Player Matchup

Thor
Thor
Bolnaiaulitka
Thor
Level 8
God Stats
2W - 1L
1,288 SR
Queue Stats
5W - 8L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
ZALUPA2
Kukulkan
Level 4
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
eropywkuh
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
iCookieee
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,802 Elo+
Party 1
Hou Yi
Hou Yi
klopcheg
Hou Yi
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,407 Elo+
Party 1
Team Averages
Level 18
1,455 SR
1,541 Elo+

VS

Team Averages
Level 20
1,554 SR
1,456 Elo+
Zeus
Zeus
 
Zeus
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Chuspina
Charybdis
Level 47
God Stats
1W - 0L
1,499 SR
Queue Stats
3W - 2L
1,355 Elo+
Party 2
Yemoja
Yemoja
Redmxxn
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,275 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tobesatur
Tsukuyomi
Level 20
God Stats
3W - 1L
1,898 SR
Queue Stats
48W - 33L
1,687 Elo+
Solo
King Arthur
King Arthur
cobalt4452
King Arthur
Level 23
God Stats
5W - 4L
1,370 SR
Queue Stats
36W - 27L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 3
12,676
488
8,361
21,378
7,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ZALUPA2
Kukulkan
17
0 / 10 / 3
10,717
412
3,719
14,371
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
eropywkuh
Guan Yu
18
1 / 3 / 3
11,333
436
3,687
16,293
16,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 11 / 11
11,459
441
9,072
16,518
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
klopcheg
Hou Yi
18
9 / 6 / 3
12,032
463
15,494
16,669
4,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
3
0 / 0 / 0
7,459
287
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Chuspina
Charybdis
17
1 / 4 / 4
11,099
427
5,183
17,560
6,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Redmxxn
Yemoja
17
1 / 6 / 5
10,339
398
2,732
16,818
14,077
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Tobesatur
Tsukuyomi
20
30 / 5 / 0
17,793
684
40,374
22,932
10,870
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
cobalt4452
King Arthur
20
3 / 0 / 6
14,049
540
9,418
12,205
15,146
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
15
Kills
35
35
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
0
0
L
3
5
3
0.9
W
Charybdis
Chuspina
Charybdis
1
4
4
0.75
W
Yemoja
Redmxxn
Yemoja
1
6
5
0.58
W
Tsukuyomi
Tobesatur
Tsukuyomi
30
5
0
6
L
Kukulkan
ZALUPA2
Kukulkan
0
10
3
0.15
W
King Arthur
cobalt4452
King Arthur
3
0
6
6
L
Guan Yu
eropywkuh
Guan Yu
1
3
3
0.83
L
2
11
11
0.68
L
Hou Yi
klopcheg
Hou Yi
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,333
Damage
57,707
85,229
Taken
69,515
37,249
Mitigated
46,655
22,331
Healing
23,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
8,361
2,363
0
4,968
21,378
7,942
0
904
20,474
0
106,329
W
Charybdis
Chuspina
Charybdis
5,183
3,600
0
4,327
17,560
6,562
7,048
4,196
13,132
0
95,408
W
Yemoja
Redmxxn
Yemoja
2,732
250
7,050
3,126
16,818
14,077
1,413
3,059
13,421
18,368
0
W
Tsukuyomi
Tobesatur
Tsukuyomi
40,374
6,784
0
6,770
22,932
10,870
1,194
5,709
17,077
0
162,027
L
Kukulkan
ZALUPA2
Kukulkan
3,719
609
0
250
14,371
3,701
375
609
13,762
38,158
0
W
King Arthur
cobalt4452
King Arthur
9,418
691
0
2,597
12,205
15,146
470
846
11,359
0
90,519
L
Guan Yu
eropywkuh
Guan Yu
3,687
356
1,031
6,710
16,293
16,300
0
891
15,322
5,898
29,931
L
9,072
892
2,456
2,434
16,518
4,367
72
2,432
14,086
37,554
0
L
Hou Yi
klopcheg
Hou Yi
15,494
8,538
0
4,482
16,669
4,939
44
2,600
14,069
0
55,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,217
Gold Earned
60,739
447
Minions Killed
580
0
Camps Cleared
0
2,209,937
Distance Traveled
1,905,887
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,459
287
0
0
0
0
0
L
Thor
12,676
488
137
5
0
483,966
2
W
Charybdis
11,099
427
149
6
0
444,041
0
W
Yemoja
10,339
398
22
1
0
426,297
2
W
Tsukuyomi
17,793
684
228
9
0
529,451
1
L
Kukulkan
10,717
412
94
4
0
418,940
0
W
King Arthur
14,049
540
181
7
0
506,098
2
L
Guan Yu
11,333
436
95
4
0
474,770
0
L
Ra
11,459
441
49
2
0
410,710
6
L
Hou Yi
12,032
463
72
3
0
421,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role