Player Matchup

Gilgamesh
Gilgamesh
Masters
Jaybo115
Gilgamesh
Masters
Level 156
God Stats
21W - 13L
1,763 SR
Queue Stats
479W - 455L
2,728 MMR
Party 1
Geb
Geb
Masters
MiggsOP
Geb
Masters
Level 146
God Stats
3W - 6L
1,488 SR
Queue Stats
186W - 160L
2,621 MMR
Solo
Thor
Thor
Diamond I
Peachhh
Thor
Diamond I
Level 160
God Stats
0W - 1L
1,857 SR
Queue Stats
50W - 23L
2,612 MMR
Solo
Anhur
Anhur
Masters
PerfectZerg
Anhur
Masters
Level 85
God Stats
7W - 6L
1,869 SR
Queue Stats
118W - 100L
2,588 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Tommylmao
Morgan Le Fay
Diamond I
Level 145
God Stats
0W - 2L
1,529 SR
Queue Stats
208W - 185L
2,490 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 138
1,701 SR
2,608 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,691 SR
2,386 MMR
Olorun
Olorun
Diamond I
 
Olorun
Diamond I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond I
Edwinb10
Artio
Diamond I
Level 158
God Stats
11W - 7L
1,764 SR
Queue Stats
104W - 83L
2,735 MMR
Party 2
Bacchus
Bacchus
Masters
KillerUnicorn120
Bacchus
Masters
Level 127
God Stats
25W - 15L
1,756 SR
Queue Stats
1,474W - 1,455L
2,568 MMR
Solo
Izanami
Izanami
Masters
Vend0Empanadas
Izanami
Masters
Level 106
God Stats
9W - 3L
1,654 SR
Queue Stats
578W - 547L
2,626 MMR
Solo
Loki
Loki
Diamond III
leolarata777yt
Loki
Diamond III
Level 69
God Stats
9W - 2L
1,780 SR
Queue Stats
45W - 31L
2,503 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaybo115
Gilgamesh
17
4 / 3 / 2
10,857
603
15,089
21,868
19,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
12
1 / 7 / 3
8,014
445
5,869
20,767
14,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Peachhh
Thor
16
10 / 5 / 1
10,241
569
15,247
17,155
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 4
9,494
527
13,797
14,236
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Tommylmao
Morgan Le Fay
15
0 / 6 / 5
9,128
507
12,271
12,611
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliChironZeus

VS

Bans
OdinCliodhnaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 4 / 12
11,424
635
16,826
21,184
6,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Edwinb10
Artio
16
1 / 4 / 9
10,480
582
10,474
20,284
20,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 1 / 15
10,850
603
11,487
21,161
28,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
9 / 4 / 5
12,430
691
16,926
15,228
6,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 3 / 5
11,919
662
11,997
12,282
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
16
Kills
24
24
Deaths
16
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
4
12
2.25
W
Artio
Edwinb10
Artio
1
4
9
1.38
L
Gilgamesh
Jaybo115
Gilgamesh
4
3
2
1.67
W
3
1
15
10.5
L
Geb
1
7
3
0.36
L
Thor
Peachhh
Thor
10
5
1
2.1
L
1
3
4
1
L
Morgan Le Fay
Tommylmao
Morgan Le Fay
0
6
5
0.42
W
9
4
5
2.88
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,273
Damage
67,710
86,637
Taken
90,139
50,281
Mitigated
67,274
22,884
Healing
38,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,826
11,298
1,421
13,326
21,184
6,869
4,525
2,726
18,458
97,181
0
W
Artio
Edwinb10
Artio
10,474
588
1,153
7,611
20,284
20,959
0
2,574
17,710
54,539
0
L
Gilgamesh
Jaybo115
Gilgamesh
15,089
2,976
0
8,013
21,868
19,793
186
9,022
11,752
11,225
61,772
W
11,487
1,562
847
6,379
21,161
28,066
595
7,623
13,538
23,925
0
L
Geb
5,869
512
2,498
2,532
20,767
14,294
0
9,422
10,928
16,885
0
L
Thor
Peachhh
Thor
15,247
5,142
0
3,260
17,155
6,497
0
6,919
10,000
0
63,762
L
13,797
5,811
0
4,912
14,236
4,630
614
7,267
6,721
0
89,085
L
Morgan Le Fay
Tommylmao
Morgan Le Fay
12,271
823
0
1,669
12,611
5,067
0
4,150
8,317
69,340
0
W
16,926
11,862
0
3,210
15,228
6,457
3,967
6,141
9,087
0
106,387
W
11,997
4,130
0
4,361
12,282
4,923
0
3,692
8,590
0
92,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,734
Gold Earned
57,103
544
Minions Killed
608
0
Camps Cleared
0
1,724,617
Distance Traveled
1,819,943
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,424
635
148
8
0
332,140
2
W
Artio
10,480
582
96
5
0
369,322
8
L
Gilgamesh
10,857
603
147
8
0
370,230
3
W
Bacchus
10,850
603
19
1
0
366,816
5
L
Geb
8,014
445
24
1
0
359,446
7
L
Thor
10,241
569
109
6
0
358,847
3
L
Anhur
9,494
527
137
8
0
304,956
8
L
Morgan Le Fay
9,128
507
127
7
0
331,138
7
W
Izanami
12,430
691
197
11
0
336,666
3
W
Loki
11,919
662
148
8
0
414,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role