Player Matchup

Chang'e
Chang'e
Morcemago
Chang'e
Level 9
God Stats
3W - 0L
1,748 SR
Queue Stats
5W - 4L
1,410 Elo+
Solo
Ymir
Ymir
doster15
Ymir
Level 144
God Stats
4W - 3L
1,634 SR
Queue Stats
106W - 113L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
penerojo69
Ah Muzen Cab
Level 113
God Stats
1W - 0L
1,590 SR
Queue Stats
53W - 72L
1,460 Elo+
Party 1
Team Averages
Level 89
1,657 SR
1,465 Elo+

VS

Team Averages
Level 50
1,526 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alm1ghtyM3rkz
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,670 Elo+
Party 2
Ymir
Ymir
Ching456
Ymir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 12L
1,249 Elo+
Solo
Ah Puch
Ah Puch
XXFaZeYOLOswagXX
Ah Puch
Level 133
God Stats
0W - 2L
1,577 SR
Queue Stats
66W - 98L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Morcemago
Chang'e
11
6 / 0 / 3
7,495
750
4,198
6,285
1,937
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
2 / 1 / 8
7,717
772
4,690
9,048
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
penerojo69
Ah Muzen Cab
12
3 / 0 / 6
7,398
740
8,081
5,176
1,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alm1ghtyM3rkz
Ah Muzen Cab
8
0 / 4 / 1
5,979
598
3,811
6,115
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
9
1 / 4 / 0
6,597
660
2,091
8,414
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 1
6,070
607
10,423
5,617
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alm1ghtyM3rkz
Ah Muzen Cab
0
4
1
0.13
L
Ymir
1
4
0
0.25
W
Chang'e
Morcemago
Chang'e
6
0
3
7.5
L
0
3
1
0.17
W
Ymir
2
1
8
6
W
Ah Muzen Cab
penerojo69
Ah Muzen Cab
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,969
Damage
16,325
20,509
Taken
20,146
8,678
Mitigated
10,862
6,836
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alm1ghtyM3rkz
Ah Muzen Cab
3,811
648
0
684
6,115
2,243
29
3,922
2,193
0
13,755
L
Ymir
2,091
751
0
742
8,414
6,873
0
3,375
5,039
4,819
0
W
Chang'e
Morcemago
Chang'e
4,198
218
1,571
2,122
6,285
1,937
555
3,645
2,358
12,832
0
L
10,423
288
0
1,488
5,617
1,746
0
2,002
3,615
31,460
0
W
Ymir
4,690
1,022
0
983
9,048
5,106
0
5,687
3,046
17,129
0
W
Ah Muzen Cab
penerojo69
Ah Muzen Cab
8,081
2,035
757
1,403
5,176
1,635
416
3,005
1,937
0
30,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,610
Gold Earned
18,646
121
Minions Killed
101
6
Camps Cleared
3
591,180
Distance Traveled
487,056
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,979
598
39
4
0
190,887
2
L
Ymir
6,597
660
6
1
0
145,724
0
W
Chang'e
7,495
750
36
4
0
200,718
0
L
Ah Puch
6,070
607
56
6
3
150,445
1
W
Ymir
7,717
772
28
3
4
192,118
4
W
Ah Muzen Cab
7,398
740
57
6
2
198,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role