Player Matchup

Fenrir
Fenrir
Jaysuz
Fenrir
Level 18
God Stats
0W - 2L
1,252 SR
Queue Stats
15W - 28L
1,297 Elo+
Solo
Neith
Neith
Tumelo
Neith
Level 5
God Stats
8W - 13L
1,168 SR
Queue Stats
9W - 15L
1,254 Elo+
Solo
Thor
Thor
Xlie69
Thor
Level 15
God Stats
0W - 4L
1,136 SR
Queue Stats
14W - 24L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
kimbo26
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
lamayksisarvinen
Guan Yu
Level 27
God Stats
10W - 17L
1,358 SR
Queue Stats
80W - 84L
1,376 Elo+
Solo
Team Averages
Level 21
1,283 SR
1,372 Elo+

VS

Team Averages
Level 20
1,433 SR
1,406 Elo+
Sun Wukong
Sun Wukong
Djoer
Sun Wukong
Level 22
God Stats
3W - 3L
1,291 SR
Queue Stats
52W - 45L
1,459 Elo+
Party 3
Artemis
Artemis
Kage079
Artemis
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 45L
1,423 Elo+
Party 3
Discordia
Discordia
Neeql
Discordia
Level 17
God Stats
7W - 11L
1,367 SR
Queue Stats
24W - 28L
1,325 Elo+
Party 1
Nu Wa
Nu Wa
oozzii68
Nu Wa
Level 18
God Stats
9W - 9L
1,487 SR
Queue Stats
50W - 48L
1,479 Elo+
Solo
Poseidon
Poseidon
xsennonx
Poseidon
Level 24
God Stats
6W - 4L
1,519 SR
Queue Stats
27W - 35L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jaysuz
Fenrir
15
4 / 9 / 2
10,043
1,004
6,923
21,954
16,686
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
Tumelo
Neith
15
0 / 3 / 4
8,699
870
3,298
8,323
3,477
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Xlie69
Thor
15
1 / 13 / 3
9,049
905
7,945
19,046
7,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kimbo26
Cthulhu
17
4 / 3 / 2
11,020
1,102
17,810
20,755
18,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 7 / 6
9,581
958
3,442
19,424
22,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

129

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Djoer
Sun Wukong
17
2 / 2 / 24
10,469
1,047
10,968
10,983
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Kage079
Artemis
18
10 / 4 / 19
11,448
1,145
17,329
11,731
5,812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Neeql
Discordia
17
6 / 1 / 17
10,343
1,034
7,078
3,551
1,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
oozzii68
Nu Wa
18
6 / 1 / 29
11,714
1,171
21,099
5,532
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
xsennonx
Poseidon
17
11 / 2 / 17
11,868
1,187
24,571
10,178
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
141
10
Kills
35
35
Deaths
10
17
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Djoer
Sun Wukong
2
2
24
7
L
Fenrir
Jaysuz
Fenrir
4
9
2
0.56
W
Artemis
Kage079
Artemis
10
4
19
4.88
W
Discordia
Neeql
Discordia
6
1
17
14.5
L
Neith
Tumelo
Neith
0
3
4
0.67
L
Thor
Xlie69
Thor
1
13
3
0.19
L
Cthulhu
kimbo26
Cthulhu
4
3
2
1.67
L
1
7
6
0.57
W
Nu Wa
oozzii68
Nu Wa
6
1
29
20.5
W
Poseidon
xsennonx
Poseidon
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,418
Damage
81,045
89,502
Taken
41,975
69,244
Mitigated
22,526
11,099
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Djoer
Sun Wukong
10,968
2,849
0
1,742
10,983
9,893
0
3,375
7,029
0
22,429
L
Fenrir
Jaysuz
Fenrir
6,923
1,315
0
645
21,954
16,686
0
14,839
6,536
0
25,181
W
Artemis
Kage079
Artemis
17,329
12,448
0
0
11,731
5,812
0
3,953
7,324
0
34,448
W
Discordia
Neeql
Discordia
7,078
1,252
0
90
3,551
1,176
0
1,177
2,299
10,588
0
L
Neith
Tumelo
Neith
3,298
2,209
0
164
8,323
3,477
0
3,525
4,542
0
19,831
L
Thor
Xlie69
Thor
7,945
1,643
0
0
19,046
7,365
0
9,977
8,596
0
24,111
L
Cthulhu
kimbo26
Cthulhu
17,810
272
462
4,547
20,755
18,977
0
12,491
7,803
49,632
0
L
3,442
503
2,387
2,894
19,424
22,739
0
10,436
8,428
0
17,545
W
Nu Wa
oozzii68
Nu Wa
21,099
4,123
571
1,037
5,532
1,892
0
2,749
2,560
35,981
0
W
Poseidon
xsennonx
Poseidon
24,571
4,918
546
2,719
10,178
3,753
0
5,322
4,471
41,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,392
Gold Earned
55,842
188
Minions Killed
171
5
Camps Cleared
8
889,284
Distance Traveled
943,294
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,469
1,047
30
3
4
189,829
2
L
Fenrir
10,043
1,004
31
3
1
191,908
0
W
Artemis
11,448
1,145
39
4
2
164,127
0
W
Discordia
10,343
1,034
9
1
1
198,729
0
L
Neith
8,699
870
33
3
1
147,420
0
L
Thor
9,049
905
33
3
1
147,382
0
L
Cthulhu
11,020
1,102
63
6
1
219,253
0
L
Guan Yu
9,581
958
28
3
1
183,321
0
W
Nu Wa
11,714
1,171
40
4
1
191,371
1
W
Poseidon
11,868
1,187
53
5
0
199,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role