Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Andrefhelip
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VilterBlood
Morgan Le Fay
Level 159
God Stats
1W - 2L
1,511 SR
Queue Stats
303W - 283L
1,544 Elo+
Solo
Rama
Rama
ZiTZaG
Rama
Level 23
God Stats
0W - 1L
1,797 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 69
1,603 SR
1,483 Elo+

VS

Team Averages
Level 59
1,539 SR
1,473 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Didirex19
Tiamat
Level 33
God Stats
6W - 6L
1,446 SR
Queue Stats
29W - 38L
1,391 Elo+
Solo
Fenrir
Fenrir
HebertRichards
Fenrir
Level 35
God Stats
8W - 2L
1,669 SR
Queue Stats
170W - 137L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andrefhelip
Ah Muzen Cab
9
3 / 7 / 1
7,477
748
7,175
9,465
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
VilterBlood
Morgan Le Fay
10
1 / 2 / 4
7,091
709
8,727
6,851
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
ZiTZaG
Rama
10
2 / 10 / 3
7,346
735
9,054
11,716
3,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
5 / 1 / 9
8,074
807
8,243
12,958
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Didirex19
Tiamat
12
3 / 2 / 10
8,119
812
3,957
8,482
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
11 / 3 / 6
9,359
936
14,656
16,000
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
19
19
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
1
9
9.5
L
Ah Muzen Cab
Andrefhelip
Ah Muzen Cab
3
7
1
0.5
W
Tiamat
Didirex19
Tiamat
3
2
10
4
W
11
3
6
4.67
L
Morgan Le Fay
VilterBlood
Morgan Le Fay
1
2
4
1.5
L
Rama
ZiTZaG
Rama
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,956
Damage
26,856
28,032
Taken
37,440
9,702
Mitigated
22,392
3,535
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,243
2,027
0
4,735
12,958
7,961
431
3,356
9,602
0
21,249
L
Ah Muzen Cab
Andrefhelip
Ah Muzen Cab
7,175
2,946
0
1,284
9,465
3,578
0
495
8,410
0
14,082
W
Tiamat
Didirex19
Tiamat
3,957
519
799
2,893
8,482
3,790
214
1,045
7,437
26,707
0
W
14,656
4,167
0
5,874
16,000
10,641
315
5,290
10,710
0
28,557
L
Morgan Le Fay
VilterBlood
Morgan Le Fay
8,727
1,083
0
1,738
6,851
2,778
0
784
5,607
23,182
0
L
Rama
ZiTZaG
Rama
9,054
6,648
0
513
11,716
3,346
0
2,452
8,282
0
21,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,914
Gold Earned
25,552
109
Minions Killed
133
2
Camps Cleared
8
528,435
Distance Traveled
622,357
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,074
807
33
3
1
223,146
1
L
Ah Muzen Cab
7,477
748
28
3
0
171,585
4
W
Tiamat
8,119
812
70
7
3
189,855
5
W
Fenrir
9,359
936
30
3
4
209,356
3
L
Morgan Le Fay
7,091
709
29
3
2
201,769
3
L
Rama
7,346
735
52
5
0
155,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role