Player Matchup

Izanami
Izanami
IMortePortatore
Izanami
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 138L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
Pereira739
Sun Wukong
Level 24
God Stats
4W - 5L
1,354 SR
Queue Stats
28W - 30L
1,387 Elo+
Solo
Bellona
Bellona
Shadowdoge3334
Bellona
Level 26
God Stats
3W - 0L
1,642 SR
Queue Stats
67W - 85L
1,419 Elo+
Solo
Hades
Hades
Wolfking1518
Hades
Level 26
God Stats
3W - 0L
1,699 SR
Queue Stats
84W - 93L
1,448 Elo+
Party 1
Chang'e
Chang'e
guimdlima
Chang'e
Level 28
God Stats
48W - 31L
1,614 SR
Queue Stats
213W - 209L
1,493 Elo+
Solo
Team Averages
Level 26
1,562 SR
1,431 Elo+

VS

Team Averages
Level 20
1,487 SR
1,450 Elo+
Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Babycakesj3065
Thor
Level 24
God Stats
0W - 2L
1,554 SR
Queue Stats
13W - 15L
1,418 Elo+
Solo
Medusa
Medusa
DrunkGoblinpee
Medusa
Level 5
God Stats
3W - 6L
1,418 SR
Queue Stats
4W - 6L
1,436 Elo+
Solo
Izanami
Izanami
IVI-FEAR-IVI
Izanami
Level 28
God Stats
24W - 34L
1,462 SR
Queue Stats
149W - 163L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
Whoody9421
Nu Wa
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 68L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 4 / 19
14,731
1,339
58,609
20,104
8,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Pereira739
Sun Wukong
19
8 / 3 / 16
11,700
1,064
8,959
14,552
7,899
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 5 / 22
13,753
1,250
15,523
21,422
20,533
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
1 / 3 / 23
11,163
1,015
10,208
13,463
7,582
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
guimdlima
Chang'e
19
6 / 4 / 21
11,620
1,056
11,373
12,843
4,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
1 / 19 / 8
9,691
881
9,072
23,217
8,997
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 5 / 10
11,818
1,074
13,237
17,612
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 5 / 8
12,950
1,177
18,026
17,507
7,147
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
IVI-FEAR-IVI
Izanami
17
2 / 9 / 13
10,764
979
14,944
24,852
9,488
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
18
1 / 13 / 17
11,142
1,013
18,768
26,075
9,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
75
51
Kills
19
19
Deaths
51
101
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
19
8
0.26
L
6
5
10
2.2
L
9
5
8
2.6
W
26
4
19
8.88
L
Izanami
IVI-FEAR-IVI
Izanami
2
9
13
0.94
W
Sun Wukong
Pereira739
Sun Wukong
8
3
16
5.33
W
10
5
22
4.2
L
Nu Wa
1
13
17
0.73
W
1
3
23
4.17
W
Chang'e
guimdlima
Chang'e
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,672
Damage
74,047
82,384
Taken
109,263
48,877
Mitigated
42,107
23,297
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,072
3,838
0
2,056
23,217
8,997
0
5,937
17,280
0
13,969
L
13,237
2,391
0
0
17,612
7,005
0
4,221
13,391
0
26,350
L
18,026
11,030
0
20
17,507
7,147
0
2,789
14,718
0
29,562
W
58,609
46,752
0
10,234
20,104
8,604
0
4,929
15,175
0
92,474
L
Izanami
IVI-FEAR-IVI
Izanami
14,944
10,031
0
0
24,852
9,488
0
4,374
20,478
0
35,274
W
Sun Wukong
Pereira739
Sun Wukong
8,959
1,599
0
818
14,552
7,899
0
4,207
10,345
0
16,544
W
15,523
2,509
1,620
2,554
21,422
20,533
0
4,094
17,328
256
31,837
L
Nu Wa
18,768
5,800
0
1,204
26,075
9,470
0
4,260
21,815
47,951
0
W
10,208
1,046
174
2,423
13,463
7,582
0
2,552
10,911
23,661
0
W
Chang'e
guimdlima
Chang'e
11,373
841
3,041
2,433
12,843
4,259
0
2,986
9,857
33,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,967
Gold Earned
56,365
211
Minions Killed
139
4
Camps Cleared
7
919,840
Distance Traveled
843,290
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,691
881
8
1
4
164,664
0
L
Thor
11,818
1,074
32
3
0
183,560
0
L
Medusa
12,950
1,177
17
2
1
165,566
1
W
Izanami
14,731
1,339
77
7
0
174,965
0
L
Izanami
10,764
979
31
3
0
176,677
0
W
Sun Wukong
11,700
1,064
21
2
0
193,299
0
W
Bellona
13,753
1,250
33
3
4
185,649
0
L
Nu Wa
11,142
1,013
51
5
2
152,823
0
W
Hades
11,163
1,015
23
2
0
183,817
0
W
Chang'e
11,620
1,056
57
5
0
182,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role