Player Matchup

Da Ji
Da Ji
ThislsBogus
Da Ji
Level 43
God Stats
3W - 0L
1,752 SR
Queue Stats
161W - 163L
1,318 Elo+
Party 1
Hera
Hera
gRiZxMerCiLeSS
Hera
Level 124
God Stats
19W - 9L
1,547 SR
Queue Stats
244W - 271L
1,297 Elo+
Party 1
Cernunnos
Cernunnos
gRiZxNuKeM
Cernunnos
Level 48
God Stats
27W - 16L
1,608 SR
Queue Stats
87W - 89L
1,330 Elo+
Party 1
Team Averages
Level 72
1,636 SR
1,315 Elo+

VS

Team Averages
Level 142
1,393 SR
1,357 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BE BURN FC
Merlin
Level 148
God Stats
46W - 44L
1,472 SR
Queue Stats
920W - 1,033L
1,368 Elo+
Solo
Olorun
Olorun
mbh0016
Olorun
Level 122
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 3L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 4
12,411
827
12,400
14,311
5,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 8
10,757
717
14,783
8,798
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
gRiZxNuKeM
Cernunnos
13
1 / 4 / 6
9,483
632
5,011
13,764
5,204
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 3 / 3
10,376
692
5,747
15,472
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
BE BURN FC
Merlin
14
3 / 6 / 8
10,071
671
14,648
12,137
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
mbh0016
Olorun
14
3 / 4 / 8
9,956
664
4,890
9,395
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
13
Kills
13
13
Deaths
13
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
3
3
2.83
L
Merlin
BE BURN FC
Merlin
3
6
8
1.17
W
9
5
4
2.2
W
3
4
8
1.75
W
Cernunnos
gRiZxNuKeM
Cernunnos
1
4
6
1
L
Olorun
mbh0016
Olorun
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,194
Damage
25,285
36,873
Taken
37,004
14,415
Mitigated
13,519
7,844
Healing
7,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,747
897
0
2,733
15,472
6,981
0
6,234
9,238
0
23,138
L
Merlin
BE BURN FC
Merlin
14,648
745
0
1,671
12,137
3,535
387
5,788
6,349
51,610
0
W
12,400
2,109
240
2,356
14,311
5,710
1,173
7,153
7,158
0
26,478
W
14,783
3,812
969
1,840
8,798
3,501
953
4,741
4,057
47,377
0
W
Cernunnos
gRiZxNuKeM
Cernunnos
5,011
1,876
372
2,067
13,764
5,204
408
8,128
5,636
0
32,008
L
Olorun
mbh0016
Olorun
4,890
1,501
719
2,769
9,395
3,003
628
3,553
5,842
27,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
30,403
161
Minions Killed
140
6
Camps Cleared
8
833,858
Distance Traveled
785,575
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,376
692
31
2
2
303,937
0
L
Merlin
10,071
671
74
5
5
248,681
4
W
Da Ji
12,411
827
21
1
2
291,864
1
W
Hera
10,757
717
77
5
4
280,850
3
W
Cernunnos
9,483
632
63
4
0
261,144
2
L
Olorun
9,956
664
35
2
1
232,957
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role