Player Matchup

Discordia
Discordia
AranCholi
Discordia
Level 29
God Stats
5W - 1L
1,918 SR
Queue Stats
94W - 93L
1,656 Elo+
Solo
Bacchus
Bacchus
Fakard13
Bacchus
Level 16
God Stats
2W - 3L
1,543 SR
Queue Stats
12W - 7L
1,643 Elo+
Party 1
Skadi
Skadi
Goatzombi
Skadi
Level 17
God Stats
0W - 2L
1,238 SR
Queue Stats
17W - 12L
1,510 Elo+
Party 1
King Arthur
King Arthur
Speedy1500
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,571 Elo+
Party 1
Da Ji
Da Ji
llllllol
Da Ji
Level 28
God Stats
3W - 7L
1,418 SR
Queue Stats
95W - 79L
1,572 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,591 Elo+

VS

Team Averages
Level 18
1,735 SR
1,611 Elo+
Agni
Agni
AmosTimmyBurton
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,619 Elo+
Solo
Kukulkan
Kukulkan
ZobninUbivator
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,434 Elo+
Solo
Loki
Loki
bandoleroplayero
Loki
Level 28
God Stats
6W - 0L
1,842 SR
Queue Stats
88W - 65L
1,598 Elo+
Solo
Xbalanque
Xbalanque
jteprendrai
Xbalanque
Level 15
God Stats
8W - 0L
2,030 SR
Queue Stats
12W - 4L
1,718 Elo+
Solo
Hercules
Hercules
zJIobnbIi
Hercules
Level 26
God Stats
2W - 0L
1,801 SR
Queue Stats
40W - 17L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AranCholi
Discordia
16
5 / 6 / 6
10,558
503
11,534
12,634
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Fakard13
Bacchus
10
0 / 5 / 2
7,570
360
2,556
15,137
18,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Goatzombi
Skadi
15
1 / 9 / 4
9,545
455
5,781
14,330
5,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Speedy1500
King Arthur
15
2 / 8 / 2
9,720
463
8,645
18,342
16,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
llllllol
Da Ji
20
15 / 3 / 2
13,154
626
15,153
18,361
10,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 10
10,875
518
5,874
11,364
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
16
3 / 9 / 2
10,587
504
9,736
13,520
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 6 / 1
13,978
666
15,128
18,546
11,763
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
jteprendrai
Xbalanque
18
8 / 5 / 8
12,112
577
14,814
13,246
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
zJIobnbIi
Hercules
18
12 / 1 / 12
13,159
627
10,621
14,207
17,374
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
23
Kills
31
31
Deaths
24
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Discordia
AranCholi
Discordia
5
6
6
1.33
L
Bacchus
Fakard13
Bacchus
0
5
2
0.2
L
Skadi
Goatzombi
Skadi
1
9
4
0.33
L
King Arthur
Speedy1500
King Arthur
2
8
2
0.38
W
Kukulkan
3
9
2
0.44
W
7
6
1
1.25
W
Xbalanque
jteprendrai
Xbalanque
8
5
8
2.4
L
Da Ji
llllllol
Da Ji
15
3
2
5.33
W
Hercules
zJIobnbIi
Hercules
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,669
Damage
56,173
78,804
Taken
70,883
55,702
Mitigated
43,214
11,059
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,874
477
245
5,484
11,364
3,314
168
1,008
10,356
71,990
0
L
Discordia
AranCholi
Discordia
11,534
557
119
2,107
12,634
4,995
0
4,675
7,626
66,727
0
L
Bacchus
Fakard13
Bacchus
2,556
371
0
578
15,137
18,825
520
3,370
11,693
18,878
0
L
Skadi
Goatzombi
Skadi
5,781
2,527
0
1,902
14,330
5,093
2,708
2,440
11,784
0
58,552
L
King Arthur
Speedy1500
King Arthur
8,645
811
0
1,100
18,342
16,210
560
2,958
15,357
6,745
50,307
W
Kukulkan
9,736
881
16
1,920
13,520
4,789
501
7,103
6,417
57,163
0
W
15,128
5,319
0
6,040
18,546
11,763
2,126
1,941
16,605
0
101,193
W
Xbalanque
jteprendrai
Xbalanque
14,814
8,945
0
2,050
13,246
5,974
693
3,821
9,425
0
84,310
L
Da Ji
llllllol
Da Ji
15,153
5,179
0
5,253
18,361
10,579
0
3,326
14,993
0
90,571
W
Hercules
zJIobnbIi
Hercules
10,621
2,293
0
3,247
14,207
17,374
0
3,788
10,419
3,784
52,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
60,711
478
Minions Killed
594
0
Camps Cleared
0
1,870,956
Distance Traveled
2,060,183
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,875
518
113
5
0
439,995
9
L
Discordia
10,558
503
100
5
0
360,079
6
L
Bacchus
7,570
360
29
1
0
364,948
2
L
Skadi
9,545
455
117
6
0
348,623
2
L
King Arthur
9,720
463
94
4
0
407,263
0
W
Kukulkan
10,587
504
108
5
0
361,517
3
W
Loki
13,978
666
169
8
0
418,923
4
W
Xbalanque
12,112
577
108
5
0
368,397
2
L
Da Ji
13,154
626
138
7
0
390,043
0
W
Hercules
13,159
627
96
5
0
471,351
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role