Player Matchup

Scylla
Scylla
Leif_hacks
Scylla
Level 73
God Stats
64W - 45L
1,599 SR
Queue Stats
318W - 332L
1,389 Elo+
Solo
Xbalanque
Xbalanque
OmegaVIPER_
Xbalanque
Level 147
God Stats
6W - 3L
1,455 SR
Queue Stats
1,150W - 1,153L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
RTvM
Ao Kuang
Level 52
God Stats
10W - 8L
1,615 SR
Queue Stats
125W - 140L
1,315 Elo+
Party 2
Artemis
Artemis
Wooddyyy HD
Artemis
Level 66
God Stats
8W - 2L
1,639 SR
Queue Stats
201W - 237L
1,450 Elo+
Solo
Ymir
Ymir
l Dropzy l
Ymir
Level 28
God Stats
1W - 0L
1,283 SR
Queue Stats
23W - 41L
1,320 Elo+
Party 2
Team Averages
Level 73
1,518 SR
1,386 Elo+

VS

Team Averages
Level 85
1,447 SR
1,458 Elo+
Fenrir
Fenrir
DrGre_exe
Fenrir
Level 85
God Stats
2W - 5L
1,410 SR
Queue Stats
197W - 186L
1,505 Elo+
Party 1
Bacchus
Bacchus
Jenny-Jinna
Bacchus
Level 158
God Stats
1W - 3L
1,343 SR
Queue Stats
41W - 38L
1,436 Elo+
Solo
Neith
Neith
N-aRoz
Neith
Level 62
God Stats
2W - 4L
1,417 SR
Queue Stats
19W - 34L
1,425 Elo+
Solo
Scylla
Scylla
YETE21
Scylla
Level 101
God Stats
5W - 6L
1,485 SR
Queue Stats
285W - 292L
1,501 Elo+
Party 1
Bellona
Bellona
wolf5095
Bellona
Level 17
God Stats
10W - 6L
1,583 SR
Queue Stats
76W - 93L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Leif_hacks
Scylla
20
9 / 0 / 10
13,219
601
18,537
10,641
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
OmegaVIPER_
Xbalanque
20
9 / 2 / 10
14,439
656
16,050
16,158
8,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
RTvM
Ao Kuang
19
12 / 2 / 8
12,828
583
14,249
20,499
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Wooddyyy HD
Artemis
20
4 / 2 / 9
12,560
571
11,253
12,719
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 8
10,796
491
7,678
24,657
11,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrGre_exe
Fenrir
15
6 / 8 / 0
9,947
452
7,065
18,114
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Jenny-Jinna
Bacchus
12
1 / 6 / 2
8,315
378
8,512
19,837
19,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
N-aRoz
Neith
13
1 / 9 / 3
8,110
369
8,107
13,278
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
YETE21
Scylla
14
0 / 8 / 4
8,353
380
10,804
14,402
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
wolf5095
Bellona
14
1 / 8 / 3
9,341
425
7,389
23,311
19,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
37
Kills
9
9
Deaths
39
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DrGre_exe
Fenrir
6
8
0
0.75
L
Bacchus
Jenny-Jinna
Bacchus
1
6
2
0.33
W
Scylla
Leif_hacks
Scylla
9
0
10
14
L
Neith
N-aRoz
Neith
1
9
3
0.28
W
Xbalanque
OmegaVIPER_
Xbalanque
9
2
10
7
W
Ao Kuang
RTvM
Ao Kuang
12
2
8
8
W
Artemis
Wooddyyy HD
Artemis
4
2
9
4.25
L
Scylla
YETE21
Scylla
0
8
4
0.25
W
3
3
8
2.33
L
Bellona
wolf5095
Bellona
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,767
Damage
41,877
84,674
Taken
88,942
37,229
Mitigated
55,457
39,901
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DrGre_exe
Fenrir
7,065
1,341
0
2,778
18,114
7,240
0
9,656
8,298
0
29,622
L
Bacchus
Jenny-Jinna
Bacchus
8,512
367
0
712
19,837
19,428
275
9,189
10,509
32,443
0
W
Scylla
Leif_hacks
Scylla
18,537
1,698
148
5,971
10,641
4,161
520
5,025
5,616
104,115
0
L
Neith
N-aRoz
Neith
8,107
2,191
0
1,909
13,278
4,620
952
6,904
6,330
0
39,517
W
Xbalanque
OmegaVIPER_
Xbalanque
16,050
10,389
0
6,416
16,158
8,487
9,776
3,348
12,810
0
113,979
W
Ao Kuang
RTvM
Ao Kuang
14,249
3,747
602
11,946
20,499
8,336
1,559
5,134
15,365
90,180
0
W
Artemis
Wooddyyy HD
Artemis
11,253
4,993
0
6,010
12,719
5,121
2,407
3,551
9,168
0
87,267
L
Scylla
YETE21
Scylla
10,804
793
0
2,079
14,402
4,949
0
9,133
4,966
54,453
0
W
7,678
557
2,327
6,481
24,657
11,124
402
7,604
17,053
33,531
0
L
Bellona
wolf5095
Bellona
7,389
1,378
0
1,444
23,311
19,220
187
10,391
12,766
7,772
38,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,842
Gold Earned
44,066
631
Minions Killed
340
0
Camps Cleared
0
1,975,161
Distance Traveled
1,859,862
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,947
452
52
2
0
384,188
2
L
Bacchus
8,315
378
41
2
0
388,099
12
W
Scylla
13,219
601
146
7
0
426,809
2
L
Neith
8,110
369
66
3
0
339,312
5
W
Xbalanque
14,439
656
194
9
0
348,573
0
W
Ao Kuang
12,828
583
117
5
0
423,777
3
W
Artemis
12,560
571
135
6
0
378,555
9
L
Scylla
8,353
380
93
4
0
360,385
3
W
Ymir
10,796
491
39
2
0
397,447
1
L
Bellona
9,341
425
88
4
0
387,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role