Player Matchup

Rama
Rama
BronzeAtlas
Rama
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 97L
1,347 Elo+
Solo
Bellona
Bellona
ImaPunchEmDown
Bellona
Level 89
God Stats
0W - 1L
1,472 SR
Queue Stats
5W - 5L
1,426 Elo+
Party 1
He Bo
He Bo
Inxfa_Yxkal
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
996 Elo+
Party 1
Cthulhu
Cthulhu
Upth3Y0ppa
Cthulhu
Level 95
God Stats
7W - 3L
1,588 SR
Queue Stats
19W - 20L
1,408 Elo+
Party 1
Kali
Kali
liraj85
Kali
Level 64
God Stats
0W - 1L
1,455 SR
Queue Stats
7W - 8L
1,332 Elo+
Party 1
Team Averages
Level 73
1,503 SR
1,302 Elo+

VS

Team Averages
Level 109
1,551 SR
1,436 Elo+
Artio
Artio
Cutiexquote
Artio
Level 46
God Stats
1W - 2L
1,596 SR
Queue Stats
29W - 50L
1,353 Elo+
Party 2
Erlang Shen
Erlang Shen
JCMAX178
Erlang Shen
Level 160
God Stats
1W - 1L
1,660 SR
Queue Stats
93W - 108L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
Krymsin Bulldog
Jing Wei
Level 128
God Stats
8W - 4L
1,561 SR
Queue Stats
400W - 428L
1,317 Elo+
Solo
Ne Zha
Ne Zha
LuciferPride953
Ne Zha
Level 104
God Stats
2W - 2L
1,448 SR
Queue Stats
100W - 118L
1,427 Elo+
Party 2
Ra
Ra
darth LO
Ra
Level 106
God Stats
1W - 0L
1,490 SR
Queue Stats
11W - 5L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,701
642
5,444
8,747
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 5
8,795
733
9,571
14,698
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 7 / 2
8,979
748
8,516
11,294
4,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Upth3Y0ppa
Cthulhu
14
2 / 7 / 4
8,997
750
8,582
21,228
12,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
liraj85
Kali
13
0 / 7 / 4
7,119
593
4,476
11,142
4,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 16
11,099
925
8,462
16,544
21,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
JCMAX178
Erlang Shen
15
3 / 3 / 20
9,413
784
11,425
14,947
15,522
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
16
4 / 2 / 11
9,655
805
6,190
8,828
3,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 19
9,934
828
16,251
9,208
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
11 / 1 / 14
11,960
997
15,561
7,571
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
8
Kills
31
31
Deaths
9
18
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
8
1
16
16
L
2
8
5
0.56
L
3
7
2
0.57
W
Erlang Shen
JCMAX178
Erlang Shen
3
3
20
4.33
W
Jing Wei
4
2
11
4.75
W
5
2
19
7.25
L
Cthulhu
Upth3Y0ppa
Cthulhu
2
7
4
0.57
W
11
1
14
18
L
Kali
liraj85
Kali
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,589
Damage
57,889
67,109
Taken
57,098
32,086
Mitigated
50,874
8,713
Healing
22,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,444
3,988
0
1,276
8,747
3,081
0
3,016
5,403
0
22,033
W
8,462
536
2,463
4,938
16,544
21,573
549
5,640
10,785
17,956
0
L
9,571
1,125
88
1,033
14,698
8,380
1
6,439
7,637
0
23,991
L
8,516
378
0
1,064
11,294
4,365
0
4,233
6,696
23,035
0
W
Erlang Shen
JCMAX178
Erlang Shen
11,425
5,749
0
4,187
14,947
15,522
355
3,298
11,358
179
25,239
W
Jing Wei
6,190
4,685
156
2,843
8,828
3,872
2,441
2,941
5,737
0
34,881
W
16,251
5,721
0
2,746
9,208
6,392
1,287
3,667
5,380
0
39,869
L
Cthulhu
Upth3Y0ppa
Cthulhu
8,582
641
642
3,837
21,228
12,240
0
7,117
13,163
24,014
0
W
15,561
1,917
1,939
2,851
7,571
3,515
851
1,914
5,531
44,827
0
L
Kali
liraj85
Kali
4,476
1,348
0
773
11,142
4,020
0
2,754
7,928
0
15,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
52,061
207
Minions Killed
253
3
Camps Cleared
12
1,003,635
Distance Traveled
1,197,473
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,701
642
58
5
0
211,224
5
W
Artio
11,099
925
25
2
1
258,599
1
L
Bellona
8,795
733
36
3
1
198,526
1
L
He Bo
8,979
748
46
4
1
184,340
0
W
Erlang Shen
9,413
784
28
2
1
238,051
0
W
Jing Wei
9,655
805
76
6
1
224,972
1
W
Ne Zha
9,934
828
45
4
5
234,497
1
L
Cthulhu
8,997
750
41
3
0
208,601
0
W
Ra
11,960
997
79
7
4
241,354
0
L
Kali
7,119
593
26
2
1
200,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role