Player Matchup

Cliodhna
Cliodhna
Facemeltakon
Cliodhna
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 121L
1,563 Elo+
Party 3
Yemoja
Yemoja
Leonidas8312
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
WHYYLIMEE
Kukulkan
Level 48
God Stats
3W - 4L
1,427 SR
Queue Stats
244W - 246L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
Y0NK0
Ah Puch
Level 24
God Stats
1W - 2L
1,527 SR
Queue Stats
122W - 88L
1,583 Elo+
Party 3
Bacchus
Bacchus
lillaporta
Bacchus
Level 128
God Stats
13W - 5L
1,634 SR
Queue Stats
165W - 179L
1,521 Elo+
Solo
Team Averages
Level 62
1,518 SR
1,539 Elo+

VS

Team Averages
Level 75
1,611 SR
1,485 Elo+
Merlin
Merlin
POLISHxKIELBASA
Merlin
Level 53
God Stats
4W - 2L
1,360 SR
Queue Stats
47W - 48L
1,368 Elo+
Party 4
Chaac
Chaac
RiSK_DJDPlaya
Chaac
Level 115
God Stats
4W - 1L
1,651 SR
Queue Stats
127W - 114L
1,548 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SirNibbl3r
Cu Chulainn
Level 68
God Stats
2W - 0L
1,675 SR
Queue Stats
37W - 45L
1,434 Elo+
Party 4
Yemoja
Yemoja
WOQUENDO37
Yemoja
Level 109
God Stats
1W - 0L
1,672 SR
Queue Stats
29W - 34L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
WarMoose02
Tsukuyomi
Level 29
God Stats
2W - 1L
1,697 SR
Queue Stats
55W - 27L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Facemeltakon
Cliodhna
20
9 / 8 / 10
15,023
715
29,313
25,092
15,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
20
2 / 2 / 11
12,346
588
9,981
19,792
16,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
WHYYLIMEE
Kukulkan
18
2 / 7 / 10
12,279
585
26,485
20,801
11,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Y0NK0
Ah Puch
20
3 / 6 / 11
13,441
640
27,930
22,629
11,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
lillaporta
Bacchus
20
5 / 3 / 12
14,518
691
26,299
42,641
65,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
13,750
655
29,257
21,124
9,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 12
14,346
683
29,668
42,917
52,425
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
SirNibbl3r
Cu Chulainn
19
2 / 5 / 16
12,801
610
12,199
27,013
24,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
WOQUENDO37
Yemoja
18
0 / 4 / 14
12,670
603
5,406
22,754
26,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
WarMoose02
Tsukuyomi
20
13 / 6 / 10
14,679
699
39,415
27,665
11,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
87
21
Kills
26
26
Deaths
22
54
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Facemeltakon
Cliodhna
9
8
10
1.75
L
Yemoja
2
2
11
3.75
W
5
4
9
2.38
W
6
3
12
4
W
Cu Chulainn
SirNibbl3r
Cu Chulainn
2
5
16
2
L
Kukulkan
WHYYLIMEE
Kukulkan
2
7
10
1
W
Yemoja
WOQUENDO37
Yemoja
0
4
14
1.75
W
Tsukuyomi
WarMoose02
Tsukuyomi
13
6
10
3
L
Ah Puch
Y0NK0
Ah Puch
3
6
11
1.42
L
Bacchus
lillaporta
Bacchus
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,008
Damage
115,945
130,955
Taken
141,473
120,807
Mitigated
125,369
67,895
Healing
72,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Facemeltakon
Cliodhna
29,313
2,057
1,417
8,513
25,092
15,970
1,168
5,393
18,859
0
56,248
L
Yemoja
9,981
1,554
26,093
9,485
19,792
16,191
1,401
8,627
10,507
22,898
0
W
29,257
1,611
1,092
5,006
21,124
9,891
2,075
15,929
4,944
60,626
0
W
29,668
4,832
6,618
22,030
42,917
52,425
1,852
19,408
22,443
0
51,601
W
Cu Chulainn
SirNibbl3r
Cu Chulainn
12,199
2,689
2,159
3,871
27,013
24,896
1,467
18,761
7,705
0
25,559
L
Kukulkan
WHYYLIMEE
Kukulkan
26,485
3,007
964
2,562
20,801
11,211
737
3,511
16,836
49,591
0
W
Yemoja
WOQUENDO37
Yemoja
5,406
1,295
17,906
6,165
22,754
26,171
626
18,243
4,065
12,622
0
W
Tsukuyomi
WarMoose02
Tsukuyomi
39,415
5,925
998
6,918
27,665
11,986
838
16,711
10,228
0
65,463
L
Ah Puch
Y0NK0
Ah Puch
27,930
3,875
1,139
2,210
22,629
11,640
1,167
3,961
18,334
52,736
0
L
Bacchus
lillaporta
Bacchus
26,299
1,083
2,761
12,751
42,641
65,795
810
13,171
28,109
36,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,607
Gold Earned
68,246
200
Minions Killed
240
0
Camps Cleared
0
1,698,791
Distance Traveled
1,729,413
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
15,023
715
45
2
0
343,042
0
L
Yemoja
12,346
588
16
1
0
352,637
0
W
Merlin
13,750
655
85
4
0
327,064
0
W
Chaac
14,346
683
44
2
0
401,649
2
W
Cu Chulainn
12,801
610
35
2
0
352,211
0
L
Kukulkan
12,279
585
57
3
0
302,472
0
W
Yemoja
12,670
603
24
1
0
267,906
0
W
Tsukuyomi
14,679
699
52
2
0
380,583
0
L
Ah Puch
13,441
640
63
3
0
306,037
0
L
Bacchus
14,518
691
19
1
0
394,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role