Level 45
God Stats
38W - 41L
1,503 SR
Queue Stats
181W - 243L
1,446 Elo+
Party 2
Hades
Hades
Kurama1702
Hades
Level 75
God Stats
25W - 26L
1,597 SR
Queue Stats
253W - 330L
1,449 Elo+
Party 2
Thanatos
Thanatos
one_Shichibukai_
Thanatos
Level 104
God Stats
14W - 19L
1,422 SR
Queue Stats
626W - 693L
1,452 Elo+
Party 2
Xbalanque
Xbalanque
xBerserk V
Xbalanque
Level 63
God Stats
61W - 56L
1,513 SR
Queue Stats
104W - 132L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ahmad-tarek22
Zhong Kui
19
3 / 1 / 10
11,644
582
14,240
13,401
8,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Besanka
Yemoja
15
1 / 5 / 9
8,990
450
6,692
15,106
11,265
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Darweash
Izanami
17
8 / 3 / 9
11,301
565
16,472
18,218
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
SaafanZ
Da Ji
18
13 / 4 / 7
12,232
612
15,564
16,471
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Eset
19
7 / 3 / 12
11,848
592
13,714
10,980
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 5 / 3
8,693
435
7,678
13,826
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
AegyoRawr
Yemoja
13
0 / 6 / 2
8,528
426
4,468
20,367
15,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
16
4 / 8 / 7
10,878
544
12,094
17,454
8,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 1
12,745
637
10,838
16,921
6,635
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
xBerserk V
Xbalanque
13
3 / 8 / 0
8,462
423
14,988
17,256
5,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
32
Kills
16
16
Deaths
32
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
3
0.5
L
Yemoja
AegyoRawr
Yemoja
0
6
2
0.17
W
Zhong Kui
Ahmad-tarek22
Zhong Kui
3
1
10
8
W
Yemoja
Besanka
Yemoja
1
5
9
1.1
W
Izanami
Darweash
Izanami
8
3
9
4.17
L
Hades
4
8
7
0.94
W
Da Ji
SaafanZ
Da Ji
13
4
7
4.13
L
8
5
1
1.7
W
Eset
7
3
12
4.33
L
Xbalanque
xBerserk V
Xbalanque
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,682
Damage
50,066
74,176
Taken
85,824
35,558
Mitigated
40,655
31,051
Healing
37,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,678
2,527
0
5,672
13,826
4,877
0
7,690
6,052
45,586
0
L
Yemoja
AegyoRawr
Yemoja
4,468
1,187
2,919
4,503
20,367
15,599
0
8,455
11,852
26,725
0
W
Zhong Kui
Ahmad-tarek22
Zhong Kui
14,240
3,556
0
9,218
13,401
8,703
843
4,478
8,923
76,023
0
W
Yemoja
Besanka
Yemoja
6,692
1,116
1,631
2,968
15,106
11,265
573
5,614
9,492
31,372
0
W
Izanami
Darweash
Izanami
16,472
11,408
504
9,442
18,218
5,740
2,795
5,615
12,603
0
79,587
L
Hades
12,094
950
63
4,762
17,454
8,515
494
6,854
10,038
57,061
0
W
Da Ji
SaafanZ
Da Ji
15,564
3,924
0
3,873
16,471
6,548
0
4,657
11,814
0
83,176
L
10,838
2,687
0
14,384
16,921
6,635
1,108
6,121
10,654
0
94,447
W
Eset
13,714
1,194
332
3,083
10,980
3,302
683
3,876
7,104
68,945
0
L
Xbalanque
xBerserk V
Xbalanque
14,988
6,400
567
4,296
17,256
5,029
978
4,500
12,582
0
60,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,015
Gold Earned
49,306
536
Minions Killed
492
0
Camps Cleared
0
1,824,625
Distance Traveled
1,645,706
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,693
435
88
4
0
290,399
0
L
Yemoja
8,528
426
45
2
0
290,413
0
W
Zhong Kui
11,644
582
123
6
0
380,083
3
W
Yemoja
8,990
450
41
2
0
315,533
2
W
Izanami
11,301
565
146
7
0
364,032
0
L
Hades
10,878
544
104
5
0
324,185
0
W
Da Ji
12,232
612
116
6
0
390,661
3
L
Thanatos
12,745
637
161
8
0
414,848
0
W
Eset
11,848
592
110
6
0
374,316
4
L
Xbalanque
8,462
423
94
5
0
325,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role