Player Matchup

Tiamat
Tiamat
StevenZ119
Tiamat
Level 119
God Stats
23W - 16L
1,628 SR
Queue Stats
343W - 310L
1,529 Elo+
Party 2
Medusa
Medusa
blasterdark080
Medusa
Level 85
God Stats
7W - 2L
1,851 SR
Queue Stats
286W - 246L
1,478 Elo+
Party 2
Janus
Janus
blokmeister
Janus
Level 86
God Stats
21W - 36L
1,338 SR
Queue Stats
341W - 304L
1,490 Elo+
Party 2
Team Averages
Level 97
1,606 SR
1,499 Elo+

VS

Team Averages
Level 106
1,541 SR
1,430 Elo+
Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
redwan1414
Baron Samedi
Level 123
God Stats
4W - 3L
1,622 SR
Queue Stats
199W - 212L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
sheiswithSTUPID
Sylvanus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 52L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
StevenZ119
Tiamat
12
0 / 3 / 6
7,714
593
7,995
11,252
13,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 8 / 3
8,777
675
10,235
11,846
4,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 6 / 3
8,334
641
11,524
8,721
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
8 / 0 / 7
10,598
815
11,705
12,141
4,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
redwan1414
Baron Samedi
14
7 / 4 / 8
10,059
774
9,379
12,808
6,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
13
2 / 2 / 14
10,089
776
6,509
18,069
21,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
6
Kills
17
17
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
0
7
11.5
L
Tiamat
StevenZ119
Tiamat
0
3
6
1
L
3
8
3
0.56
L
3
6
3
0.75
W
Baron Samedi
redwan1414
Baron Samedi
7
4
8
2.75
W
Sylvanus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
27,593
31,819
Taken
43,018
20,922
Mitigated
33,670
7,241
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,705
7,152
0
5,100
12,141
4,911
1,071
5,166
6,467
0
58,231
L
Tiamat
StevenZ119
Tiamat
7,995
710
548
4,261
11,252
13,892
29
5,029
5,961
22,245
0
L
10,235
3,721
84
932
11,846
4,016
480
6,227
5,388
0
31,851
L
11,524
723
516
900
8,721
3,014
275
4,194
4,277
25,323
0
W
Baron Samedi
redwan1414
Baron Samedi
9,379
239
1,595
3,877
12,808
6,857
1,013
5,862
6,398
30,402
0
W
Sylvanus
6,509
1,208
3,970
7,764
18,069
21,902
366
6,968
10,240
11,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,825
Gold Earned
30,746
160
Minions Killed
167
6
Camps Cleared
5
644,282
Distance Traveled
655,668
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,598
815
98
8
3
233,300
4
L
Tiamat
7,714
593
43
3
5
232,813
5
L
Medusa
8,777
675
53
4
0
211,311
2
L
Janus
8,334
641
64
5
1
200,158
2
W
Baron Samedi
10,059
774
52
4
2
202,800
1
W
Sylvanus
10,089
776
17
1
0
219,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role