Player Matchup

Gilgamesh
Gilgamesh
InspiredZebra
Gilgamesh
Level 108
God Stats
15W - 6L
1,626 SR
Queue Stats
417W - 365L
1,512 Elo+
Party 1
Yemoja
Yemoja
Paddiniho
Yemoja
Level 53
God Stats
4W - 2L
1,619 SR
Queue Stats
25W - 23L
1,469 Elo+
Party 1
Nox
Nox
Salty ViVi
Nox
Level 160
God Stats
1W - 0L
1,683 SR
Queue Stats
60W - 56L
1,566 Elo+
Party 1
Team Averages
Level 107
1,642 SR
1,515 Elo+

VS

Team Averages
Level 97
1,562 SR
1,552 Elo+
Vulcan
Vulcan
LadyPanduhh
Vulcan
Level 120
God Stats
16W - 11L
1,567 SR
Queue Stats
16W - 12L
1,630 Elo+
Party 2
Mulan
Mulan
Pokebreaker
Mulan
Level 122
God Stats
16W - 9L
1,620 SR
Queue Stats
82W - 55L
1,474 Elo+
Party 2
Arachne
Arachne
VanGoughfer
Arachne
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InspiredZebra
Gilgamesh
12
3 / 2 / 5
8,543
712
10,030
14,498
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Paddiniho
Yemoja
12
1 / 1 / 6
8,645
720
2,222
14,234
9,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 2 / 4
8,832
736
5,684
5,580
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 2 / 3
8,205
684
15,394
5,053
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 3
7,271
606
6,815
10,090
5,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
VanGoughfer
Arachne
11
2 / 1 / 3
7,777
648
5,252
6,552
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
5
5
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
InspiredZebra
Gilgamesh
3
2
5
2.75
L
Vulcan
2
2
3
1.75
W
Yemoja
Paddiniho
Yemoja
1
1
6
4
L
1
5
3
0.5
W
4
2
4
3
L
Arachne
VanGoughfer
Arachne
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,936
Damage
27,461
34,312
Taken
21,695
18,209
Mitigated
9,787
11,195
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
InspiredZebra
Gilgamesh
10,030
3,172
382
3,841
14,498
6,692
856
5,983
8,515
0
31,376
L
Vulcan
15,394
8,020
0
823
5,053
1,925
0
2,776
2,277
44,057
0
W
Yemoja
Paddiniho
Yemoja
2,222
634
1,441
5,513
14,234
9,660
168
7,497
6,737
13,152
0
L
6,815
1,484
101
933
10,090
5,084
0
2,667
7,423
0
20,004
W
5,684
364
0
18
5,580
1,857
639
2,282
3,298
30,087
0
L
Arachne
VanGoughfer
Arachne
5,252
3,908
0
665
6,552
2,778
0
2,762
3,790
0
11,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
23,253
154
Minions Killed
118
5
Camps Cleared
5
648,314
Distance Traveled
688,709
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,543
712
42
4
2
224,790
3
L
Vulcan
8,205
684
78
7
1
231,183
4
W
Yemoja
8,645
720
27
2
1
201,165
3
L
Mulan
7,271
606
24
2
4
221,514
2
W
Nox
8,832
736
85
7
2
222,359
1
L
Arachne
7,777
648
16
1
0
236,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role