Player Matchup

Jing Wei
Jing Wei
DarkFred74
Jing Wei
Level 29
God Stats
14W - 20L
1,546 SR
Queue Stats
51W - 72L
1,352 Elo+
Solo
Bellona
Bellona
GreenpiG9353
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,341 Elo+
Solo
Ares
Ares
TTV_louisclaw
Ares
Level 7
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 8L
1,175 Elo+
Party 1
Cthulhu
Cthulhu
You_honeymonster
Cthulhu
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 4L
1,238 Elo+
Party 1
Anubis
Anubis
mr_ninja379
Anubis
Level 15
God Stats
3W - 8L
1,251 SR
Queue Stats
11W - 23L
1,226 Elo+
Party 1
Team Averages
Level 12
1,375 SR
1,266 Elo+

VS

Team Averages
Level 22
1,499 SR
1,389 Elo+
Ganesha
Ganesha
AriusMNML
Ganesha
Level 17
God Stats
19W - 10L
1,633 SR
Queue Stats
24W - 21L
1,421 Elo+
Solo
Pele
Pele
Hackua
Pele
Level 8
God Stats
1W - 2L
1,352 SR
Queue Stats
6W - 8L
1,331 Elo+
Solo
Amaterasu
Amaterasu
Steviefreez1368
Amaterasu
Level 29
God Stats
6W - 5L
1,444 SR
Queue Stats
192W - 185L
1,357 Elo+
Solo
Cupid
Cupid
Toxic-_-Viperrzz
Cupid
Level 29
God Stats
3W - 1L
1,527 SR
Queue Stats
6W - 2L
1,489 Elo+
Solo
Olorun
Olorun
savagec4ssngabe
Olorun
Level 28
God Stats
2W - 1L
1,538 SR
Queue Stats
59W - 75L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkFred74
Jing Wei
15
2 / 7 / 1
9,587
436
10,543
20,483
7,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
GreenpiG9353
Bellona
7
0 / 12 / 0
6,319
287
2,450
15,807
10,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 11 / 4
9,406
428
8,584
22,582
20,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 12 / 3
9,137
415
10,430
28,270
25,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
14
5 / 13 / 4
10,095
459
15,061
24,823
11,931
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AriusMNML
Ganesha
15
0 / 0 / 25
10,795
491
7,768
11,665
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Hackua
Pele
19
12 / 2 / 13
12,455
566
15,853
18,176
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Steviefreez1368
Amaterasu
18
15 / 2 / 14
12,474
567
21,910
20,099
13,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 1 / 13
11,299
514
11,097
11,211
4,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
20 / 5 / 5
12,939
588
30,073
18,123
14,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
125
10
Kills
55
55
Deaths
10
12
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AriusMNML
Ganesha
0
0
25
12.5
L
Jing Wei
DarkFred74
Jing Wei
2
7
1
0.36
L
Bellona
GreenpiG9353
Bellona
0
12
0
0
W
Pele
Hackua
Pele
12
2
13
9.25
W
Amaterasu
Steviefreez1368
Amaterasu
15
2
14
11
L
2
11
4
0.36
W
8
1
13
14.5
L
1
12
3
0.21
L
Anubis
5
13
4
0.54
W
20
5
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,068
Damage
86,701
111,965
Taken
79,274
75,746
Mitigated
56,211
14,325
Healing
28,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AriusMNML
Ganesha
7,768
553
0
1,784
11,665
15,211
641
3,695
7,850
20,543
0
L
Jing Wei
DarkFred74
Jing Wei
10,543
7,619
332
5,235
20,483
7,208
368
5,525
14,958
0
64,132
L
Bellona
GreenpiG9353
Bellona
2,450
827
0
715
15,807
10,082
205
5,790
10,017
3,507
10,650
W
Pele
Hackua
Pele
15,853
3,279
0
5,979
18,176
7,903
1,957
5,727
12,067
0
94,211
W
Amaterasu
Steviefreez1368
Amaterasu
21,910
8,132
0
6,438
20,099
13,999
2,196
10,515
8,896
12,498
57,195
L
8,584
842
0
148
22,582
20,592
222
8,750
13,832
27,800
0
W
11,097
6,799
24
6,203
11,211
4,555
4,613
4,441
6,645
0
66,486
L
10,430
2,288
0
1,788
28,270
25,933
102
9,239
19,031
38,673
0
L
Anubis
15,061
1,237
0
6,107
24,823
11,931
464
8,752
16,071
47,615
0
W
30,073
16,168
1,549
6,376
18,123
14,543
2,899
9,182
8,642
84,427
8,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
59,962
310
Minions Killed
509
0
Camps Cleared
0
1,670,896
Distance Traveled
1,981,845
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,795
491
2
0
0
404,044
4
L
Jing Wei
9,587
436
126
6
0
396,902
0
L
Bellona
6,319
287
27
1
0
231,150
0
W
Pele
12,455
566
151
7
0
461,290
0
W
Amaterasu
12,474
567
107
5
0
401,532
4
L
Ares
9,406
428
24
1
0
354,630
0
W
Cupid
11,299
514
120
5
0
387,282
2
L
Cthulhu
9,137
415
55
3
0
374,852
1
L
Anubis
10,095
459
78
4
0
313,362
2
W
Olorun
12,939
588
129
6
0
327,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role