Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Kurt_Angle58
Nu Wa
Level 88
God Stats
3W - 1L
1,443 SR
Queue Stats
4W - 5L
1,519 Elo+
Party 2
Ymir
Ymir
kennethjbar1
Ymir
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,348 Elo+
Party 2
Team Averages
Level 101
1,481 SR
1,456 Elo+

VS

Team Averages
Level 107
1,447 SR
1,388 Elo+
Odin
Odin
TicTheGriot
Odin
Level 160
God Stats
8W - 2L
1,521 SR
Queue Stats
324W - 321L
1,440 Elo+
Party 1
Thor
Thor
rabotle99
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Gilgamesh
Gilgamesh
silent jessie
Gilgamesh
Level 155
God Stats
3W - 6L
1,318 SR
Queue Stats
265W - 229L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 3 / 12
11,517
677
15,131
12,858
4,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 6 / 9
12,333
725
12,933
11,989
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 12
11,954
703
8,120
10,503
15,029
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
11,076
652
11,378
12,950
7,958
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
11
1 / 10 / 3
9,285
546
2,144
14,452
5,855
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
silent jessie
Gilgamesh
14
6 / 8 / 4
10,876
640
17,170
18,958
8,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
20
Kills
12
12
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
12
4
W
8
6
9
2.08
L
5
2
5
3.75
W
6
3
12
4
L
Thor
1
10
3
0.25
L
Gilgamesh
silent jessie
Gilgamesh
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
30,692
35,350
Taken
46,360
23,717
Mitigated
22,026
7,771
Healing
2,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,131
6,742
0
3,590
12,858
4,922
2,055
562
12,296
0
55,641
W
12,933
4,562
680
1,757
11,989
3,766
250
942
11,047
42,184
0
L
11,378
488
0
0
12,950
7,958
0
6,255
6,695
0
41,766
W
8,120
1,452
637
1,107
10,503
15,029
326
203
10,300
20,512
0
L
Thor
2,144
755
180
0
14,452
5,855
0
6,607
7,845
0
14,988
L
Gilgamesh
silent jessie
Gilgamesh
17,170
3,521
0
2,403
18,958
8,213
0
8,563
10,395
4,686
41,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
31,237
182
Minions Killed
163
5
Camps Cleared
8
816,183
Distance Traveled
831,068
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,517
677
88
5
2
280,510
8
W
Nu Wa
12,333
725
54
3
3
285,836
1
L
Odin
11,076
652
67
4
3
321,247
2
W
Ymir
11,954
703
40
2
0
249,837
0
L
Thor
9,285
546
22
1
1
228,374
2
L
Gilgamesh
10,876
640
74
4
4
281,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role