Player Matchup

Nemesis
Nemesis
AzizPunisher
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,648 Elo+
Solo
Fenrir
Fenrir
Lka1414
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Radionchic
Zeus
Level 8
God Stats
1W - 2L
1,740 SR
Queue Stats
6W - 11L
1,353 Elo+
Solo
Sylvanus
Sylvanus
Violet plant400
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,382 Elo+
Solo
Medusa
Medusa
izi-ozaurus2718
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,059 Elo+
Solo
Team Averages
Level 6
1,548 SR
1,388 Elo+

VS

Team Averages
Level 10
1,349 SR
1,312 Elo+
Bellona
Bellona
FiveTangent4002
Bellona
Level 14
God Stats
7W - 11L
1,244 SR
Queue Stats
19W - 28L
1,320 Elo+
Solo
Vulcan
Vulcan
MCisa14
Vulcan
Level 18
God Stats
2W - 1L
1,307 SR
Queue Stats
7W - 6L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Shova93
Kukulkan
Level 7
God Stats
7W - 3L
1,194 SR
Queue Stats
15W - 13L
1,251 Elo+
Solo
Nox
Nox
Sintijablum
Nox
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,345 Elo+
Solo
Geb
Geb
xKaiZuRo
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AzizPunisher
Nemesis
20
10 / 3 / 5
16,055
1,070
21,299
17,112
7,339
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Lka1414
Fenrir
20
11 / 12 / 8
16,554
1,104
23,437
31,186
10,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 6 / 11
14,293
953
14,091
18,044
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
20
1 / 8 / 7
13,941
929
5,838
29,475
33,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 13 / 9
12,151
810
5,737
23,903
8,778
Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 21
13,811
921
5,279
20,589
17,474
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
MCisa14
Vulcan
20
17 / 4 / 18
17,405
1,160
39,432
17,780
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Shova93
Kukulkan
20
21 / 5 / 11
17,539
1,169
50,431
16,491
7,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 4 / 25
14,468
965
9,419
12,562
10,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 9 / 6
11,674
778
4,348
13,899
9,150
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
123
24
Kills
42
42
Deaths
25
40
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AzizPunisher
Nemesis
10
3
5
4.17
W
1
3
21
3.83
L
Fenrir
Lka1414
Fenrir
11
12
8
1.25
W
Vulcan
MCisa14
Vulcan
17
4
18
6.5
L
2
6
11
1.25
W
Kukulkan
Shova93
Kukulkan
21
5
11
5.3
W
2
4
25
3.63
L
Sylvanus
1
8
7
0.56
L
0
13
9
0.35
W
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,402
Damage
108,909
119,720
Taken
81,321
65,912
Mitigated
51,161
6,722
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AzizPunisher
Nemesis
21,299
7,928
0
1,435
17,112
7,339
0
13,549
3,563
0
60,189
W
5,279
2,522
0
200
20,589
17,474
0
4,072
16,517
133
11,704
L
Fenrir
Lka1414
Fenrir
23,437
6,404
0
1,162
31,186
10,850
0
28,297
2,889
431
40,720
W
Vulcan
MCisa14
Vulcan
39,432
14,950
0
1,891
17,780
7,319
0
5,815
11,965
83,372
0
L
14,091
2,538
0
1,428
18,044
5,845
0
16,141
1,903
71,797
0
W
Kukulkan
Shova93
Kukulkan
50,431
8,412
0
1,315
16,491
7,201
0
6,472
10,019
90,676
0
W
9,419
869
0
670
12,562
10,017
0
1,956
10,309
21,472
0
L
Sylvanus
5,838
1,521
386
2,311
29,475
33,100
0
25,564
3,911
20,522
0
L
5,737
3,009
0
0
23,903
8,778
0
20,212
2,836
0
13,604
W
4,348
1,532
0
0
13,899
9,150
0
1,852
11,940
7,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,994
Gold Earned
74,897
302
Minions Killed
243
16
Camps Cleared
4
1,279,159
Distance Traveled
1,174,778
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,055
1,070
70
5
14
353,075
0
W
Bellona
13,811
921
8
1
2
285,102
0
L
Fenrir
16,554
1,104
37
2
0
287,541
0
W
Vulcan
17,405
1,160
100
7
1
299,772
0
L
Zeus
14,293
953
152
10
2
233,467
2
W
Kukulkan
17,539
1,169
100
7
1
239,736
0
W
Nox
14,468
965
34
2
0
202,392
2
L
Sylvanus
13,941
929
31
2
0
170,998
0
L
Medusa
12,151
810
12
1
0
234,078
0
W
Geb
11,674
778
1
0
0
147,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role