Player Matchup

Bastet
Bastet
Apexjoee
Bastet
Level 8
God Stats
3W - 2L
1,725 SR
Queue Stats
13W - 11L
1,747 Elo+
Party 1
Geb
Geb
FrazierT1006
Geb
Level 44
God Stats
74W - 53L
1,622 SR
Queue Stats
155W - 167L
1,481 Elo+
Party 1
Ullr
Ullr
killer-tony1227
Ullr
Level 107
God Stats
3W - 0L
1,476 SR
Queue Stats
460W - 458L
1,533 Elo+
Party 1
Anubis
Anubis
liss-eml
Anubis
Level 19
God Stats
2W - 3L
1,358 SR
Queue Stats
32W - 40L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
xMagentxs
Gilgamesh
Level 18
God Stats
1W - 1L
1,265 SR
Queue Stats
25W - 31L
1,362 Elo+
Party 1
Team Averages
Level 39
1,489 SR
1,529 Elo+

VS

Team Averages
Level 12
1,442 SR
1,490 Elo+
Bastet
Bastet
MRBALLER1023
Bastet
Level 18
God Stats
2W - 7L
1,234 SR
Queue Stats
18W - 22L
1,477 Elo+
Solo
Osiris
Osiris
OneWeirdAlien
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,613 Elo+
Solo
Neith
Neith
Thanec-
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,499 Elo+
Solo
Zeus
Zeus
chadspro1983
Zeus
Level 16
God Stats
6W - 5L
1,543 SR
Queue Stats
21W - 25L
1,448 Elo+
Solo
Cthulhu
Cthulhu
ianqueiirozz
Cthulhu
Level 4
God Stats
1W - 2L
1,434 SR
Queue Stats
2W - 3L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Apexjoee
Bastet
15
8 / 2 / 6
9,186
574
14,050
11,158
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 12
8,034
502
2,509
6,838
4,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 1 / 3
9,543
596
10,568
8,333
3,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
liss-eml
Anubis
14
4 / 2 / 2
8,631
539
6,431
7,050
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
xMagentxs
Gilgamesh
15
4 / 4 / 3
8,702
544
8,173
13,113
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 4 / 1
8,329
521
5,426
12,127
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 2
8,272
517
8,566
15,491
15,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Thanec-
Neith
11
1 / 5 / 1
7,341
459
5,674
10,345
2,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 0
6,906
432
4,587
6,554
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ianqueiirozz
Cthulhu
11
0 / 5 / 0
6,304
394
1,974
12,187
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
24
Kills
9
9
Deaths
24
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
Apexjoee
Bastet
8
2
6
5.5
W
0
0
12
6
L
Bastet
4
4
1
1.13
L
3
5
2
0.8
L
Neith
Thanec-
Neith
1
5
1
0.3
L
1
5
0
0.2
L
Cthulhu
ianqueiirozz
Cthulhu
0
5
0
0
W
8
1
3
9.5
W
Anubis
liss-eml
Anubis
4
2
2
2.5
W
Gilgamesh
xMagentxs
Gilgamesh
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,731
Damage
26,227
46,492
Taken
56,704
22,262
Mitigated
30,246
13,880
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Apexjoee
Bastet
14,050
4,968
0
4,508
11,158
3,668
1,356
617
10,511
0
56,183
W
2,509
285
2,343
1,930
6,838
4,330
458
1,367
5,174
11,868
0
L
Bastet
5,426
1,547
0
4,276
12,127
3,690
244
809
11,234
0
46,447
L
8,566
2,843
0
3,446
15,491
15,151
70
1,773
12,693
0
39,119
L
Neith
Thanec-
Neith
5,674
2,253
0
3,166
10,345
2,424
1,125
1,601
8,744
0
47,538
L
4,587
135
0
347
6,554
1,452
84
1,482
5,034
32,782
0
L
Cthulhu
ianqueiirozz
Cthulhu
1,974
0
68
1,692
12,187
7,529
0
4,414
7,773
14,511
0
W
10,568
3,833
0
455
8,333
3,186
1,669
1,403
6,714
0
76,290
W
Anubis
liss-eml
Anubis
6,431
207
36
2,291
7,050
3,187
0
1,602
5,114
57,152
0
W
Gilgamesh
xMagentxs
Gilgamesh
8,173
1,701
0
2,317
13,113
7,891
180
623
12,418
4,220
41,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
37,152
419
Minions Killed
345
0
Camps Cleared
0
1,611,426
Distance Traveled
1,496,336
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,186
574
93
6
0
364,682
2
W
Geb
8,034
502
14
1
0
343,336
2
L
Bastet
8,329
521
90
6
0
336,948
0
L
Osiris
8,272
517
77
5
0
311,586
4
L
Neith
7,341
459
81
5
0
270,137
2
L
Zeus
6,906
432
63
4
0
245,449
6
L
Cthulhu
6,304
394
34
2
0
332,216
1
W
Ullr
9,543
596
138
9
0
306,232
5
W
Anubis
8,631
539
88
6
0
278,454
5
W
Gilgamesh
8,702
544
86
5
0
318,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role