Player Matchup

Aphrodite
Aphrodite
Crowtinho
Aphrodite
Level 8
God Stats
3W - 4L
1,485 SR
Queue Stats
13W - 16L
1,211 Elo+
Party 1
Cthulhu
Cthulhu
Dawid-H-Dawid
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,362 Elo+
Solo
Kukulkan
Kukulkan
EveeBlackV
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,305 Elo+
Solo
Hel
Hel
Fuhgzy
Hel
Level 18
God Stats
5W - 6L
1,437 SR
Queue Stats
40W - 36L
1,437 Elo+
Solo
Thor
Thor
luanfqf
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,262 Elo+
Party 1
Team Averages
Level 14
1,484 SR
1,316 Elo+

VS

Team Averages
Level 12
1,452 SR
1,362 Elo+
Arachne
Arachne
A_Piece_Ofgrass
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,242 Elo+
Solo
Artemis
Artemis
B_BAM_ZOMBIE_102
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,442 Elo+
Solo
Bellona
Bellona
BlueTiger739
Bellona
Level 22
God Stats
22W - 15L
1,536 SR
Queue Stats
68W - 59L
1,449 Elo+
Solo
Merlin
Merlin
CuteCAMEL1980
Merlin
Level 6
God Stats
1W - 1L
1,224 SR
Queue Stats
7W - 6L
1,356 Elo+
Solo
Ra
Ra
SAYY-_-AHH
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Crowtinho
Aphrodite
20
1 / 3 / 14
13,903
927
12,267
13,964
10,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
20
4 / 11 / 7
14,299
953
10,973
30,920
15,468
Kukulkan
EveeBlackV
Kukulkan
20
4 / 3 / 9
13,751
917
8,455
18,413
8,752
Hel
Fuhgzy
Hel
20
4 / 8 / 10
14,272
951
31,457
28,263
20,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
luanfqf
Thor
20
9 / 12 / 8
14,890
993
26,470
25,781
11,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 4
12,101
807
3,929
7,569
2,661
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 4 / 17
15,564
1,038
22,266
17,486
6,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
BlueTiger739
Bellona
20
21 / 4 / 11
19,266
1,284
44,269
34,421
29,711
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 7 / 16
14,094
940
12,569
16,716
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 5 / 15
14,981
999
24,462
21,088
7,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
100
22
Kills
37
37
Deaths
22
48
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
5
4
17
3.38
W
Bellona
BlueTiger739
Bellona
21
4
11
6.63
L
Aphrodite
Crowtinho
Aphrodite
1
3
14
2.67
W
3
7
16
1.57
L
Cthulhu
4
11
7
0.68
L
Kukulkan
EveeBlackV
Kukulkan
4
3
9
2.83
L
Hel
Fuhgzy
Hel
4
8
10
1.13
W
6
5
15
2.7
L
Thor
luanfqf
Thor
9
12
8
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,622
Damage
107,495
117,341
Taken
97,280
65,841
Mitigated
52,160
34,114
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,929
2,826
0
679
7,569
2,661
0
3,494
3,967
0
9,236
W
22,266
10,912
0
545
17,486
6,457
0
7,747
9,546
0
54,861
W
Bellona
BlueTiger739
Bellona
44,269
17,245
413
3,804
34,421
29,711
0
26,838
7,075
0
69,208
L
Aphrodite
Crowtinho
Aphrodite
12,267
3,504
8,448
4,944
13,964
10,121
0
3,081
10,466
30,314
0
W
12,569
2,514
0
70
16,716
6,164
0
10,369
6,141
33,837
0
L
Cthulhu
10,973
721
419
0
30,920
15,468
0
12,245
17,754
41,788
0
L
Kukulkan
EveeBlackV
Kukulkan
8,455
2,051
0
0
18,413
8,752
0
5,443
12,597
24,896
0
L
Hel
Fuhgzy
Hel
31,457
3,961
10,704
9,579
28,263
20,034
0
7,915
19,799
67,622
0
W
24,462
968
654
1,029
21,088
7,167
0
13,441
7,399
46,861
0
L
Thor
luanfqf
Thor
26,470
6,009
0
20
25,781
11,466
0
6,948
18,119
0
47,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,115
Gold Earned
76,006
279
Minions Killed
258
4
Camps Cleared
5
1,485,323
Distance Traveled
1,173,365
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,101
807
5
0
0
136,755
0
W
Artemis
15,564
1,038
97
6
1
248,413
0
W
Bellona
19,266
1,284
50
3
4
285,874
0
L
Aphrodite
13,903
927
48
3
0
296,377
0
W
Merlin
14,094
940
44
3
0
214,349
4
L
Cthulhu
14,299
953
61
4
1
299,714
0
L
Kukulkan
13,751
917
29
2
1
315,447
0
L
Hel
14,272
951
89
6
2
280,594
2
W
Ra
14,981
999
62
4
0
287,974
0
L
Thor
14,890
993
52
3
0
293,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role