Player Matchup

Baba Yaga
Baba Yaga
JaMaeRealness
Baba Yaga
Level 103
God Stats
7W - 7L
1,546 SR
Queue Stats
849W - 922L
1,463 Elo+
Solo
Tiamat
Tiamat
WujcioBlack
Tiamat
Level 49
God Stats
14W - 16L
1,484 SR
Queue Stats
150W - 166L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
iiTastiic
Sun Wukong
Level 121
God Stats
3W - 2L
1,424 SR
Queue Stats
79W - 79L
1,509 Elo+
Solo
Rama
Rama
smolhobbitt
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 115L
1,371 Elo+
Party 1
Nemesis
Nemesis
x_Nemesis_x3
Nemesis
Level 126
God Stats
2W - 1L
1,738 SR
Queue Stats
66W - 50L
1,540 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,465 Elo+

VS

Team Averages
Level 55
1,523 SR
1,543 Elo+
Sol
Sol
CodyZPanda1
Sol
Level 102
God Stats
7W - 8L
1,438 SR
Queue Stats
181W - 171L
1,481 Elo+
Solo
Xing Tian
Xing Tian
MaxLiebtAlex
Xing Tian
Level 48
God Stats
71W - 75L
1,537 SR
Queue Stats
246W - 233L
1,622 Elo+
Party 2
Guan Yu
Guan Yu
Shad0wher0
Guan Yu
Level 18
God Stats
6W - 9L
1,568 SR
Queue Stats
119W - 91L
1,597 Elo+
Party 2
Ares
Ares
Tryk26
Ares
Level 77
God Stats
240W - 196L
1,543 SR
Queue Stats
406W - 441L
1,487 Elo+
Party 2
Chang'e
Chang'e
x2High2Skillx
Chang'e
Level 29
God Stats
54W - 50L
1,529 SR
Queue Stats
280W - 264L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JaMaeRealness
Baba Yaga
18
2 / 2 / 4
12,432
888
28,691
15,675
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
18
0 / 8 / 4
11,735
838
19,993
18,971
10,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
iiTastiic
Sun Wukong
19
2 / 1 / 3
12,930
924
22,685
23,107
20,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 9 / 5
11,618
830
9,873
20,653
6,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
x_Nemesis_x3
Nemesis
18
2 / 8 / 3
12,759
911
26,987
27,843
11,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 10
14,411
1,029
32,683
16,443
7,157
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
MaxLiebtAlex
Xing Tian
20
7 / 1 / 15
13,568
969
15,756
26,147
33,414
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Shad0wher0
Guan Yu
20
7 / 3 / 15
13,476
963
14,611
30,779
41,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Tryk26
Ares
20
1 / 2 / 21
12,983
927
15,743
23,194
29,705
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
20
2 / 0 / 17
13,327
952
21,707
22,349
11,058
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
6
Kills
28
28
Deaths
6
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
11
0
10
16
L
Baba Yaga
JaMaeRealness
Baba Yaga
2
2
4
2
W
Xing Tian
MaxLiebtAlex
Xing Tian
7
1
15
14.5
W
Guan Yu
Shad0wher0
Guan Yu
7
3
15
4.83
W
Ares
Tryk26
Ares
1
2
21
5.75
L
Tiamat
0
8
4
0.25
L
Sun Wukong
iiTastiic
Sun Wukong
2
1
3
3.5
L
0
9
5
0.28
W
Chang'e
2
0
17
10.5
L
Nemesis
x_Nemesis_x3
Nemesis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,229
Damage
100,500
106,249
Taken
118,912
55,405
Mitigated
122,586
18,248
Healing
63,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,683
12,735
0
8,046
16,443
7,157
0
6,434
9,563
67,284
0
L
Baba Yaga
JaMaeRealness
Baba Yaga
28,691
2,169
0
2,107
15,675
6,560
0
10,560
5,115
49,265
0
W
Xing Tian
MaxLiebtAlex
Xing Tian
15,756
1,175
0
0
26,147
33,414
0
12,009
12,694
42,958
0
W
Guan Yu
Shad0wher0
Guan Yu
14,611
2,461
10,065
7,875
30,779
41,252
0
10,517
16,865
0
21,849
W
Ares
Tryk26
Ares
15,743
124
0
0
23,194
29,705
0
7,120
14,977
32,193
0
L
Tiamat
19,993
857
0
1,644
18,971
10,130
0
16,020
2,951
37,826
0
L
Sun Wukong
iiTastiic
Sun Wukong
22,685
934
0
9,413
23,107
20,746
0
18,452
4,655
0
53,841
L
9,873
6,407
0
921
20,653
6,862
0
17,442
3,211
0
20,162
W
Chang'e
21,707
821
25,507
11,777
22,349
11,058
0
8,914
12,559
51,439
0
L
Nemesis
x_Nemesis_x3
Nemesis
26,987
9,669
0
4,163
27,843
11,107
0
23,415
4,428
0
59,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,474
Gold Earned
67,765
255
Minions Killed
288
12
Camps Cleared
5
1,313,981
Distance Traveled
1,450,390
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,411
1,029
91
7
0
263,336
0
L
Baba Yaga
12,432
888
48
3
0
233,958
3
W
Xing Tian
13,568
969
47
3
2
290,713
0
W
Guan Yu
13,476
963
24
2
1
309,138
1
W
Ares
12,983
927
25
2
1
291,388
0
L
Tiamat
11,735
838
54
4
0
234,004
0
L
Sun Wukong
12,930
924
74
5
2
309,572
3
L
Rama
11,618
830
17
1
0
242,710
0
W
Chang'e
13,327
952
101
7
1
295,815
0
L
Nemesis
12,759
911
62
4
10
293,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role