Player Matchup

Medusa
Medusa
BraedenW1
Medusa
Level 64
God Stats
6W - 2L
1,800 SR
Queue Stats
35W - 27L
1,557 Elo+
Party 1
Sobek
Sobek
LigmaB4LLZ
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,338 Elo+
Solo
Anubis
Anubis
Magicalmags
Anubis
Level 13
God Stats
4W - 4L
1,519 SR
Queue Stats
14W - 19L
1,466 Elo+
Party 1
Team Averages
Level 28
1,606 SR
1,453 Elo+

VS

Team Averages
Level 11
1,343 SR
1,451 Elo+
Zeus
Zeus
SimpleGamer05
Zeus
Level 8
God Stats
0W - 4L
1,320 SR
Queue Stats
3W - 7L
1,308 Elo+
Solo
Cu Chulainn
Cu Chulainn
Teamgod12
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,546 Elo+
Party 2
Charybdis
Charybdis
fugyh
Charybdis
Level 5
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BraedenW1
Medusa
14
8 / 1 / 10
9,572
870
9,970
7,511
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
11
3 / 0 / 14
8,959
814
3,846
8,908
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
13
9 / 3 / 9
9,638
876
7,327
6,953
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,764
615
3,757
3,302
853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Teamgod12
Cu Chulainn
10
1 / 9 / 2
7,289
663
6,199
14,002
8,651
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
fugyh
Charybdis
11
2 / 8 / 1
7,849
714
5,296
10,197
2,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
20
Kills
3
4
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
BraedenW1
Medusa
8
1
10
13
W
Sobek
3
0
14
10
W
Anubis
9
3
9
4.5
L
0
3
2
0.33
L
Cu Chulainn
Teamgod12
Cu Chulainn
1
9
2
0.22
L
Charybdis
fugyh
Charybdis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,143
Damage
15,252
23,372
Taken
27,501
14,745
Mitigated
12,071
5,381
Healing
91
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BraedenW1
Medusa
9,970
5,850
0
728
7,511
3,379
1,574
1,389
6,122
0
35,765
W
Sobek
3,846
439
0
2,481
8,908
7,977
75
1,610
7,298
9,608
0
W
Anubis
7,327
530
0
2,172
6,953
3,389
440
1,403
5,550
35,148
0
L
3,757
643
0
0
3,302
853
0
1,699
1,603
12,277
0
L
Cu Chulainn
Teamgod12
Cu Chulainn
6,199
812
0
91
14,002
8,651
0
5,373
8,629
0
27,878
L
Charybdis
fugyh
Charybdis
5,296
2,453
0
0
10,197
2,567
0
5,039
5,158
0
14,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
21,902
127
Minions Killed
83
5
Camps Cleared
5
568,443
Distance Traveled
477,896
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,572
870
54
5
0
222,222
3
W
Sobek
8,959
814
14
1
1
169,797
0
W
Anubis
9,638
876
59
5
4
176,424
0
L
Zeus
6,764
615
26
2
0
103,864
0
L
Cu Chulainn
7,289
663
31
3
3
205,185
0
L
Charybdis
7,849
714
26
2
2
168,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role