Player Matchup

Scylla
Scylla
Cobrazzinsta
Scylla
Level 28
God Stats
2W - 2L
1,575 SR
Queue Stats
26W - 42L
1,179 Elo+
Party 1
Fenrir
Fenrir
calebthemonk
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,102 Elo+
Party 1
Rama
Rama
chaplinda3rd
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,173 Elo+
Party 1
Athena
Athena
uBait_55
Athena
Level 26
God Stats
5W - 12L
1,362 SR
Queue Stats
54W - 82L
1,282 Elo+
Solo
Ao Kuang
Ao Kuang
wefvgjgd
Ao Kuang
Level 21
God Stats
2W - 3L
1,615 SR
Queue Stats
29W - 38L
1,289 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,205 Elo+

VS

Team Averages
Level 14
1,441 SR
1,169 Elo+
Athena
Athena
DX Hysteria
Athena
Level 27
God Stats
2W - 1L
1,246 SR
Queue Stats
63W - 53L
1,299 Elo+
Solo
Susano
Susano
JVIajora
Susano
Level 8
God Stats
2W - 1L
1,519 SR
Queue Stats
11W - 21L
1,392 Elo+
Party 3
Nemesis
Nemesis
Meister_Ambush
Nemesis
Level 8
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 5L
1,037 Elo+
Party 2
Baron Samedi
Baron Samedi
Subzero26-
Baron Samedi
Level 13
God Stats
5W - 7L
1,688 SR
Queue Stats
15W - 43L
1,079 Elo+
Party 3
Odin
Odin
ivano_king1
Odin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,037 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 14 / 3
9,375
391
6,543
17,192
5,618
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
0 / 14 / 2
7,289
304
3,538
14,779
5,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 9 / 9
9,636
402
5,493
13,484
4,288
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
uBait_55
Athena
15
5 / 7 / 2
10,246
427
9,129
19,631
23,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
wefvgjgd
Ao Kuang
16
8 / 2 / 4
10,636
443
11,314
18,251
16,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
9 / 1 / 10
12,444
519
11,948
16,126
15,524
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
JVIajora
Susano
17
13 / 2 / 7
12,055
502
12,039
15,816
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 10 / 13
11,103
463
11,973
18,705
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Subzero26-
Baron Samedi
17
10 / 2 / 15
12,386
516
18,275
13,833
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
5 / 7 / 10
10,818
451
8,513
20,017
17,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
18
Kills
45
46
Deaths
22
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
14
3
0.32
W
Athena
9
1
10
14
W
Susano
JVIajora
Susano
13
2
7
8.25
W
8
10
13
1.45
W
Baron Samedi
Subzero26-
Baron Samedi
10
2
15
8.75
L
Fenrir
0
14
2
0.07
L
2
9
9
0.72
W
5
7
10
1.43
L
Athena
uBait_55
Athena
5
7
2
0.86
L
Ao Kuang
wefvgjgd
Ao Kuang
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,017
Damage
62,748
83,337
Taken
84,497
54,892
Mitigated
51,303
9,522
Healing
19,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,543
1,262
0
0
17,192
5,618
684
9,466
7,726
19,421
0
W
Athena
11,948
3,467
0
3,256
16,126
15,524
1,189
3,287
12,839
95,982
0
W
Susano
JVIajora
Susano
12,039
3,028
0
4,834
15,816
5,293
2,074
4,948
10,868
0
57,662
W
11,973
5,048
0
1,418
18,705
6,930
4,341
4,506
14,199
0
39,910
W
Baron Samedi
Subzero26-
Baron Samedi
18,275
2,777
1,583
6,548
13,833
6,343
1,127
9,354
4,479
59,581
0
L
Fenrir
3,538
472
0
309
14,779
5,299
324
7,055
7,724
0
13,733
L
5,493
3,449
0
0
13,484
4,288
8
2,959
10,525
0
21,352
W
8,513
2,677
0
1,436
20,017
17,213
1,912
4,891
15,126
14,285
31,156
L
Athena
uBait_55
Athena
9,129
3,546
0
1,239
19,631
23,604
0
7,813
11,818
57,610
0
L
Ao Kuang
wefvgjgd
Ao Kuang
11,314
2,659
133
7,841
18,251
16,083
68
6,212
12,039
39,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
58,806
272
Minions Killed
436
0
Camps Cleared
0
1,755,021
Distance Traveled
2,280,761
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,375
391
29
1
0
331,567
0
W
Athena
12,444
519
131
5
0
510,808
3
W
Susano
12,055
502
88
4
0
441,773
0
W
Nemesis
11,103
463
66
3
0
469,612
0
W
Baron Samedi
12,386
516
74
3
0
400,229
1
L
Fenrir
7,289
304
24
1
0
204,375
0
L
Rama
9,636
402
30
1
0
370,337
2
W
Odin
10,818
451
77
3
0
458,339
0
L
Athena
10,246
427
115
5
0
404,117
0
L
Ao Kuang
10,636
443
74
3
0
444,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role