Player Matchup

Bellona
Bellona
C1mxpz
Bellona
Level 67
God Stats
75W - 53L
1,561 SR
Queue Stats
267W - 260L
1,439 Elo+
Party 2
Izanami
Izanami
CxmbosBtw
Izanami
Level 86
God Stats
12W - 14L
1,472 SR
Queue Stats
485W - 503L
1,436 Elo+
Party 2
Sol
Sol
Khalercues
Sol
Level 67
God Stats
6W - 6L
1,459 SR
Queue Stats
284W - 304L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
TL2Q Kenshin
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,502 Elo+
Party 2
Ymir
Ymir
USSR Putin67
Ymir
Level 26
God Stats
46W - 45L
1,492 SR
Queue Stats
73W - 81L
1,360 Elo+
Party 2
Team Averages
Level 51
1,497 SR
1,426 Elo+

VS

Team Averages
Level 66
1,721 SR
1,359 Elo+
Ratatoskr
Ratatoskr
MuteConcept
Ratatoskr
Level 61
God Stats
0W - 1L
1,816 SR
Queue Stats
148W - 174L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
Ogorman_Cl
Zhong Kui
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 292L
1,356 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ajm_bucko
Morgan Le Fay
Level 57
God Stats
7W - 2L
1,808 SR
Queue Stats
102W - 137L
1,358 Elo+
Party 1
Charybdis
Charybdis
replaya911
Charybdis
Level 102
God Stats
3W - 1L
1,805 SR
Queue Stats
121W - 153L
1,417 Elo+
Solo
Nike
Nike
slap_orange026
Nike
Level 16
God Stats
16W - 12L
1,676 SR
Queue Stats
20W - 31L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C1mxpz
Bellona
12
8 / 2 / 0
7,325
733
6,978
6,083
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
CxmbosBtw
Izanami
11
10 / 2 / 5
6,750
675
7,901
5,607
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
7 / 0 / 2
7,712
771
9,243
7,476
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
TL2Q Kenshin
Sun Wukong
6
0 / 2 / 2
4,721
472
143
4,474
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 6
6,903
690
3,542
6,093
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MuteConcept
Ratatoskr
9
5 / 7 / 0
6,198
620
5,029
8,289
2,231
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
Ogorman_Cl
Zhong Kui
7
0 / 8 / 2
4,427
443
3,768
8,532
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
ajm_bucko
Morgan Le Fay
8
0 / 6 / 0
4,743
474
1,969
8,442
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
replaya911
Charybdis
7
0 / 5 / 2
4,511
451
2,561
5,933
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
1 / 4 / 0
4,737
474
1,639
5,467
1,774
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
30
Kills
6
6
Deaths
30
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
C1mxpz
Bellona
8
2
0
4
W
Izanami
CxmbosBtw
Izanami
10
2
5
6.25
W
7
0
2
8
L
Ratatoskr
MuteConcept
Ratatoskr
5
7
0
0.71
L
Zhong Kui
Ogorman_Cl
Zhong Kui
0
8
2
0.13
W
Sun Wukong
TL2Q Kenshin
Sun Wukong
0
2
2
0.5
W
5
0
6
8
L
Morgan Le Fay
ajm_bucko
Morgan Le Fay
0
6
0
0
L
Charybdis
replaya911
Charybdis
0
5
2
0.2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,807
Damage
14,966
29,733
Taken
36,663
13,454
Mitigated
11,270
11,985
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
C1mxpz
Bellona
6,978
2,691
0
850
6,083
4,691
840
0
6,083
0
40,831
W
Izanami
CxmbosBtw
Izanami
7,901
5,151
0
2,267
5,607
1,638
650
1,695
3,697
0
44,076
W
9,243
4,669
0
5,820
7,476
2,191
1,032
1,809
5,507
48,529
0
L
Ratatoskr
MuteConcept
Ratatoskr
5,029
2,233
0
908
8,289
2,231
0
2,311
5,978
0
21,859
L
Zhong Kui
Ogorman_Cl
Zhong Kui
3,768
468
0
652
8,532
3,260
114
2,084
6,448
14,071
0
W
Sun Wukong
TL2Q Kenshin
Sun Wukong
143
50
0
1,506
4,474
1,427
0
0
4,474
0
13,212
W
3,542
668
0
1,542
6,093
3,507
120
1,670
4,235
13,868
0
L
Morgan Le Fay
ajm_bucko
Morgan Le Fay
1,969
279
0
1,974
8,442
2,726
0
7,231
1,211
22,461
0
L
Charybdis
replaya911
Charybdis
2,561
1,197
0
926
5,933
1,279
29
1,159
4,774
0
15,288
L
1,639
165
0
416
5,467
1,774
110
0
5,467
0
14,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
24,616
307
Minions Killed
177
0
Camps Cleared
0
850,095
Distance Traveled
845,355
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,325
733
83
8
0
189,308
2
W
Izanami
6,750
675
73
7
0
167,127
0
W
Sol
7,712
771
95
10
0
172,717
0
L
Ratatoskr
6,198
620
41
4
0
191,972
1
L
Zhong Kui
4,427
443
23
2
0
162,406
2
W
Sun Wukong
4,721
472
34
3
0
129,821
0
W
Ymir
6,903
690
22
2
0
191,122
0
L
Morgan Le Fay
4,743
474
46
5
0
170,150
0
L
Charybdis
4,511
451
38
4
0
150,109
0
L
Nike
4,737
474
29
3
0
170,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role