Player Matchup

Neith
Neith
Geist4500
Neith
Level 9
God Stats
1W - 3L
1,301 SR
Queue Stats
1W - 5L
1,242 Elo+
Solo
Geb
Geb
Jetquifen
Geb
Level 26
God Stats
8W - 5L
1,609 SR
Queue Stats
19W - 15L
1,374 Elo+
Solo
Pele
Pele
KingxVegeta
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,299 Elo+
Solo
Nox
Nox
Mar4Ever77163
Nox
Level 5
God Stats
2W - 4L
1,303 SR
Queue Stats
2W - 5L
1,304 Elo+
Solo
Hel
Hel
MeerBogen295160
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 147L
1,401 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,324 Elo+

VS

Team Averages
Level 32
1,497 SR
1,383 Elo+
Tsukuyomi
Tsukuyomi
Dathrel
Tsukuyomi
Level 26
God Stats
26W - 25L
1,543 SR
Queue Stats
54W - 58L
1,426 Elo+
Party 1
Charybdis
Charybdis
FlaxenCobra911
Charybdis
Level 25
God Stats
8W - 3L
1,895 SR
Queue Stats
21W - 14L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
GrizzlyDeaths17
Jormungandr
Level 18
God Stats
16W - 17L
1,392 SR
Queue Stats
48W - 42L
1,388 Elo+
Party 1
Poseidon
Poseidon
Martyy9312
Poseidon
Level 84
God Stats
11W - 13L
1,453 SR
Queue Stats
405W - 416L
1,350 Elo+
Party 1
Mulan
Mulan
get_rekt_dawg35
Mulan
Level 7
God Stats
5W - 3L
1,200 SR
Queue Stats
35W - 48L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Geist4500
Neith
14
0 / 14 / 2
9,118
380
4,568
20,359
5,560
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 7 / 5
10,033
418
7,124
18,246
6,153
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 8 / 4
13,145
548
19,340
28,513
15,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 8 / 4
10,321
430
8,052
14,552
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 10 / 0
6,336
264
603
8,633
560
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dathrel
Tsukuyomi
20
5 / 4 / 9
14,426
601
14,892
14,658
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
FlaxenCobra911
Charybdis
18
7 / 7 / 11
13,453
561
10,372
14,373
5,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
GrizzlyDeaths17
Jormungandr
20
10 / 0 / 10
15,478
645
9,695
19,755
20,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Martyy9312
Poseidon
20
15 / 4 / 6
15,540
648
19,934
17,032
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 4
15,263
636
17,935
19,791
10,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
17
Kills
47
47
Deaths
19
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dathrel
Tsukuyomi
5
4
9
2.38
W
Charybdis
FlaxenCobra911
Charybdis
7
7
11
1.79
L
Neith
Geist4500
Neith
0
14
2
0.07
W
Jormungandr
GrizzlyDeaths17
Jormungandr
10
0
10
15
L
2
7
5
0.64
L
11
8
4
1.63
L
4
8
4
0.75
W
Poseidon
Martyy9312
Poseidon
15
4
6
4.5
L
0
10
0
0
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,687
Damage
72,828
90,303
Taken
85,609
31,944
Mitigated
46,918
5,816
Healing
25,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dathrel
Tsukuyomi
14,892
2,177
0
5,322
14,658
5,536
1,591
2,456
11,710
0
102,919
W
Charybdis
FlaxenCobra911
Charybdis
10,372
6,869
0
1,806
14,373
5,145
5,930
2,383
11,853
0
74,528
L
Neith
Geist4500
Neith
4,568
1,982
0
423
20,359
5,560
0
7,217
12,982
0
52,856
W
Jormungandr
GrizzlyDeaths17
Jormungandr
9,695
1,363
545
5,585
19,755
20,546
922
2,587
17,081
91,000
0
L
7,124
1,346
0
0
18,246
6,153
1,047
3,055
15,029
41,750
0
L
19,340
3,950
0
4,418
28,513
15,788
0
10,353
17,826
0
90,808
L
8,052
608
0
844
14,552
3,883
297
5,622
8,540
41,754
0
W
Poseidon
Martyy9312
Poseidon
19,934
1,813
0
5,159
17,032
5,593
1,885
926
15,903
112,416
0
L
603
284
0
131
8,633
560
168
2,442
6,127
2,861
0
W
17,935
1,122
0
7,105
19,791
10,098
4,673
6,964
12,546
0
106,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,953
Gold Earned
74,160
365
Minions Killed
724
0
Camps Cleared
0
1,526,604
Distance Traveled
2,254,556
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,426
601
166
7
0
524,882
0
W
Charybdis
13,453
561
100
4
0
407,811
3
L
Neith
9,118
380
96
4
0
299,803
0
W
Jormungandr
15,478
645
116
5
0
446,559
3
L
Geb
10,033
418
67
3
0
353,344
0
L
Pele
13,145
548
118
5
0
426,319
1
L
Nox
10,321
430
82
3
0
390,003
0
W
Poseidon
15,540
648
162
7
0
450,898
2
L
Hel
6,336
264
2
0
0
57,135
0
W
Mulan
15,263
636
180
8
0
424,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role