Player Matchup

Hel
Hel
Baptiset2021
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,237 Elo+
Solo
Kukulkan
Kukulkan
CannyChair13695
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Nox
Nox
DaRKRoSe3035
Nox
Level 6
God Stats
1W - 1L
1,384 SR
Queue Stats
10W - 13L
1,162 Elo+
Solo
Loki
Loki
EthicalBear3202
Loki
Level 4
God Stats
0W - 3L
1,187 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Odin
Odin
Nethiroth
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,021 Elo+
Solo
Team Averages
Level 5
1,414 SR
1,145 Elo+

VS

Team Averages
Level 14
1,478 SR
1,354 Elo+
Hera
Hera
Gemininurarea
Hera
Level 10
God Stats
5W - 4L
1,453 SR
Queue Stats
13W - 16L
1,309 Elo+
Solo
Jormungandr
Jormungandr
KidKinobi
Jormungandr
Level 24
God Stats
3W - 1L
1,633 SR
Queue Stats
41W - 37L
1,381 Elo+
Solo
Anubis
Anubis
LockDown6202
Anubis
Level 7
God Stats
2W - 0L
1,444 SR
Queue Stats
6W - 7L
1,278 Elo+
Solo
Neith
Neith
MurderxHitman97
Neith
Level 23
God Stats
15W - 23L
1,363 SR
Queue Stats
18W - 26L
1,301 Elo+
Solo
Nemesis
Nemesis
Naomii008
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
10,262
1,140
14,628
17,348
5,329
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
14
0 / 14 / 2
8,011
890
5,175
15,157
5,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 3
8,188
910
3,920
10,762
3,863
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 1
7,896
877
3,165
9,498
3,009
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Odin
15
3 / 12 / 3
9,707
1,079
6,505
17,984
16,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 20
11,654
1,295
18,124
7,495
2,480
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
KidKinobi
Jormungandr
16
8 / 2 / 16
9,922
1,102
6,178
6,474
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
16
8 / 3 / 10
10,189
1,132
10,967
7,894
3,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 0 / 15
11,237
1,249
18,193
7,186
2,438
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Naomii008
Nemesis
16
5 / 1 / 16
10,072
1,119
10,380
9,352
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
120
7
Kills
43
44
Deaths
7
11
Assists
77
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
Kukulkan
0
14
2
0.07
L
0
5
3
0.3
L
0
6
1
0.08
W
11
1
20
21
W
Jormungandr
KidKinobi
Jormungandr
8
2
16
8
W
Anubis
8
3
10
4.33
W
11
0
15
18.5
W
Nemesis
Naomii008
Nemesis
5
1
16
13
L
Odin
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,393
Damage
63,842
70,749
Taken
38,401
33,350
Mitigated
15,256
4,683
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,628
2,700
1,255
2,523
17,348
5,329
0
9,230
8,118
40,079
0
L
Kukulkan
5,175
3,143
0
0
15,157
5,103
0
6,024
9,133
16,277
0
L
3,920
876
0
8
10,762
3,863
0
5,991
4,771
9,858
0
L
3,165
594
95
14
9,498
3,009
0
3,320
6,178
0
15,410
W
18,124
6,924
0
1,481
7,495
2,480
0
4,409
2,880
35,300
0
W
Jormungandr
KidKinobi
Jormungandr
6,178
2,188
0
345
6,474
3,156
0
4,355
1,934
26,916
0
W
Anubis
10,967
1,784
0
2,561
7,894
3,572
0
4,286
3,302
22,203
0
W
18,193
14,874
0
43
7,186
2,438
0
5,006
2,140
0
33,970
W
Nemesis
Naomii008
Nemesis
10,380
7,474
0
21
9,352
3,610
0
5,667
3,404
0
20,148
L
Odin
6,505
3,642
0
788
17,984
16,046
0
10,704
7,280
0
9,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,064
Gold Earned
53,074
109
Minions Killed
185
2
Camps Cleared
5
626,692
Distance Traveled
834,048
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,262
1,140
52
6
1
139,906
0
L
Kukulkan
8,011
890
20
2
1
128,155
0
L
Nox
8,188
910
10
1
0
103,237
1
L
Loki
7,896
877
18
2
0
104,177
0
W
Hera
11,654
1,295
48
5
0
174,024
0
W
Jormungandr
9,922
1,102
56
6
0
170,003
0
W
Anubis
10,189
1,132
25
3
0
141,384
0
W
Neith
11,237
1,249
32
4
4
155,139
0
W
Nemesis
10,072
1,119
24
3
1
193,498
1
L
Odin
9,707
1,079
9
1
0
151,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role