Player Matchup

Sylvanus
Sylvanus
Gold IV
DOMOB
Sylvanus
Gold IV
Level 159
God Stats
7W - 6L
1,583 SR
Queue Stats
18W - 25L
1,467 MMR
Solo
Hun Batz
Hun Batz
Gold III
NotKayJay
Hun Batz
Gold III
Level 158
God Stats
1W - 4L
1,568 SR
Queue Stats
432W - 443L
1,560 MMR
Solo
Sol
Sol
Platinum IV
PERFECMAN
Sol
Platinum IV
Level 147
God Stats
7W - 7L
1,706 SR
Queue Stats
401W - 409L
1,469 MMR
Solo
Danzaburou
Danzaburou
Gold II
Snazz
Danzaburou
Gold II
Level 148
God Stats
7W - 9L
1,547 SR
Queue Stats
266W - 269L
1,573 MMR
Solo
Artio
Artio
Gold IV
dYbIRitz
Artio
Gold IV
Level 63
God Stats
2W - 4L
1,443 SR
Queue Stats
98W - 98L
1,459 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,569 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,689 SR
1,505 MMR
Cernunnos
Cernunnos
Gold III
Bridwel
Cernunnos
Gold III
Level 122
God Stats
3W - 0L
1,803 SR
Queue Stats
79W - 76L
1,438 MMR
Solo
Khepri
Khepri
Gold IV
Otoshigami343
Khepri
Gold IV
Level 74
God Stats
23W - 11L
1,724 SR
Queue Stats
314W - 318L
1,461 MMR
Solo
Tyr
Tyr
Platinum V
QUIJAYTE
Tyr
Platinum V
Level 159
God Stats
29W - 19L
1,714 SR
Queue Stats
433W - 434L
1,552 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Ragnapunck
Zhong Kui
Gold IV
Level 157
God Stats
3W - 2L
1,549 SR
Queue Stats
16W - 14L
1,540 MMR
Solo
Loki
Loki
Gold III
Ryth24
Loki
Gold III
Level 118
God Stats
17W - 13L
1,657 SR
Queue Stats
250W - 247L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DOMOB
Sylvanus
12
0 / 5 / 3
8,785
338
5,583
20,014
18,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
NotKayJay
Hun Batz
19
3 / 11 / 1
12,387
476
11,613
24,747
9,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
1 / 7 / 0
12,455
479
17,268
25,592
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Snazz
Danzaburou
20
3 / 5 / 2
13,377
515
16,956
25,677
10,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
dYbIRitz
Artio
19
1 / 2 / 1
11,879
457
11,041
23,610
25,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AthenaOdinCliodhna

VS

Bans
PersephoneGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bridwel
Cernunnos
20
1 / 2 / 7
15,007
577
18,094
18,198
9,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 1 / 18
13,299
512
5,537
22,787
36,642
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 1 / 9
14,931
574
11,784
23,505
30,156
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Ragnapunck
Zhong Kui
20
7 / 1 / 16
14,810
570
25,587
19,495
21,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Ryth24
Loki
20
19 / 3 / 7
16,933
651
30,992
21,061
10,310
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
8
Kills
30
30
Deaths
8
7
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bridwel
Cernunnos
1
2
7
2.25
L
Sylvanus
DOMOB
Sylvanus
0
5
3
0.3
L
Hun Batz
NotKayJay
Hun Batz
3
11
1
0.32
W
1
1
18
10
L
1
7
0
0.14
W
2
1
9
6.5
W
Zhong Kui
Ragnapunck
Zhong Kui
7
1
16
15
W
Loki
Ryth24
Loki
19
3
7
7.5
L
Danzaburou
Snazz
Danzaburou
3
5
2
0.8
L
Artio
dYbIRitz
Artio
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,461
Damage
91,994
119,640
Taken
105,046
73,418
Mitigated
107,488
40,405
Healing
49,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bridwel
Cernunnos
18,094
10,987
0
11,387
18,198
9,176
3,535
2,209
15,882
0
165,591
L
Sylvanus
DOMOB
Sylvanus
5,583
1,563
2,992
3,923
20,014
18,321
142
6,185
13,593
17,767
0
L
Hun Batz
NotKayJay
Hun Batz
11,613
1,626
0
4,588
24,747
9,222
0
6,310
18,275
0
89,498
W
5,537
252
1,813
8,298
22,787
36,642
76
5,403
17,384
29,667
0
L
17,268
5,132
0
9,090
25,592
10,003
241
9,948
15,184
98,013
9,616
W
11,784
1,223
0
11,226
23,505
30,156
606
10,608
12,897
16,168
92,516
W
Zhong Kui
Ragnapunck
Zhong Kui
25,587
2,295
0
8,687
19,495
21,204
4,177
6,994
12,501
109,733
0
W
Loki
Ryth24
Loki
30,992
15,265
0
7,762
21,061
10,310
5,150
8,450
12,611
0
125,333
L
Danzaburou
Snazz
Danzaburou
16,956
9,732
0
9,165
25,677
10,480
4,662
6,905
18,620
0
113,957
L
Artio
dYbIRitz
Artio
11,041
1,734
965
9,682
23,610
25,392
47
3,979
19,549
87,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,883
Gold Earned
74,980
760
Minions Killed
781
0
Camps Cleared
0
2,150,363
Distance Traveled
2,517,287
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,007
577
228
9
0
456,224
4
L
Sylvanus
8,785
338
33
1
0
366,295
14
L
Hun Batz
12,387
476
150
6
0
476,512
7
W
Khepri
13,299
512
25
1
0
479,838
7
L
Sol
12,455
479
179
7
0
458,106
6
W
Tyr
14,931
574
193
7
0
532,420
3
W
Zhong Kui
14,810
570
188
7
0
516,072
6
W
Loki
16,933
651
147
6
0
532,733
5
L
Danzaburou
13,377
515
206
8
0
410,713
5
L
Artio
11,879
457
192
7
0
438,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role