Player Matchup

Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Silver II
AndreLuiz500br
Ah Puch
Silver II
Level 64
God Stats
2W - 3L
1,564 SR
Queue Stats
30W - 36L
929 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
Eduardoo906
Kumbhakarna
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
947 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,521 SR
1,126 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,548 SR
1,010 MMR
Sol
Sol
Bronze III
CharmanderXX1
Sol
Bronze III
Level 67
God Stats
5W - 0L
1,609 SR
Queue Stats
28W - 21L
1,432 MMR
Party 1
Fenrir
Fenrir
Silver V
IAMBYRON
Fenrir
Silver V
Level 148
God Stats
12W - 18L
1,485 SR
Queue Stats
944W - 1,034L
717 MMR
Solo
Mulan
Mulan
Bronze I
Staragian
Mulan
Bronze I
Level 124
God Stats
6W - 4L
1,548 SR
Queue Stats
46W - 46L
880 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 4 / 2
6,072
607
5,766
7,426
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 0
7,048
705
4,853
7,599
2,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
Eduardoo906
Kumbhakarna
9
0 / 5 / 1
6,420
642
2,263
12,113
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
GilgameshAphroditeCabrakanCthulhuChaac

VS

Bans
ZeusSkadiPersephoneMedusaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,327
733
8,544
5,703
2,651
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
IAMBYRON
Fenrir
11
3 / 1 / 7
7,314
731
6,420
7,593
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
Staragian
Mulan
12
5 / 1 / 5
7,853
785
6,719
8,984
8,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
12
12
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
2
0.25
L
3
3
0
1
W
4
1
5
6.5
L
Kumbhakarna
Eduardoo906
Kumbhakarna
0
5
1
0.1
W
Fenrir
IAMBYRON
Fenrir
3
1
7
6.5
W
Mulan
Staragian
Mulan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,882
Damage
21,683
27,138
Taken
22,280
12,833
Mitigated
17,282
2,748
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,766
3,698
0
730
7,426
2,370
0
2,767
4,321
0
19,314
L
4,853
145
0
604
7,599
2,580
0
1,664
5,483
17,842
0
W
8,544
2,467
0
2,429
5,703
2,651
959
2,409
3,294
23,132
0
L
Kumbhakarna
Eduardoo906
Kumbhakarna
2,263
288
0
1,414
12,113
7,883
0
3,359
7,768
4,645
0
W
Fenrir
IAMBYRON
Fenrir
6,420
759
0
1,133
7,593
5,947
277
3,415
4,178
0
17,965
W
Mulan
Staragian
Mulan
6,719
803
0
1,716
8,984
8,684
37
1,915
7,069
0
22,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,540
Gold Earned
22,494
76
Minions Killed
113
2
Camps Cleared
6
450,379
Distance Traveled
544,997
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,072
607
35
4
1
135,399
3
L
Ah Puch
7,048
705
35
4
1
156,762
0
W
Sol
7,327
733
57
6
1
166,308
1
L
Kumbhakarna
6,420
642
6
1
0
158,218
3
W
Fenrir
7,314
731
19
2
3
191,439
4
W
Mulan
7,853
785
37
4
2
187,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role