Player Matchup

Mulan
Mulan
Bronze II
Mephelys Fur
Mulan
Bronze II
Level 138
God Stats
1W - 0L
1,762 SR
Queue Stats
13W - 17L
967 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 138
1,762 SR
967 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 62
1,369 SR
738 MMR
Nemesis
Nemesis
Bronze II
H x y cl x n
Nemesis
Bronze II
Level 62
God Stats
5W - 11L
1,369 SR
Queue Stats
8W - 16L
738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 0
14,894
784
16,567
24,553
33,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
FenrirKaliAphroditeUllrThoth

VS

Bans
SkadiAnubisAh Muzen CabFreyaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
H x y cl x n
Nemesis
19
1 / 6 / 1
12,674
667
15,220
22,702
17,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
1
2
Deaths
6
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
H x y cl x n
Nemesis
1
6
1
0.25
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,567
Damage
15,220
24,553
Taken
22,702
33,097
Mitigated
17,558
15,692
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
H x y cl x n
Nemesis
15,220
5,667
0
5,417
22,702
17,558
231
698
20,422
0
79,421
W
16,567
1,698
0
15,692
24,553
33,097
2,437
0
24,553
0
89,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,894
Gold Earned
12,674
166
Minions Killed
139
2
Camps Cleared
7
327,680
Distance Traveled
387,357
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,674
667
139
7
7
387,357
2
W
Mulan
14,894
784
166
9
2
327,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role