Player Matchup

Chaac
Chaac
Cristianbbds
Chaac
Level 6
God Stats
1W - 2L
1,292 SR
Queue Stats
7W - 6L
1,548 Elo+
Solo
Artio
Artio
theDuesentrieb
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,534 Elo+
Solo
Cernunnos
Cernunnos
totentomash
Cernunnos
Level 8
God Stats
0W - 2L
1,315 SR
Queue Stats
15W - 18L
1,546 Elo+
Solo
Nox
Nox
woolfpar
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,677 Elo+
Solo
Bastet
Bastet
Хopek
Bastet
Level 29
God Stats
41W - 50L
1,396 SR
Queue Stats
171W - 176L
1,540 Elo+
Solo
Team Averages
Level 15
1,401 SR
1,569 Elo+

VS

Team Averages
Level 25
1,530 SR
1,486 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AdeWan90
Baron Samedi
Level 17
God Stats
4W - 4L
1,636 SR
Queue Stats
19W - 17L
1,469 Elo+
Solo
Ullr
Ullr
Eibram17
Ullr
Level 28
God Stats
6W - 8L
1,421 SR
Queue Stats
59W - 84L
1,384 Elo+
Solo
Hercules
Hercules
Taserface69
Hercules
Level 27
God Stats
54W - 53L
1,594 SR
Queue Stats
98W - 101L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,384
538
2,837
7,421
3,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 1
4,560
456
1,353
7,887
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
totentomash
Cernunnos
6
1 / 7 / 3
4,813
481
4,040
7,006
1,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 5 / 1
4,604
460
548
5,068
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Хopek
Bastet
11
5 / 2 / 0
6,468
647
5,403
9,195
2,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 0
6,968
697
5,429
7,258
3,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
 
Loki
12
4 / 1 / 2
6,880
688
7,084
6,733
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
AdeWan90
Baron Samedi
9
1 / 0 / 1
5,801
580
2,362
2,050
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
10
7 / 2 / 3
6,757
676
3,793
4,842
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Taserface69
Hercules
9
4 / 3 / 6
6,258
626
4,898
7,917
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
18
19
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
0
2
W
Loki
 
Loki
4
1
2
5
W
Baron Samedi
AdeWan90
Baron Samedi
1
0
1
1.5
L
0
2
1
0.25
W
Ullr
7
2
3
4.25
W
Hercules
Taserface69
Hercules
4
3
6
2.33
L
0
3
1
0.17
L
Cernunnos
totentomash
Cernunnos
1
7
3
0.36
L
0
5
1
0.1
L
Bastet
Хopek
Bastet
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
23,566
36,577
Taken
28,800
12,103
Mitigated
12,457
7,328
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,429
1,069
0
3,143
7,258
3,956
220
613
6,645
41,690
0
W
Loki
 
Loki
7,084
1,919
0
2,021
6,733
2,629
0
607
6,086
0
42,124
W
Baron Samedi
AdeWan90
Baron Samedi
2,362
225
402
807
2,050
768
172
375
1,675
21,730
0
L
2,837
314
0
1,714
7,421
3,193
0
5,162
2,259
2,923
25,184
W
Ullr
3,793
1,221
0
960
4,842
1,447
508
440
4,362
0
28,293
W
Hercules
Taserface69
Hercules
4,898
1,391
0
1,808
7,917
3,657
298
509
7,408
0
16,345
L
1,353
310
180
1,780
7,887
3,593
0
420
7,452
8,218
0
L
Cernunnos
totentomash
Cernunnos
4,040
2,349
0
130
7,006
1,579
0
241
6,753
0
15,744
L
548
276
0
125
5,068
1,373
564
1,111
3,789
12,810
0
L
Bastet
Хopek
Bastet
5,403
1,263
0
3,399
9,195
2,365
0
582
8,533
0
32,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
32,664
189
Minions Killed
306
0
Camps Cleared
0
949,777
Distance Traveled
1,019,371
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,968
697
101
10
0
165,678
2
W
Loki
6,880
688
70
7
0
230,358
0
W
Baron Samedi
5,801
580
46
5
0
209,318
4
L
Chaac
5,384
538
59
6
0
189,633
1
W
Ullr
6,757
676
60
6
0
197,199
1
W
Hercules
6,258
626
29
3
0
216,818
2
L
Artio
4,560
456
11
1
0
193,525
0
L
Cernunnos
4,813
481
26
3
0
177,193
0
L
Nox
4,604
460
33
3
0
185,379
2
L
Bastet
6,468
647
60
6
0
204,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role