Player Matchup

Terra
Terra
AllForJustice
Terra
Level 129
God Stats
0W - 1L
1,350 SR
Queue Stats
93W - 85L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
BragiSdeyb
Tsukuyomi
Level 124
God Stats
31W - 29L
1,497 SR
Queue Stats
86W - 96L
1,444 Elo+
Solo
Chiron
Chiron
Duesez
Chiron
Level 103
God Stats
6W - 4L
1,863 SR
Queue Stats
291W - 296L
1,455 Elo+
Solo
Agni
Agni
KingJorm
Agni
Level 145
God Stats
5W - 3L
1,836 SR
Queue Stats
463W - 474L
1,424 Elo+
Solo
Sol
Sol
LadyGagaBabies
Sol
Level 67
God Stats
24W - 13L
1,332 SR
Queue Stats
127W - 110L
1,526 Elo+
Solo
Team Averages
Level 114
1,576 SR
1,465 Elo+

VS

Team Averages
Level 69
1,513 SR
1,452 Elo+
Apollo
Apollo
InHerJungle
Apollo
Level 106
God Stats
2W - 1L
1,281 SR
Queue Stats
249W - 265L
1,446 Elo+
Party 1
Chang'e
Chang'e
ItsHighNoot
Chang'e
Level 67
God Stats
5W - 4L
1,602 SR
Queue Stats
101W - 106L
1,474 Elo+
Party 1
Mulan
Mulan
The Mf Kxng
Mulan
Level 79
God Stats
5W - 3L
1,682 SR
Queue Stats
134W - 153L
1,449 Elo+
Party 1
Sobek
Sobek
TheJuice720
Sobek
Level 34
God Stats
1W - 1L
1,324 SR
Queue Stats
119W - 141L
1,478 Elo+
Party 1
Thor
Thor
iKxPzzz
Thor
Level 57
God Stats
5W - 3L
1,674 SR
Queue Stats
189W - 210L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,751
536
1,710
4,984
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
BragiSdeyb
Tsukuyomi
6
1 / 2 / 0
3,997
571
1,210
4,435
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
Duesez
Chiron
2
0 / 1 / 0
3,002
429
124
616
74
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
7
2 / 1 / 1
4,627
661
2,016
2,367
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 0
4,792
685
2,564
2,277
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
4 / 0 / 2
4,843
692
3,067
2,717
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
ItsHighNoot
Chang'e
6
0 / 2 / 2
3,917
560
1,394
4,019
885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 2 / 0
4,107
587
1,372
4,059
1,491
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 1 / 3
3,957
565
728
3,552
1,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
iKxPzzz
Thor
8
3 / 0 / 1
4,754
679
1,600
2,842
968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
7
7
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Tsukuyomi
BragiSdeyb
Tsukuyomi
1
2
0
0.5
L
Chiron
Duesez
Chiron
0
1
0
0
W
Apollo
4
0
2
5
W
Chang'e
ItsHighNoot
Chang'e
0
2
2
0.5
L
Agni
2
1
1
2.5
L
2
0
0
2
W
0
2
0
0
W
0
1
3
1.5
W
Thor
iKxPzzz
Thor
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,624
Damage
8,161
14,679
Taken
17,189
4,299
Mitigated
5,692
4,174
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,710
64
23
918
4,984
1,902
0
588
4,396
9,568
0
L
Tsukuyomi
BragiSdeyb
Tsukuyomi
1,210
399
0
1,218
4,435
1,127
0
805
3,630
0
13,727
L
Chiron
Duesez
Chiron
124
124
35
0
616
74
0
130
486
0
1,608
W
Apollo
3,067
2,347
0
1,109
2,717
797
0
1,126
1,591
0
26,180
W
Chang'e
ItsHighNoot
Chang'e
1,394
101
42
1,487
4,019
885
0
1,681
2,156
14,890
0
L
Agni
2,016
331
0
600
2,367
469
120
599
1,768
17,285
0
L
2,564
1,176
0
1,380
2,277
727
907
0
2,277
17,465
2,435
W
1,372
46
0
898
4,059
1,491
0
1,532
2,527
0
17,498
W
728
179
258
1,313
3,552
1,551
0
1,216
2,290
5,630
0
W
Thor
iKxPzzz
Thor
1,600
373
0
1,340
2,842
968
0
92
2,710
0
23,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,169
Gold Earned
21,578
142
Minions Killed
193
0
Camps Cleared
0
518,004
Distance Traveled
684,875
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,751
536
14
2
0
110,525
2
L
Tsukuyomi
3,997
571
39
6
0
136,199
1
L
Chiron
3,002
429
2
0
0
20,595
0
W
Apollo
4,843
692
57
8
0
129,151
1
W
Chang'e
3,917
560
26
4
0
126,897
0
L
Agni
4,627
661
39
6
0
131,685
3
L
Sol
4,792
685
48
7
0
119,000
0
W
Mulan
4,107
587
49
7
0
141,648
1
W
Sobek
3,957
565
12
2
0
147,340
0
W
Thor
4,754
679
49
7
0
139,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role