Player Matchup

Apollo
Apollo
OscarZ4501
Apollo
Level 38
God Stats
0W - 2L
1,289 SR
Queue Stats
11W - 14L
1,422 Elo+
Solo
Cerberus
Cerberus
VIRbot
Cerberus
Level 86
God Stats
3W - 5L
1,445 SR
Queue Stats
129W - 118L
1,586 Elo+
Party 1
Thor
Thor
Yonka_MayonkaGR
Thor
Level 45
God Stats
3W - 4L
1,493 SR
Queue Stats
42W - 35L
1,550 Elo+
Party 1
Ra
Ra
embrased
Ra
Level 36
God Stats
2W - 1L
1,890 SR
Queue Stats
34W - 28L
1,486 Elo+
Solo
Bastet
Bastet
tryhard076
Bastet
Level 69
God Stats
11W - 5L
1,695 SR
Queue Stats
82W - 83L
1,558 Elo+
Party 1
Team Averages
Level 55
1,562 SR
1,520 Elo+

VS

Team Averages
Level 81
1,501 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Azashiin
Bellona
Level 31
God Stats
3W - 4L
1,303 SR
Queue Stats
103W - 115L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Theurpy
Danzaburou
Level 98
God Stats
8W - 8L
1,451 SR
Queue Stats
353W - 362L
1,480 Elo+
Solo
Bastet
Bastet
hovajayy
Bastet
Level 122
God Stats
3W - 1L
1,585 SR
Queue Stats
97W - 85L
1,551 Elo+
Solo
Ah Puch
Ah Puch
xNxENerGy
Ah Puch
Level 68
God Stats
4W - 2L
1,665 SR
Queue Stats
17W - 11L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
OscarZ4501
Apollo
15
0 / 7 / 4
8,675
868
982
12,611
4,255
Cerberus
VIRbot
Cerberus
18
8 / 6 / 8
12,872
1,287
16,550
25,610
33,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 6 / 3
9,080
908
5,599
12,739
6,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 9
9,448
945
4,791
6,812
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
tryhard076
Bastet
18
10 / 4 / 5
12,749
1,275
25,908
19,317
7,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

109

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 3 / 16
10,980
1,098
14,406
8,714
2,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Azashiin
Bellona
17
7 / 4 / 10
11,028
1,103
14,913
15,139
12,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Theurpy
Danzaburou
18
2 / 3 / 14
10,975
1,098
11,647
13,234
3,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bastet
hovajayy
Bastet
17
4 / 4 / 8
10,477
1,048
11,407
13,067
3,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
xNxENerGy
Ah Puch
18
8 / 4 / 9
11,627
1,163
16,810
8,602
2,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
18
Kills
25
25
Deaths
18
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
16
4
W
Bellona
Azashiin
Bellona
7
4
10
3
L
Apollo
OscarZ4501
Apollo
0
7
4
0.29
W
Danzaburou
Theurpy
Danzaburou
2
3
14
3
L
Cerberus
VIRbot
Cerberus
8
6
8
2
L
0
6
3
0.25
L
0
2
9
2.25
W
Bastet
hovajayy
Bastet
4
4
8
2
L
Bastet
tryhard076
Bastet
10
4
5
3.13
W
Ah Puch
xNxENerGy
Ah Puch
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,830
Damage
69,183
77,089
Taken
58,756
53,795
Mitigated
23,409
9,743
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,406
7,173
744
602
8,714
2,233
0
2,347
6,324
29,904
0
W
Bellona
Azashiin
Bellona
14,913
5,864
0
532
15,139
12,349
0
5,714
9,217
0
26,552
L
Apollo
OscarZ4501
Apollo
982
410
0
77
12,611
4,255
0
7,107
5,504
0
3,516
W
Danzaburou
Theurpy
Danzaburou
11,647
4,905
400
1,644
13,234
3,527
0
3,738
9,376
0
38,828
L
Cerberus
VIRbot
Cerberus
16,550
515
0
3,467
25,610
33,195
0
8,306
15,988
39,699
0
L
5,599
1,016
0
509
12,739
6,193
0
6,247
6,492
0
26,533
L
4,791
305
1,966
155
6,812
2,590
0
2,644
4,168
31,022
0
W
Bastet
hovajayy
Bastet
11,407
3,216
0
1,228
13,067
3,175
0
6,548
6,355
0
24,430
L
Bastet
tryhard076
Bastet
25,908
4,861
210
3,359
19,317
7,562
0
6,912
12,405
0
44,268
W
Ah Puch
xNxENerGy
Ah Puch
16,810
91
0
1,416
8,602
2,125
0
2,994
5,523
33,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,824
Gold Earned
55,087
214
Minions Killed
209
5
Camps Cleared
5
922,859
Distance Traveled
1,004,345
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,980
1,098
42
4
0
188,382
1
W
Bellona
11,028
1,103
26
3
0
208,067
0
L
Apollo
8,675
868
6
1
0
159,406
0
W
Danzaburou
10,975
1,098
69
7
0
175,649
0
L
Cerberus
12,872
1,287
64
6
1
206,090
1
L
Thor
9,080
908
48
5
0
164,569
0
L
Ra
9,448
945
57
6
2
169,532
0
W
Bastet
10,477
1,048
32
3
3
239,056
0
L
Bastet
12,749
1,275
39
4
2
223,262
0
W
Ah Puch
11,627
1,163
40
4
2
193,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role